Go to Post Just because there is a limit, doesn't mean that they don't love you. - Amanda M [more]
Home
Go Back   Chief Delphi > FIRST > Rumor Mill
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 7 votes, 5.00 average. Display Modes
  #31   Spotlight this post!  
Unread 20-04-2009, 14:55
David Sherman David Sherman is offline
FIRST College Student Mentor
FRC #0973 (GRR)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2003
Location: Granada Hills, California
Posts: 27
David Sherman is on a distinguished road
Send a message via AIM to David Sherman
Re: Next Year's Game?

I feel that FIRST should return to carpet being the main floor. It reduces cost for teams in making practice fields and for FIRST in making the competition fields. The game needs to be much more spectator friendly, being able to tell what is happening on a basic level for people who aren't in FIRST. I agree on the less restrictions, this year the robots were forced into a limited number of configurations. It would be nice to see the return of size and weight classes like in 2006 Aim High. Human players should not be able to win a match for a robot that can't score, and be the majority of offense in the match. Maybe have one robot have a secondary goal attached such as the trailer per alliance while also having main goals in the field. Have a recyclable scoring piece, too often was the action limited or stopped due to a lack of orbit balls on the field. Autonomous mode having a task to give a team a greater advantage at the beginning of match such as 2004. Have three scoring type pieces, one being a sphere (ex 2006) as the main piece but worth the least. Have a square like piece that is limited and gives more points or some sort of bonus. The third piece being a triangle like shape that would behave similarly as the square piece scoring wise. The sphere being recyclable throughout the match and the other two pieces being limited in quantity and possibly time at which they can be played. Keep the penalties to a minimum and they should not throw the match heavy in either direction. Have goals accessible by navigating over a different type of terrain for each different goal. An example of this would be a hole above the player station at each end, a ramp or pull up bar used to bring the robot up to score the other piece and at each corner a place for the third game piece. Also please lets have a cheap and easily accessible set of game pieces, my vote Nerf balls!
__________________


FRC 973
2008-Present:College Student Mentor
FRC 599 2003-2007
Reply With Quote
  #32   Spotlight this post!  
Unread 20-04-2009, 15:10
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,803
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Next Year's Game?

Optional bumpers. Please.

Failing that, I'll take bumper rules that are crystal clear from Kickoff.

The readily available game piece is a great idea. Could that return?

Oh, and could the GDC keep Dave, Aidan, and Bill from dropping hints for a year?
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #33   Spotlight this post!  
Unread 20-04-2009, 15:13
Vikesrock's Avatar
Vikesrock Vikesrock is offline
Team 2175 Founder
AKA: Kevin O'Connor
no team
Team Role: Engineer
 
Join Date: Mar 2006
Rookie Year: 2007
Location: Manchester, NH
Posts: 3,305
Vikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond repute
Send a message via AIM to Vikesrock Send a message via MSN to Vikesrock Send a message via Yahoo to Vikesrock
Re: Next Year's Game?

Quote:
Originally Posted by EricH View Post
Oh, and could the GDC keep Dave, Aidan, and Bill from dropping hints for a year?
Too late
__________________


2007 Wisconsin Regional Highest Rookie Seed & Regional Finalists (Thanks 930 & 2039)
2008 MN Regional Semifinalists (Thanks 2472 & 1756)
2009 Northstar Regional Semifinalists (Thanks 171 & 525)
Reply With Quote
  #34   Spotlight this post!  
Unread 20-04-2009, 15:18
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,803
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Next Year's Game?

Quote:
Originally Posted by Vikesrock View Post
Nah, those are old hints and don't count. Amethyst was 2005, banana and clownfish are standard Dave gags from year to year (Havabanana Productions does the game animation each year...)
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #35   Spotlight this post!  
Unread 20-04-2009, 15:27
JoeyTNT280's Avatar
JoeyTNT280 JoeyTNT280 is offline
Scouting
AKA: Joey
FRC #0280 (TnT)
Team Role: Programmer
 
Join Date: Apr 2009
Rookie Year: 2008
Location: Taylor Michigan
Posts: 46
JoeyTNT280 is an unknown quantity at this point
Send a message via AIM to JoeyTNT280
Re: Next Year's Game?

Yay I'm not the only one who found the 15 point Super Cells to be too much power for the human players. I would love to see more originality. This years game had very few ways to do things well it was either Archimedes' Screw or a step up with bands of some sort there were far too many robots with a design that I had seen before.
__________________


Programming
Scouting
Pnuematics

TnT 280 Robotics

Last edited by JoeyTNT280 : 20-04-2009 at 15:30. Reason: Poor grammar
Reply With Quote
  #36   Spotlight this post!  
Unread 20-04-2009, 15:36
DarkFlame145 DarkFlame145 is offline
That guy
AKA: Dennis
no team (None this season)
Team Role: Alumni
 
Join Date: Mar 2005
Rookie Year: 2004
Location: Pensacola, FL
Posts: 634
DarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud of
Send a message via AIM to DarkFlame145
Re: Next Year's Game?

I would like to see:

-3 Alliances, 2V2V2. It would make things more interesting and different.

-Some kind of an hazard in the center or staggered around the field.

-Autonomous points please, something that will let us be real creative with auto. mode.

-No more balls, no more tubs, nothing round...... maybe bins again? It's been a while since we have had bins.

-Rules that wont limit how we can build.

-Something that is really fun to watch from the stands.

-Or maybe a combo for a few games like; In Auto mode you can take a stack of bins (already loaded) to an area of field , then drop them (while still being stacked). One robot has a trailer attached to it while another robot has to stack bins on it. The other alliance and knock/remove the bins from the trailer. Then for bonus points at the end the robot with the trailer must climb a steep incline and park the robot on top.
__________________
TR-X 145 of Norwich, NY: Student 2005-2008
Exploding Bacon 1902 of Winter Park, FL: Mentor 2009
US Navy Corpsman 2011-????
Reply With Quote
  #37   Spotlight this post!  
Unread 20-04-2009, 16:00
Vikesrock's Avatar
Vikesrock Vikesrock is offline
Team 2175 Founder
AKA: Kevin O'Connor
no team
Team Role: Engineer
 
Join Date: Mar 2006
Rookie Year: 2007
Location: Manchester, NH
Posts: 3,305
Vikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond reputeVikesrock has a reputation beyond repute
Send a message via AIM to Vikesrock Send a message via MSN to Vikesrock Send a message via Yahoo to Vikesrock
Re: Next Year's Game?

Quote:
Originally Posted by EricH View Post
Nah, those are old hints and don't count. Amethyst was 2005, banana and clownfish are standard Dave gags from year to year (Havabanana Productions does the game animation each year...)
I knew about the banana and the clownfish. The amethyst was the one I was missing, that was a bit before my time.
__________________


2007 Wisconsin Regional Highest Rookie Seed & Regional Finalists (Thanks 930 & 2039)
2008 MN Regional Semifinalists (Thanks 2472 & 1756)
2009 Northstar Regional Semifinalists (Thanks 171 & 525)
Reply With Quote
  #38   Spotlight this post!  
Unread 20-04-2009, 16:14
BPetry234's Avatar
BPetry234 BPetry234 is offline
Inventor Nerd
AKA: Ben Petry
FRC #0234 (Cyber Blue)
Team Role: Alumni
 
Join Date: Feb 2009
Rookie Year: 2008
Location: Indianapolis
Posts: 47
BPetry234 is a splendid one to beholdBPetry234 is a splendid one to beholdBPetry234 is a splendid one to beholdBPetry234 is a splendid one to beholdBPetry234 is a splendid one to beholdBPetry234 is a splendid one to beholdBPetry234 is a splendid one to beholdBPetry234 is a splendid one to behold
Re: Next Year's Game?

They wouldn't ever do an underwater game just because of where would you do it? Most regionals are played in high school or college gyms that wouldn't be able to hold up the massive amount of weight of a pool. Plus think of the cost of that much water and then what would you do with it?

It's easier just to stick to the ground.

I love the idea of uneven game fields. Ramps, holes, whatever. It really adds complexity to the game if lets say you have carry a large game piece around to score.
__________________
"If they didn't want winners and losers, they wouldn't keep score." Mr. Craig Potter
Reply With Quote
  #39   Spotlight this post!  
Unread 20-04-2009, 17:19
Chicken_Combo Chicken_Combo is offline
The Original, Non-Crispy
AKA: Kirill Vorobyev
FRC #2866 (Project Mayhem)
Team Role: Programmer
 
Join Date: Apr 2009
Rookie Year: 2009
Location: Reisterstown, MD
Posts: 1
Chicken_Combo is an unknown quantity at this point
Send a message via AIM to Chicken_Combo Send a message via Yahoo to Chicken_Combo
Re: Next Year's Game?

Would be nice to see some more autonomous oriented challenges, as well as less impact from the human players....
Reply With Quote
  #40   Spotlight this post!  
Unread 20-04-2009, 17:26
Janucik's Avatar
Janucik Janucik is offline
Registered User
FRC #0020
 
Join Date: Mar 2009
Location: Clifton Park
Posts: 4
Janucik is an unknown quantity at this point
Re: Next Year's Game?

I like the Ideas of a feild that gets randomly changed for each match and the 2v2v2(even though this would make getting stuck with partners that are unmoving or break harder on the teams aligned with them).

My biggest wish is that autonomous scoring means something. I realy liked seeing bots that scored in auto even if they missed half and i think the should have been rewarded for that rather then get the same that they would have in tele.
Reply With Quote
  #41   Spotlight this post!  
Unread 20-04-2009, 17:35
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,803
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Next Year's Game?

2v2v2 would probably result in 4v2.

A little story that has been told before:

In 1998 (the last year of 1v1v1), there was an interesting occurrence. Top seeds on Friday didn't make it into the elimination rounds. None of them. FIRST started examining the matches and noted that the two lower-seeded teams were ganging up on the higher seed and causing them to lose. This could not be shown to be intentional, by the way, but was what was observed. 2v1 sound fair? (Well, unless you get 67 or 71 or 217 as the 1, but even then...)

So in 1999, the announcement was made that since collusion could not be prevented, it would be required. Meet the alliance system!
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #42   Spotlight this post!  
Unread 20-04-2009, 17:57
dman14 dman14 is offline
Registered User
AKA: Darren Stahl
FRC #4783 (FRC #1305 Alumni)
Team Role: Mentor
 
Join Date: Jan 2009
Rookie Year: 2004
Location: Ontario, Canada
Posts: 43
dman14 will become famous soon enoughdman14 will become famous soon enough
Re: Next Year's Game?

How about auto at the end of tele-op? That would make a different challenge, and it can have a strong auton/endgame in one.
Reply With Quote
  #43   Spotlight this post!  
Unread 20-04-2009, 18:13
commodoredl commodoredl is offline
Registered User
AKA: Dan Lavoie
FRC #2877 (LigerBots)
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2007
Location: Boston, MA
Posts: 174
commodoredl has much to be proud ofcommodoredl has much to be proud ofcommodoredl has much to be proud ofcommodoredl has much to be proud ofcommodoredl has much to be proud ofcommodoredl has much to be proud ofcommodoredl has much to be proud ofcommodoredl has much to be proud of
Re: Next Year's Game?

I'd like to see a bonus worth quite a bit (30-50 points) in the form of some object that can be possessed by a team throughout the match, and that would be awarded to the alliance possessing the object at the end. To balance the score, a team holding the object could be unable to score points for the main objective. This could allow for a Capture the Flag element for the game.
It would also force teams to choose whether to design their robot to score, hold the bonus, or both, and strategize about when to stop scoring and grab the bonus.

Also, return to the auto-bonus, end to convoluted bumper rules, and a carpeted surface please.
__________________
Technical Mentor
Team 2877 - Ligerbots
2016-

Previously:
Team 578 - Red Raider Robotics
2007-2014
Reply With Quote
  #44   Spotlight this post!  
Unread 20-04-2009, 18:15
s_forbes's Avatar
s_forbes s_forbes is offline
anonymous internet person
FRC #0842 (Falcon Robotics)
Team Role: Engineer
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Phoenix, AZ
Posts: 1,141
s_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond repute
Re: Next Year's Game?

Quote:
Originally Posted by dman14 View Post
How about auto at the end of tele-op? That would make a different challenge, and it can have a strong auton/endgame in one.
Neat idea, but I think it would result in an anti-climatic ending for a lot of matches. The last few years have all had end-game bonuses that sometimes require desperate maneuvers from the drivers, and it makes for exciting endings.


For next year's game, I really want to see something other than a flat field. It's been too long since the last time we had field elements to climb on.
Reply With Quote
  #45   Spotlight this post!  
Unread 20-04-2009, 18:22
smurfgirl smurfgirl is offline
Still a New Englander on the inside
AKA: Ellen McIsaac
FRC #5012 (Gryffingear)
Team Role: Mentor
 
Join Date: Oct 2006
Rookie Year: 2005
Location: Palmdale, CA
Posts: 1,725
smurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond repute
Re: Next Year's Game?

The Championship may be over, but we still have several months left for offseasons- it's not over yet! However, if we're going to start thinking about next year so early on, I'll throw in what I'd like to see. I generally like games where strategy is very important to gameplay. I'd also like to see some task or game bonus that is very difficult to complete and carries a very high value or multiplier.
__________________
Ellen McIsaac
Team 1124 ÜberBots 2005-2015
Team 5012 Gryffingear 2015+
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Next year's game? petek Rumor Mill 111 26-04-2008 02:59
Next year's game hint..... ggoldman General Forum 1 21-02-2008 11:00
pic: Next Year's Game Element? Greg Marra Extra Discussion 9 03-02-2007 20:47
Next Year's game idea.... Gusman1188 General Forum 92 25-04-2004 22:57
Infared in Next Year's Game Paradox1350 Rumor Mill 45 02-04-2004 20:45


All times are GMT -5. The time now is 05:38.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi