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#1
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Team Update 16
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#2
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Re: Team Update 16
Wow. That was kinda depressing. I was hoping they'd put out more info about the field and some of the issues that were resolved in week one.
Oh well. |
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#3
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Re: Team Update 16
So... basically it makes <G22> into a double penalty. Weren't there some other issues with it, though? One I remember is a question whether the removed super cell needed to be placed next to an empty cell...
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#4
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Re: Team Update 16
Quote:
*EDIT* Corrected, see later posts. Last edited by thefro526 : 03-03-2009 at 19:47. |
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#5
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Re: Team Update 16
kind of depressing after a first week of tech. mayhem and penalty issues with human players they didn't say more.
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#6
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Re: Team Update 16
This is not true. The rules say nothing about it, and the GDC confirmed it was never a rule via the Q&A
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#7
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Re: Team Update 16
Guys be patient. The members of the GDC were working at competitions this weekend so you shouldn't expect much from this update.
Be sure that the rules that were improperly called this weekend will be addressed with this weekends referees. |
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#8
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Re: Team Update 16
Quote:
Could it just a creative interpretation of the rules regarding Empty and Super Cells? |
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#9
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Re: Team Update 16
Quote:
http://forums.usfirst.org/showthread.php?t=12207 |
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#10
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Re: Team Update 16
I would say if your a HP and you are of of the ones who have access to SC's then ask the ref that is going to be watching you for the match. Then follow his/her rule cause they'll be the ones giving the penalty. Don't argue with them saying that another ref said something else, if you follow their way then you won't get penalized. That is what we've done every year about the crossing of the drivers line between Auton and Tele. And ask every match just to make sure, if this is a big deal to you which I still fail to see how it is difficult to place a EC next to the first SC that you would naturally pickup. I understand its not in the rules, but i haven't heard anyone complain of being penalized for placing an EC next to a SC.
Just my $0.02 |
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#11
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Re: Team Update 16
To: The GDC.
From: A concerned FIRSTer. I can find no reason for the edit to <G23>. The manner of exchange, as described in <G22>, is simply that there must be a one-to-one. Your own Q&A confirms this. However, Update #16 implies that the way this was called at many of the Week 1 events, as well as the Suffield Shakedown before the end of the build season, is the correct one; that is, Super Cells must have an Empty Cell directly opposite them on the Cell Rack to be exchanged. There is no definition of EXCHANGE in the Manual; it is therefore assumed to be a standard definition; that is, one-to-one, switch places. Your Q&A ruling gives another definition; that is, simply one-to-one. The manual gave the same interpretation as the Q&A does; the Update does not. You are confusing us. Please, come out and say that Update #16 is retracted, or otherwise clarify the situation. The update does no good and much harm. (signed)Confused FIRSTer |
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#12
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Re: Team Update 16
This update seems clear to me. They are now assigning a penalty if a super cell was entered into play without being exchanged. Was there no penalty for this before? I saw a few teams at Midwest get an EC throw it over the wall into a teams trailor, then grab a SC, thinking the EC they had earlier counted as an exchange.
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#13
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Re: Team Update 16
Quote:
Now that I see what you are saying, it's much clearer. My confusion was that there are 2 rules that could be affected. 1 is what you've pointed out. The other is the "placement" of the exchange, if you will. The Q&A got to that yesterday. (If only they'd gotten to it before Week 1... Oh, well, can't be perfect.) |
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#14
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Re: Team Update 16
Quote:
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#15
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Re: Team Update 16
Quote:
Quote:
![]() <looks at user name of FIRST Forums Poster asking question> That was me who asked that question. I just had to clarify that before our first event (and I guess, cause some trouble along the way too - Didn't mean to do that, but I guess now that it's clarified, we shall proceed). I'm just sorry for all the teams in week one who got whacked with a non-existent penalty. ![]() Btw, I totally agree with the double penalty. (The way I understood it before was as follows) You could remove a Super Cell (without having an Empty Cell), throw it in a trailer, & get 15 points, but get a 10 point penalty. Net gross = 5 points for you! - And that's not lawyering rules, that was just purely working the numbers. No more though. Kinda sad actually, I was looking forward to taking advantage of that little loophole in the scoring to be honest if it ever came to it. ![]() Last edited by Elgin Clock : 03-03-2009 at 22:06. |
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