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Unread 03-04-2009, 12:22
oddjob oddjob is offline
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Re: fundamental flaw with GDC?

As others have stated, it's complicated.

I'd like to see a game where the running score is the actual score when the siren sounds, including penalties which can be posted in real time. This years game score at times seemed to come out of a random number generator run after the game ended. It takes away a lot of the end of game drama when the score isn't real. Hopefully the GDC will keep that in mind for future game design.

I don't know how the GDC works. Rather than be concerned with who is designing the game, it would be interesting to know what the rubrics are. This years game was technically interesting but the scoring was not accurately reported in real time. Autonomous mode was more or less unimportant. The end of game supercells were important to the scoring but kind of got lost in the normal game activity. The game needed more visual "wow" factor.

Maybe this thread was started because this years game was not up to previous years standards? That's my contention. The enduring way to fix that is by addressing the base criterion to which the game is designed. Define what is important for the game, for this year and all years, then the game has to conform to that. It's not enough just to have an autonomous mode and end of game bonus period, they need to really POP.
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