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Unread 19-03-2009, 16:21
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Re: 2009 High Scores

Quote:
Originally Posted by RMiller View Post
As far as I know, after each match, the scoring volunteers count the number of balls in each trailer to confirm or change the number they had in the system.
This is exactly how it'll work. Granted, nobody's perfect, so you might see a match here and there where it'll be +/- a ball, but for the most part we should now see accurate scores.

However, the live score will most likely NEVER be accurate after the first 30 seconds or so. Do not rely on the live score on the screen. Score your hardest, remind your outpost HPs to watch their fingers... and hope for the best.
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Unread 19-03-2009, 19:10
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Re: 2009 High Scores

I think we will see less of the 130 and up scores. As the year goes on, I think defense will start playing a larger roll. Also, at states and nationals, there probably won't be any open trailers as there have been early on. As the robots get better, it becomes harder to score.
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Unread 19-03-2009, 19:42
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Re: 2009 High Scores

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Originally Posted by chmp09 View Post
I think we will see less of the 130 and up scores. As the year goes on, I think defense will start playing a larger roll. Also, at states and nationals, there probably won't be any open trailers as there have been early on. As the robots get better, it becomes harder to score.
I agree with this sentiment. AS this competition goes on I think the scores will actually go down, unlike usual. This has an interesting implication if it proves to be true. As scores go down it becomes easier to get a G14, and so alliances that rely on super cells might have a harder time over all.

Can't say anything for certain, but it's an interesting thought.
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Unread 19-03-2009, 20:00
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Re: 2009 High Scores

I totally agree that the scores will become lower. It doesn't surprise me that the 151 score was in week one, because that is when no one is really playing defense. All the robots that are bad realize that, and their goal in each match is to shutdown the good robots.

I also think that the difference between the two alliances will decrease dramatically in Atlanta.
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Unread 20-03-2009, 08:07
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Re: 2009 High Scores

Quote:
Originally Posted by Herodotus View Post
AS this competition goes on I think the scores will actually go down, unlike usual.
Yes, it appears as though defense and good driving are much more effective in preventing high scoring than in previous years. This seems primarily due to the fact that the goal is actively moved by the robots.
This is a stark contrast with Overdrive, in which almost no defense was permitted.
I believe that maneuverability of a robot is crucial this year, and at events like the MI states and Champs, robots will be much more maneuverable and it will take a lot more driving skill to effectively pin and score on a trialer.

On that note, it is very likely that the scores will continue to decrease as the season progresses, so 151 will probably be the year's high score.
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Unread 20-03-2009, 13:13
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Re: 2009 High Scores

When you think about the fact that each trailer only (reliably) holds 20-25 balls, it makes sense that we only see a high score of 151. Actually, my prediction is that we'll never see a score above 172 under the current scoring setup ... not even at IRI.
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Unread 20-03-2009, 14:00
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Re: 2009 High Scores

Quote:
Originally Posted by JesseK View Post
When you think about the fact that each trailer only (reliably) holds 20-25 balls, it makes sense that we only see a high score of 151. Actually, my prediction is that we'll never see a score above 172 under the current scoring setup ... not even at IRI.
I agree that scores will mostlikely go down because of the reasons already stated.

172 points is a lot. The only reason we had that high score is because the 1) we were with the Beast 2) I think one bot didn't show up and 3) one bot wasn't functioning. Its nice to say we hold the highest score even if the odds were in our favor.

And just because I'm bored of computer concepts...if i did my math correctly by having 24 moon rocks in each oppenents trailer and every super cell was scored you could get 204 points...if my math is correct
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Unread 20-03-2009, 16:45
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Re: 2009 High Scores

[edit nevermind I can't do math either, so I guess your right]

24*3*2 + 4*15 = 204 pts

So you guys are only 74% there. You guys have a few weeks till the championship so get to work on achieving the last 26%!



... now back to work

Last edited by Chris27 : 20-03-2009 at 16:53. Reason: hey I never claimed to be a Mathematician
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Unread 20-03-2009, 17:01
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Re: 2009 High Scores

180 seems like the highest of the highest. 60 points for 4 super cells, plus 120 points for 20 moon rocks scored in each of the three trailers.

151 is a very incredible score and while I don't doubt that teams could reach 160 or 170, I find it unlikely that teams can break far past the 151 mark - probably ending in the range of 151-156
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Unread 20-03-2009, 17:32
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Re: 2009 High Scores

the high score at peachtree was 108 with teams 343, 1771, and 57. unfortunatly, this could have been higher because we did not play a smooth match =P
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Unread 20-03-2009, 18:39
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Re: 2009 High Scores

It'd be a neat thing to do at offseason (especially IRI) to put the top three seeds on the field against 3 robotless trailers. Haphazardly dump the opposing "alliance"'s balls on the floor, and set up the top 3 seeds as per usually. Then watch 2 minutes and 15 seconds of chaos.
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Unread 20-03-2009, 18:44
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Re: 2009 High Scores

Quote:
Originally Posted by iCurtis View Post
It'd be a neat thing to do at offseason (especially IRI) to put the top three seeds on the field against 3 robotless trailers. Haphazardly dump the opposing "alliance"'s balls on the floor, and set up the top 3 seeds as per usually. Then watch 2 minutes and 15 seconds of chaos.
IRI human player competition idea: 6 trailers are randomly parked on the field. The human goes to a randomly-assigned station and gets every ball from the field. The winner is the one who scores the most in one match.

Robot version: Without a trailer or defense, score as much as you like for 2 minutes.
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Unread 21-03-2009, 00:34
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Re: 2009 High Scores

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Originally Posted by A-train View Post
I agree that scores will mostlikely go down because of the reasons already stated.

172 points is a lot. The only reason we had that high score is because the 1) we were with the Beast 2) I think one bot didn't show up and 3) one bot wasn't functioning. Its nice to say we hold the highest score even if the odds were in our favor.
All 3 robots on the opposing alliance were there, and driving, after reviewing video of that match.

2 of them didnt have an auto mode however

Plus that 151 was still actually a 161 in total points, 10 point human player penalty

According to our scouts(all 12 of them); we(1625) put in 37 balls(woot), 71 put in 21 balls, and 2741 gets props for a supercell, and human players did the rest.
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Unread 21-03-2009, 10:36
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Re: 2009 High Scores

Teams 40, 2079, and 2199 just set a high score for week 4 with a score of 142 at the Chesapeake Regional.
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Unread 21-03-2009, 20:29
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Re: 2009 High Scores

HIGH SCORES
WEEK 1
Midwest:
Qualification 29: 151

WEEK 2
Finger Lakes:
Final Match 2: 131

WEEK 3
MI - Cass Tech:
Qualification 42: 139

WEEK 4
Chesapeake:
Qualification 57: 142


CUMULATIVE HIGH SCORES

WEEK 1:
DC, QF1-1: 226
Red Alliance 126- Blue Alliance 100

WEEK 2:
ROC, QF3-1: 175
Red Alliance 83 - Blue Alliance 92

WEEK 3:
SJ, SF1-2: 177
Red Alliance 108 - Blue Alliance 69

WEEK 4
MD, Q57: 210
Red Alliance 68 - Blue Alliance 142
MD, QF3-2: 210
Red Alliance: 130 - Blue Alliance 80
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