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Unread 08-03-2009, 13:28
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Re: Human players are costing points

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Originally Posted by Koko Ed View Post
Or elctro-shock collars (with remote control) for their Payload specialists.
Too bad there's no wireless!
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Unread 08-03-2009, 13:35
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Re: Human players are costing points

We were at Kettering district and had won five matches and than lost them to team alliance penalties. You can imagine what this did to our rankings. We went from 8th place all the way down to 36. Our drivers could not have done a better job. We would pick the best team and than lock them down so they could not score. The teams really need to go over the empty cells and power cells rules with there human players.
We would not let our kids play if they did not know the rules.
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Unread 10-03-2009, 20:36
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Re: Human players are costing points

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Originally Posted by PhilBot View Post
OK, I was trying to stress the point that they couldn't even be picked up before the 20 seconds (teams seemed to think it was only a penalty if your threw them befor 20 warning). I wasn't trying to insist that you couldn't actually lay a hand on them (my-bad for not being literal enough .

However, if you are counting on a referee to make that touch/remove distinction during the heat of the game, I think you are asking for trouble. If a referee sees the PS reach over and place a hand on the cell before the 20 second warning, they "may" jump to the conclusion that it was going to be removed....

If they call the penalty, then you are faced with the problem of convincing them you only touched it, and didn't actually "remove" it. What if you trip, and actually rock the ball in it's holder?.... is it removed or not?..... another jugement call.

Is that split second advantage worth the potential grief, and penalty?
That's a call only you can make, but be ready to defend your actions.

ok so should a penalty be called if the ref said the human player touched it?

i see your point why bother but, in the case the a HP does touch it the refs need to know it's not a penalty

if the refs can't do tell the different the rule should be changed
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Unread 11-03-2009, 01:51
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Re: Human players are costing points

I'm a little confused on when empty cells can be put into play by the HP, can they do it during autonomous, or only during tele?
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Unread 11-03-2009, 02:06
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Re: Human players are costing points

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Originally Posted by Arthur S View Post
I'm a little confused on when empty cells can be put into play by the HP, can they do it during autonomous, or only during tele?
No restriction that I'm aware of. It's the Super Cells that have the restrictions.
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  #81   Spotlight this post!  
Unread 11-03-2009, 08:25
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Re: Human players are costing points

I was the human player for team 213 at the Boston regional. I did not have any penatlies against me (phew, i was worried the whole time). One game we had we should have won but the human player kept reaching is hand into the bin instead of using the claw. This cost of 40 points. Many human players kept doing this and I couldn't out for the life of me why. Another major problem for human players was that they were touching the glass when they put the empty cells through the holes. DON'T DO THIS!!! I watched teams get penalized in the finals for this.
Good luck to everyone and make sure your human players don't touch the glass and use the pinchers to get the balls out of the bin!!!! this will save you a lot of heartaches
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Unread 11-03-2009, 08:36
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Re: Human players are costing points

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Originally Posted by geekofband007 View Post
One game we had we should have won but the human player kept reaching is hand into the bin instead of using the claw. This cost of 40 points. Many human players kept doing this and I couldn't out for the life of me why.
There's no rule against picking moon rocks out of the bin with your hands. I think you misunderstood what was going on. I hope you did -- if penalties were being assigned for a legal action, something is very wrong.

Quote:
Another major problem for human players was that they were touching the glass when they put the empty cells through the holes. DON'T DO THIS!!! I watched teams get penalized in the finals for this.
Good luck to everyone and make sure your human players don't touch the glass and use the pinchers to get the balls out of the bin!!!! this will save you a lot of heartaches
What matches did you see these penalties in? I'd like to find out what the referees were actually calling. There's no rule against "touching the glass" either. Reaching through the outpost shield is illegal, and reaching into the opening at the airlock will get you penalized, but just touching the lexan is fine.
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Unread 11-03-2009, 15:49
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Re: Human players are costing points

I was a human player for my team at the Oregon regional. I didn't commit any penalties for my team until the the last match. At the instruction of one of my alliance team coaches I removed both of the super cells before the last 20 seconds costing our alliance 40 points. My point is that you should make sure that your coaches know the rules and if your a HP or a driver that you listen to the coaches but make sure what their saying is within the rules.

Overall the most prevalent penalty was for throwing empty cells over the outpost wall. This penalty is easily prevented if your HP knows the rules.
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Unread 15-03-2009, 14:45
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Re: Human players are costing points

Quote:
Originally Posted by jholman View Post
I was a human player for my team at the Oregon regional. I didn't commit any penalties for my team until the the last match. At the instruction of one of my alliance team coaches I removed both of the super cells before the last 20 seconds costing our alliance 40 points. My point is that you should make sure that your coaches know the rules and if your a HP or a driver that you listen to the coaches but make sure what their saying is within the rules.
This sounds familiar to something I caught on the video at 1:55 here when no penalty seemed to be called. Interesting to see the interaction between coaches and human players. Good point!
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Unread 15-03-2009, 15:14
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Re: Human players are costing points

Someone on our alliance got a penalty for picking up the balls too soon at the start of the match. All the human players swore it wasn't them too. I think what happened is that one of the human players heard Mark Leon say "Go!" and started, rather than waiting for the sound from FMS.
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Unread 15-03-2009, 15:15
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Re: Human players are costing points

Most of the human player penalties I saw at Los Angeles were due to human players grabbing balls before autonomous started, not using the tongs, and throwing empty cells over the outpost wall instead of through the hole. Teams in general were pretty good about not touching the super cell before they were supposed to. Instead, many of them got panicky near the end of the game and reached into the field to grab an empty cell instead of using the tongs.

All in all, most of these can be averted by a) making sure your human player knows the rules and b) picking someone who can be counted on to stay calm and not panic. My team didn't get a single penalty called on us the entire time, so it definitely is possible.
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Unread 15-03-2009, 15:25
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Re: Human players are costing points

One of the most important of these penalties occurred yesterday during the finals of the LA regional. The penalty was incurred on the 597 1717 and 294 alliance in finals match 1. As a result, they lost by 2 points. They went on to win the second match, but lost the 3rd. Without that penalty, the outcome of the regional would likely have been different.

Be careful human players. Most of the finals matches I'm seeing are being decided by a small point margin. Penalties, though rare, are going to be very costly.
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Unread 15-03-2009, 16:04
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Re: Human players are costing points

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Originally Posted by PhilBot View Post
Haven't seen a robot penalty yet !!

Phil
I dont think that I have either...
But I have seen PLENTY of teams lose due to multiple penalties.
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