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#1
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Re: Scouting in Archimedes...
This is 1743's entry for 2009. Perhaps not the most efficient dumper you'll see on this field, but we can load from the floor, we can score, we can run empty cells, and we can pin like crazy. Our max speed will be close to double what it was in Pittsburgh, making it much easier for us to catch other trailers and protect our own. Our payload specialist is easily among the top 10% for accuracy, and he does a mean Cupid Shuffle.
![]() See you on Archimedes! |
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#2
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Re: Scouting in Archimedes...
Here's 503's entry:
![]() Additional Specs: - Can pin, dodge, and make empty cell runs - Total ground-to-shooter time: approximately 4 seconds - Human Player: approximately 70% accuracy; can make long shots. |
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#3
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Re: Scouting in Archimedes...
665:
![]() Drivetrain - -Standard 6wd -22" Three Blade Fan on a CIM - generates a lot of thrust, somewhere upward of 7lbs -We can push quite a bit and the fan makes us a very good pinning/ catching bot Manipulator: -Two towers, each hold 5 balls - for a total of 10 ball capacity -Can empty those 10 balls into a trailer in about 1-2 seconds with the conveyor that's controlled by a CIM -Floor pickup that is pretty effective -90-99% accurate on ball dumps -Can get about 3 ball dumps per match if we are playing full on offense -Can deliver empty cells pretty well, by only running the ball collector and keeping the EC in a little space between the conveyor and the ground collector Human Player: 6'1", 130 lbs --- wait this isn't sports 6/8 on Supercell shots at Florida - has scored 2 shots in a match before 90-95% accurate on shots Doesn't throw wildly - always important Last edited by Greg Peshek : 09-04-2009 at 17:12. |
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#4
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Re: Scouting in Archimedes...
Team 2075's robot is very fast and a very good defender. We can pick up balls and shoot but not very fast.
Drive Train:
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#5
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Re: Scouting in Archimedes...
Quote:
We did a similar mod between regionals. There is window of correlation between torque and speed with our drivetrain. We went back to the drawing board and came up with another plan of attack. Nice looking robots, keep 'em coming. |
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#6
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Re: Scouting in Archimedes...
Attached pic is of 558's 2009 robot, affectionately known as the Great Glass Elevator [GGE], just starting to dump its load of moon rocks in the trailer of team 228. The GGE features:
4 different autonomous modes, including random evading and positioning for empty cell collection; Proximity sensors with indicators lights for fast, accurate dumping; Holds 12-15 balls; Open top hopper for loading by payload specialist; Harvest from floor via conveyor; EXPERIENCED DRIVER (3 yrs.); Max speed of 5.5 MPH (8ft/s); Highly maneuverable and capable of pinning other bots. In addition, we have a very reliable human player who hits approximately 85% of his shots and is especially effective in the outpost position, where all shots count as there is NO RELOADING! At the CT Regional, our bot/human player combination scored a very respectible 30-46 points in almost every match (the lone exception being one match where our robot was the only scoring threat and we were double teamed the entire round). Looking forward to seeing you all in Atlanta!! |
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