Go to Post It's our first time actually doing the math for all of our mechanisms and for some reason math actually works. - Ginger Power [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rating: Thread Rating: 2 votes, 5.00 average. Display Modes
Prev Previous Post   Next Post Next
  #1   Spotlight this post!  
Unread 19-04-2009, 16:56
RMS11's Avatar
RMS11 RMS11 is offline
Safety!!!!
AKA: Rick
FRC #2415 (WiredCats)
Team Role: Driver
 
Join Date: Feb 2008
Rookie Year: 2008
Location: Atlanta
Posts: 263
RMS11 is a splendid one to beholdRMS11 is a splendid one to beholdRMS11 is a splendid one to beholdRMS11 is a splendid one to beholdRMS11 is a splendid one to beholdRMS11 is a splendid one to behold
Send a message via AIM to RMS11
Lunacy Review

Now that this year is officially over and 67, 111, and 971 have been crowned world champions, what did people think of this years game and also what do you hope to see different in future years. How would you compare it to other games in the past? Here are my personal thoughts, but only my 2nd year involved so I dont have that much to base it on:

Likes

Great quick action, and one big score could swing the match
Fun, penalty free action that allowed some big but non harmful robot hits
All goals could move so there was never an easy target but there were 3, thus matches never played out the same every time
Super cells allowed for some last second action, and became an important part of strategy
Defense was just as important as offense
Scoring happened throughout the match and there was always something going on

Dislikes

The floor/wheels really lessened drive train creativity
Auto mode ended up fairly boring, and there was no incentive to score
Too much human player involvement, I think that humans should not be allowed to score points in future games, maybe humans should have been allowed to only score moon rocks in auto mode and then super cells?
Teams seemed to have lots of similar designs, I felt as if last year every design was fairly unique and different. I feel as part of this problem comes from teams not being allowed to expand outside of starting dimensions. I hope next years game will allow that.
There seemed to be a bigger luck factor in this game, but dont really have a solution besides maybe playing on carpet... But then I could see some robots getting demolished in the teleop period...

So what are your likes and dislikes??? And congrats to all teams on a great season. Overall I had much more fun this year than last.
__________________

2009 Peachtree Regional Champs
2009 Palmetto Regional Champs
2008 Peachtree Rookie All Star and Rookie Highest Seed

Last edited by RMS11 : 19-04-2009 at 17:01.
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Predictions Championship 2009: Lunacy for Lunacy Looking Forward General Forum 34 14-04-2009 22:49
iPod Review MattK Chit-Chat 1 09-08-2004 16:42
Topic review... Dan 550 CD Forum Support 1 01-01-2002 22:35


All times are GMT -5. The time now is 10:15.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi