Go to Post Yeah.... I'll pay money just for a picture of Andy [Grady] getting jiggy! (then recommend it for the Caption contest!) ;) - Rich Wong [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #31   Spotlight this post!  
Unread 04-04-2009, 11:56
rspurlin's Avatar
rspurlin rspurlin is offline
Registered User
AKA: Ray Spurlin
no team (no team)
 
Join Date: Jan 2007
Rookie Year: 2003
Location: Norcross, GA
Posts: 69
rspurlin has a spectacular aura aboutrspurlin has a spectacular aura about
Re: fundamental flaw with GDC?

Quote:
Originally Posted by antoineft View Post
Is anyone going to tell me that if for example on December 5th, Andy Baker, Karthik, JVN, and a few other select individuals were to get the full game announcement, that they wouldn’t be a huge benefit to its final release?
When I first read this sentence, I read it as these people getting a huge benefit for their teams by getting the game early. In fact, though that is not what you wrote, it is the fear that FIRST has in increasing the number of individuals who know what the game details are. Perhaps you have not yet encountered it, but there are a few individuals involved with teams that are driven to win and would think nothing of starting to work on their robot design in early December. Let me be clear that I am not suggesting that any of the individuals you named are so morally challenged; I think that Andy Baker probably did know at least some details before kickoff since his company supplied the wheels.

I would also be surprised if every detail were finalized that early. From discussions I've had with GDC members, I know they are constantly reviewing the game and trying to balance it the best they can. They do this with lots of feedback, best offered constructively. Perhaps I just don't see enough flaws in this year's game, or previous ones I've been involved in, to warrant another committee.

Having re-read your OP, please offer as constructive feedback, publicly or privately to the GDC, specifically which rules you feel are wrong, what you would propose to change and why. I feel certain they will value your comments and reflect on them as they design the 2010 game. I have no doubt that you have heard other people at regionals complain about rules. About the only prediction I can make with some certainty is that if we allowed your rules to supersede the GDC's version, we would still have complaints. I think your biggest surprise might be that they would come from some of the same people.
__________________
Mentor(2007-2013) - Team 1379 - Gear Devils - Norcross, GA
2010 Palmetto regional Semifinalists, Judges Award
2010 Peachtree Regional Quarterfinalists, GM Industrial Design Award
2009 Palmetto Regional Finalists
2008 Bayou Regional Quarterfinalists
2008 Peachtree Regional Semifinalists
2007 Peachtree Regional Quarterfinalists

Georgia FRC Planning Committee
Reply With Quote
  #32   Spotlight this post!  
Unread 04-04-2009, 12:21
nlknauss's Avatar
nlknauss nlknauss is offline
STechnologyEM Teacher, Alumni
AKA: Nate Knauss
FRC #2729 (LC Storm Robotics Team)
Team Role: Teacher
 
Join Date: Feb 2003
Rookie Year: 2000
Location: New Jersey/Philadelphia
Posts: 339
nlknauss has a reputation beyond reputenlknauss has a reputation beyond reputenlknauss has a reputation beyond reputenlknauss has a reputation beyond reputenlknauss has a reputation beyond reputenlknauss has a reputation beyond reputenlknauss has a reputation beyond reputenlknauss has a reputation beyond reputenlknauss has a reputation beyond reputenlknauss has a reputation beyond reputenlknauss has a reputation beyond repute
Re: fundamental flaw with GDC?

I completely agree with this statement by Jane and I'm sure many of you often have the same gripes with this. As Dave pointed out, there are so many different factors involved with designing, planning, and implementing the game they need to have a GAC built into the GDC. And really, not every customer is going to be satisfied everyone the first weekend in January because the game changes every year. Year to year, there are different factors and outside influences because the resources change and because ALMOST everything is completely rewritten. We're all pretty much use to the way baseball, football, and hockey are played because the rules and resources of those games have been pretty much the same since we've known them. The FIRST community is lucky to have the experience of a GAC built into the GDC so that we can have a new game every year and keep the challenges coming.

Quote:
Originally Posted by JaneYoung View Post
I am often appalled by the arrogant assumptions of folks who jump on some sort of band wagon about the game, the game development, or the rules, without studying them, doing some research, or following proper channels.
Hah! This is another good one Cory. It's great having the human element in FRC games because there's always a human element in technology and it adds excitement to the game. We can't always interact with machines through a joystick or game pad!
Quote:
Originally Posted by Cory View Post
The human player rules are exceedingly simple. If your human player can't follow them and constantly gets penalized, I think that's a human error and not a flaw in game design. It's really not difficult for the human player to NOT get penalized.
__________________

Nate Knauss
FRC 2729 Teacher-Drive Coach 2009-?, FTC 4390, FTC 7433

FRC 87 Student 2000-2002 and Mentor 2003-2006, FRC 1647 Mentor 2006-2008, FIRST Senior Mentor 2009-2013

"We can't change the cards we are dealt, just how we play the hand." -Randy Pausch

Reply With Quote
  #33   Spotlight this post!  
Unread 04-04-2009, 13:24
antoineft's Avatar
antoineft antoineft is offline
Registered User
FRC #2609 (BeaverworX)
Team Role: Mentor
 
Join Date: Nov 2005
Rookie Year: 2004
Location: Kitchener, Ontario
Posts: 16
antoineft is just really niceantoineft is just really niceantoineft is just really niceantoineft is just really niceantoineft is just really nice
Re: fundamental flaw with GDC?

Quote:
Originally Posted by EricVanWyk View Post
However, you believe that the effect of that cause is still happening. Can we talk more about the effect, without talking about gritty details or making sweeping generalizations? I know it is a fine line.

For example: "I believe that penalties are a recurring shortcoming. The GDC/GAC should work to ensure that accidental penalties are minimized, so that penalties only occur when someone intentionally violates a rule." The example is pie-in-the-sky (we can't install intent monitors on the players) and is by no means perfect. However, it is a more accessible form of "Breaking the plane last year" AND provides a line in the rubric that the GDC can use to determine how well they are weighting your needs.
Wow Eric, I think you hit the nail on the head here exactly. This is pretty much exactly what I am getting at and the very reason I have started this thread this year specifically. I (and others) do see the same recurring problems in games and I'll point to the 2 biggest ones that would have the greatest impact if improved:

1) Reduce accidental penalties (human or robot), its one of the most discussed topics for a reason. A large number of the penalties both this year and in past years were against humans/robots that are absolutely not trying to break the rules in the first place. I don’t think I saw any driver/autonomous code purposely trying to go backwards around the track in Overdrive last year, but how many penalties were there for it?

2) Ensure that the game scoring is easily understandable and evident so that newcomers and spectators can readily understand it. If we want the status of this sport to grow on the world scale and raise it to the level of elite sports (which I believe is entirely possible), this has to be followed. If the values we cherish and uphold in FIRST can be spread, it would seriously make the world a better place! This game is the vehicle we are using to get there so we better make sure it works for spectators.


Many would agree that these issues exist and have existed for a while. So they should be improving over time right? Well I would make the case that they haven’t, and especially in this years game it has gotten worse. So please don’t take this a bash against the GDC, I’m just trying to find a way to improve the situation.


Looks like the consensus is that an added committee would only complicate the matter, and I respect that. Maybe the best way right now to try and fix what I believe is an area for improvement, is to write to FIRST. So that is exactly what I will do! Thanks for all the input everyone.
__________________
Antoine
BeaverworX - Lead Mentor
Reply With Quote
  #34   Spotlight this post!  
Unread 04-04-2009, 14:04
Tetraman's Avatar
Tetraman Tetraman is offline
FIRST on my mind
AKA: Evan Raitt
no team
Team Role: Alumni
 
Join Date: Mar 2006
Rookie Year: 2002
Location: Manchester, NH
Posts: 1,322
Tetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond repute
Re: fundamental flaw with GDC?

Quote:
Originally Posted by antoineft View Post
1) Reduce accidental penalties (human or robot), its one of the most discussed topics for a reason. A large number of the penalties both this year and in past years were against humans/robots that are absolutely not trying to break the rules in the first place. I don’t think I saw any driver/autonomous code purposely trying to go backwards around the track in Overdrive last year, but how many penalties were there for it?
So are you saying that if I had the right argument last year, I could go over the line slightly, every time I needed to pull it off?

I understand what you are saying, but I don't agree at all. Every sport has a penalty system, and there are always games where those penalties cost the game. And those penalties are usually for the little things that really never actually effect the game.
__________________
"For every great theory about design, there is a better and contradictory theory about design. And don't let the irony of that escape you."
Reply With Quote
  #35   Spotlight this post!  
Unread 04-04-2009, 15:13
Jared Russell's Avatar
Jared Russell Jared Russell is offline
Taking a year (mostly) off
FRC #0254 (The Cheesy Poofs), FRC #0341 (Miss Daisy)
Team Role: Engineer
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Francisco, CA
Posts: 3,078
Jared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond repute
Re: fundamental flaw with GDC?

Quote:
Originally Posted by Tetraman View Post
So are you saying that if I had the right argument last year, I could go over the line slightly, every time I needed to pull it off?

I understand what you are saying, but I don't agree at all. Every sport has a penalty system, and there are always games where those penalties cost the game. And those penalties are usually for the little things that really never actually effect the game.
There are plenty of sports that will allow you to commit otherwise "penalty-worth" offenses as long as they don't result in a perceived advantage for your alliance. The world's most popular sport (soccer) is a perfect example. So if you cross a line backwards to pick up a trackball, it's very different from a momentary violation as your bot tries to resume its course around the track.

Your point that every officiated sport ultimately has some sort of penalty structure and room for human error, though, is well taken.
Reply With Quote
  #36   Spotlight this post!  
Unread 04-04-2009, 17:42
Lil' Lavery Lil' Lavery is offline
TSIMFD
AKA: Sean Lavery
FRC #1712 (DAWGMA)
Team Role: Mentor
 
Join Date: Nov 2003
Rookie Year: 2003
Location: Philadelphia, PA
Posts: 6,634
Lil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond repute
Send a message via AIM to Lil' Lavery
Re: fundamental flaw with GDC?

While large amount of penalties (accidental or not) are detrimental, I 100% agree with <G22> last year and how it was enforced. Refs should never have to guess at intent or impact of a situation. Rules should be black and white, gray areas lead to controversy and protests.
I'd much rather have a game with 30 black and white penalties per match than one that's controversial.
__________________
Being correct doesn't mean you don't have to explain yourself.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Dear GDC Tetraman FRC Game Design 6 30-03-2009 21:52
Dear GDC, johnr FRC Game Design 10 09-01-2009 11:11
Internet Explorer flaw flyingcrayons Chit-Chat 5 17-12-2008 23:17
White Paper Discuss: Analysis of Ball Drag from Fundamental Physics coastertux Extra Discussion 0 01-02-2006 16:49
Critical flaw found in Firefox Jay H 237 IT / Communications 7 12-05-2005 15:57


All times are GMT -5. The time now is 05:39.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi