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#16
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Re: Intresting Autonomous
Please post a link to a video you if you find an Interesting Autonomous
My favorite autonomous as of now is the 121/175 alliance pinning of their opponent. http://www.thebluealliance.net/tbatv...?matchid=11858 Does anyone see any strategy problems with the 121/175 autonomous ? I think most of 121's autonomous modes were excellent |
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#17
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Re: Intresting Autonomous
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#18
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Re: Intresting Autonomous
At the New Jersey regional we chose not to score during Autonomous for many reasons. First off we felt that because our Autonomous mode was not fully ready for scoring it was not worth the risk. We attempted scoring earlier but was only able to score 4 balls. Those first 7 moon rocks are very important so we choose only to line up with a trailer so when we started teleoperted we were ready to go. This gave us a greater chance of scoring those first 7. Now at the NASA/VCU Regional we will go back to trying to score in Autonomous because I think in Atlanta this will be a very important ability.
Here are some good videos of our robot tracking during the playoffs (all this video was provided from our "bot cam" that was mounted next to the actual camera) (Quarterfinal Match 1, locked on team 136) (Semifinal Match 1, locked on team 708) (Semifinal Match 2, locked on team 708) (Semifinal Match 3, locked on team 1218) (My favorite) |
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#19
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Re: Intresting Autonomous
that bot cam is awesome, i didnt know we were allowed to do that
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#20
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Re: Intresting Autonomous
From my understanding in order to do so you must have permission from the Lead Inspector at the event, which at the New Jersey regional we did.
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#21
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Re: Intresting Autonomous
Our autonomous runs to our alliance's refueling station and hides. It is very difficult for human player to score on a robot that is over there.
We decided not to go forward and spin since that's what everyone else does, giving us a 50% chance of being pinned to the wall rather than getting to center. |
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#22
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Re: Intresting Autonomous
That's basically what ours did.
It went forward for a few seconds then spun around. It also calibrated our ball dumper (which is kinda cool to watch btw, I might upload a video when our bot gets back.) ~DtD |
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#23
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Re: Intresting Autonomous
Quote:
If you do this type of programming in Labview, I suggest that every time you make a multiplier in a function you first make a knob on the front panel so that you can "tweak" the outcome of the function. Then when you are done go to the block diagram, right click on the knob or dial and select "change to constant". Doing this will ensure that the numbers you have chosen in your functions always stay the same. If you leave them as a dial they will reset themselves. We are currently working on getting the robot to move out on to the field 3 seconds initially, and then start tracking. Ideally we would have had a "field position switch" which would allow us 3 different autonomous modes, but unfortunately a firmware update disabled this ability for us. Also unfortunate was that we already had the control panel made with the switch mounted. I wrote a ton, but I hope that lets you in on the "secret" ![]() |
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#24
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Re: Intresting Autonomous
Quote:
Greg McKaskle |
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#25
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Re: Intresting Autonomous
Switches on the DS side can still be read and used to select Autonomous modes. The difference is that they now cannot be read in Autonomous/Enabled mode. Read them in Autonomous/Disabled and cache the values for use during Autonomous/Enabled. Also, there are reports that the values return incorrectly from the last cycle of Autonomous Disables, so make sure your code has a way of dealing with this.
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#26
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Re: Intresting Autonomous
Quote:
It's hard to handle this in the LabView Basic Framework, but is pretty straightforward in the Advanced Framework - attached is an example Disabled.vi for the advanced framework that shows this, hope it's useful! The AutonMode.vi also attached is just a simple "functional global" variable. Autonomous Independent just reads the cached value. Ron Team 2607 - software mentor |
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#27
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Re: Intresting Autonomous
Quote:
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#28
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Re: Intresting Autonomous
Quote:
In either LV or C++ if you call IsDisabled() or its LabView equivalent before testing your Auto Selection switches you should be fine. My team has used two 6-position rotary switches to select our auto routines for the past few years. They give us 36 slots (usually enough even for our team) using only 2 analog ins as opposed to 5+ digital ins (usually need those for other controls). [Back on topic] Dawgma (1712) camera tracked and scored 4 times (hitting all 7 balls 3 times) in auto. Even when they didn't score in auto they often scored immediately afterward[/Back on topic] Last edited by The Lucas : 05-03-2009 at 11:36. |
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#29
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Re: Intresting Autonomous
One of our neighbor teams is using a ten-turn pot with a fancy readout on their Driver Station as a mode selector. I think their code is able to distinguish 100 different settings.
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#30
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Re: Intresting Autonomous
Cool idea, was that 007 or 53? I've only started to play with the DS display. I dont think I would ever switch to a scheme that required feedback from the cRIO. I am comfortable with being able to yell at the comp team in the queue "Run C-3!" and they can dial that in immediately w/o turning on the robot. However, maybe I will use this great idea to print out what the auto routine does on the DS so they can confirm (w/o looking at their cards). Also if I need more auto selections I can always put more resistors on the rotary switches (they can expand to 8 or 10 different positions), 6 was just chosen because there are 6 starting positions (lucky we didnt need to use it give red vs blue target to the camera else we would be out by now).
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