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#76
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Re: Human players are costing points
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#77
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Re: Human players are costing points
We were at Kettering district and had won five matches and than lost them to team alliance penalties. You can imagine what this did to our rankings. We went from 8th place all the way down to 36. Our drivers could not have done a better job. We would pick the best team and than lock them down so they could not score. The teams really need to go over the empty cells and power cells rules with there human players.
We would not let our kids play if they did not know the rules. |
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#78
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Re: Human players are costing points
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ok so should a penalty be called if the ref said the human player touched it? i see your point why bother but, in the case the a HP does touch it the refs need to know it's not a penalty if the refs can't do tell the different the rule should be changed |
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#79
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Re: Human players are costing points
I'm a little confused on when empty cells can be put into play by the HP, can they do it during autonomous, or only during tele?
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#80
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Re: Human players are costing points
No restriction that I'm aware of. It's the Super Cells that have the restrictions.
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#81
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Re: Human players are costing points
I was the human player for team 213 at the Boston regional. I did not have any penatlies against me (phew, i was worried the whole time). One game we had we should have won but the human player kept reaching is hand into the bin instead of using the claw. This cost of 40 points. Many human players kept doing this and I couldn't out for the life of me why. Another major problem for human players was that they were touching the glass when they put the empty cells through the holes. DON'T DO THIS!!! I watched teams get penalized in the finals for this.
Good luck to everyone and make sure your human players don't touch the glass and use the pinchers to get the balls out of the bin!!!! this will save you a lot of heartaches |
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#82
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Re: Human players are costing points
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#83
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Re: Human players are costing points
I was a human player for my team at the Oregon regional. I didn't commit any penalties for my team until the the last match. At the instruction of one of my alliance team coaches I removed both of the super cells before the last 20 seconds costing our alliance 40 points. My point is that you should make sure that your coaches know the rules and if your a HP or a driver that you listen to the coaches but make sure what their saying is within the rules.
Overall the most prevalent penalty was for throwing empty cells over the outpost wall. This penalty is easily prevented if your HP knows the rules. |
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#84
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Re: Human players are costing points
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#85
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Re: Human players are costing points
Someone on our alliance got a penalty for picking up the balls too soon at the start of the match. All the human players swore it wasn't them too. I think what happened is that one of the human players heard Mark Leon say "Go!" and started, rather than waiting for the sound from FMS.
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#86
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Re: Human players are costing points
Most of the human player penalties I saw at Los Angeles were due to human players grabbing balls before autonomous started, not using the tongs, and throwing empty cells over the outpost wall instead of through the hole. Teams in general were pretty good about not touching the super cell before they were supposed to. Instead, many of them got panicky near the end of the game and reached into the field to grab an empty cell instead of using the tongs.
All in all, most of these can be averted by a) making sure your human player knows the rules and b) picking someone who can be counted on to stay calm and not panic. My team didn't get a single penalty called on us the entire time, so it definitely is possible. |
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#87
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Re: Human players are costing points
One of the most important of these penalties occurred yesterday during the finals of the LA regional. The penalty was incurred on the 597 1717 and 294 alliance in finals match 1. As a result, they lost by 2 points. They went on to win the second match, but lost the 3rd. Without that penalty, the outcome of the regional would likely have been different.
Be careful human players. Most of the finals matches I'm seeing are being decided by a small point margin. Penalties, though rare, are going to be very costly. |
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#88
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Re: Human players are costing points
I dont think that I have either...
But I have seen PLENTY of teams lose due to multiple penalties. ![]() |
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