Go to Post A rule is a rule is a rule. - Cory [more]
Home
Go Back   Chief Delphi > FIRST > Rumor Mill
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 7 votes, 5.00 average. Display Modes
  #46   Spotlight this post!  
Unread 20-04-2009, 18:22
Chexposito's Avatar
Chexposito Chexposito is offline
Registered User
AKA: Expo
FRC #1730
Team Role: Alumni
 
Join Date: Feb 2009
Rookie Year: 2007
Location: Missouri
Posts: 272
Chexposito is a glorious beacon of lightChexposito is a glorious beacon of lightChexposito is a glorious beacon of lightChexposito is a glorious beacon of lightChexposito is a glorious beacon of lightChexposito is a glorious beacon of light
Re: Next Year's Game?

I think there should be moveable obstacles, like if they did it this year, it would be a fake boulder and you could move it to slow others down. I liked the moving goals, but what if they made it where there the entire goal would be movable, like you could move it to your teams side for sight advantage, or play keep-away. not like lunacy, but make a part in the kit where you can quickly attach or release, or make your own. We could do a terrain event if there where more advanced chassis parts.
An obstacle course would be cool. and you have to move varying weights to your teams goal area. Make some surfaces rotate and others slick others move in one direction (conveyor belt). maybe a beginning and end autonomous. Beginning, get to a goal area for points, end get to your starting area. Light playing objects are too easy, Round is too easy, but the effect of a ball able to roll everywhere is nice. Maybe a ball bearing surface on the objects, like a mouse wheel, except a lot more.

A year where wheel's are not allowed!!!!!!!
Like legs, hovercrafts, etc.

No more constrained to bumper space, arms make it more fun.

Lunacy was too boring. Overdrive was awesome, you could really get into it and the game was usually a very close score.
Reply With Quote
  #47   Spotlight this post!  
Unread 20-04-2009, 18:36
Thing2_1723's Avatar
Thing2_1723 Thing2_1723 is offline
Registered User
AKA: Becky
FRC #1723 (First Bots of Independence)
Team Role: Alumni
 
Join Date: Feb 2009
Rookie Year: 2009
Location: Independence, MO
Posts: 56
Thing2_1723 is on a distinguished road
Re: Next Year's Game?

One of our coaches thinks that this past year was jsut camera practice and that this coming year is gonna NEED the camera to perform the task.

Personally, I dont have any preferences of what I think should be done, but it should be something that makes people think not just outside the box, but outside the box that the original box is in.
__________________
Freshman • Lunacy • 7-10-0
Sophomore • Breakaway • 5-12-2
Junior • Logomotion • 8-17-1
Senior • Rebound Rumble • 12-10-1
[/center]

Last edited by Thing2_1723 : 20-04-2009 at 18:38.
Reply With Quote
  #48   Spotlight this post!  
Unread 20-04-2009, 18:38
Zack247's Avatar
Zack247 Zack247 is offline
Registered User
AKA: Zack Medow
FRC #0247 (Da Bears)
Team Role: Alumni
 
Join Date: Apr 2009
Rookie Year: 2007
Location: Berkley High School
Posts: 24
Zack247 is a name known to allZack247 is a name known to allZack247 is a name known to allZack247 is a name known to allZack247 is a name known to allZack247 is a name known to all
Re: Next Year's Game?

A few things:

-You should be able to win the match by preforming perfectly (with the robot alone) in the bonus. Im a real fan of the 2007 bonus. Getting two bots on top of another was great. If you pulled it and got those 60 points the game was pretty much over.

-Human player fouls should never cost the robot and alliance partners the match. On more then one occasion, including with us, I saw human players get penalties for small things like putting the tips of your fingers across the appropriate plane that cost the entire alliance the match. Im not sure of the solution but it needs to change. Maybe asking teams to have several human players ready and having teams switch when one commits a penalty.

-I loved the defensive aspect of Lunacy. Truly you should be rewarded for creating a great and powerful drive trains. There should never be a hitting penalty and always have bumper rules.

There are lots of things that they can do. I don't want to suggest specific pieces for the GDC to make but I hope they can follow these basic concepts.
Reply With Quote
  #49   Spotlight this post!  
Unread 20-04-2009, 18:46
ratdude747's Avatar
ratdude747 ratdude747 is offline
Official Scorekeeper
AKA: Larry Bolan
no team
 
Join Date: Feb 2009
Rookie Year: 2008
Location: Madison, IN
Posts: 1,064
ratdude747 has a reputation beyond reputeratdude747 has a reputation beyond reputeratdude747 has a reputation beyond reputeratdude747 has a reputation beyond reputeratdude747 has a reputation beyond reputeratdude747 has a reputation beyond reputeratdude747 has a reputation beyond reputeratdude747 has a reputation beyond reputeratdude747 has a reputation beyond reputeratdude747 has a reputation beyond reputeratdude747 has a reputation beyond repute
Re: Next Year's Game?

i would like to see:
  • jaguars with CAN enabled
  • no more "mandatory" wheels
  • return of the giant CIM/gen 2 gearboxes/more than 4 cims allowed- let battery life limit teams, not rules
  • more durable game pieces- no 03 bins (i heard they broke all the time), no 97/07 pool rings (constantly getting popped), and definitely no 09 orbit balls that break when you breathe on them
  • along with that, a flooring that is more durable- during traction/slip tests, we were powdering the fiberglass regolith)
  • no more penalties for being good
  • less restrictions on bumpers- this year's were a big pain...
  • allowance of other, non MK batteries
  • targets not mounted on opposing robots- the camera can only go so fast
  • more emphasis on defense- like 06
  • size classes like 07
  • hybrid mode (minus the bad IR boards of doom)
  • and a DS that doesn't die upon actual use

i think this would make a better game

i know some of you disagree, butthat why it's a forum, we can discussthis stuff

Last edited by ratdude747 : 20-04-2009 at 18:48.
Reply With Quote
  #50   Spotlight this post!  
Unread 20-04-2009, 18:51
595294001 595294001 is offline
FTC World Champion
FTC #2820 (Longhorn Robotics)
 
Join Date: Mar 2009
Rookie Year: 2008
Location: Canada
Posts: 40
595294001 is an unknown quantity at this point
Re: Next Year's Game?

I would say, the big thing I would like to see is more auto. Lunacy barely had any bonus for good programming, which means a good portion of many teams became irrelevant.

Also, I would like to see a challenge, with arms and shooters, maybe a really high goal, or maybe a bar that was spring loaded way up..... *Looks up* that would release a bonus object (or maybe a flood of small scoring objects), it would be a cool bonus and encourage arms simultaneously.

Also a more strategic game would be good (triple play was nice). And the humans were way too powerful

But most importantly:

- MORE AUTO
__________________
2820: Longhorn Robotics

2009 World Championships - Winning Alliance
2009 Edison Division - Winning Alliance
2009 BC Regional - Inspire
2009 BC Regional - Winning Alliance
2009 Rookie Team
Reply With Quote
  #51   Spotlight this post!  
Unread 20-04-2009, 18:59
Josh Goodman's Avatar
Josh Goodman Josh Goodman is offline
The Voice of WNY
FRC #1511 (Rolling Thunder)
Team Role: Engineer
 
Join Date: Jan 2006
Rookie Year: 2005
Location: Penfield, NY
Posts: 837
Josh Goodman has a reputation beyond reputeJosh Goodman has a reputation beyond reputeJosh Goodman has a reputation beyond reputeJosh Goodman has a reputation beyond reputeJosh Goodman has a reputation beyond reputeJosh Goodman has a reputation beyond reputeJosh Goodman has a reputation beyond reputeJosh Goodman has a reputation beyond reputeJosh Goodman has a reputation beyond reputeJosh Goodman has a reputation beyond reputeJosh Goodman has a reputation beyond repute
Re: Next Year's Game?

Definitely less focus on camera like sensors. Yes, I know FIRST is extremely proud of NI's camera this year, but to be honest, with many cameras in years past, not only is it hard for most teams to calibrate, but the lighting is never the same from competition to competition.

I agree about multiple game pieces. For example (a mix between 2009 and 2007) shooting balls into a movable goal but for extra points, lift the goal up 2' at the end of the match. Or hurdling, herding, or lapping in 2008.

No more than 3 alliances. Think about the controversy this could cause with 2 alliances that have close teams on it. It becomes a 2 on 1 and in my eyes, strategy from the beginning that is trying to take down 1 alliance and not necessarily win is smart, but non-GP.

And finally....please. More freedom. As someone else said in this thread earlier. No more refrigerator bots.
__________________
Josh Goodman
Mentor and Volunteer
Team 1511: Rolling Thunder
joshuapgoodman@gmail.com
Reply With Quote
  #52   Spotlight this post!  
Unread 20-04-2009, 19:01
bigbeezy's Avatar
bigbeezy bigbeezy is offline
Registered User
AKA: Bryan
FRC #2338 (Gear it Forward)
Team Role: Coach
 
Join Date: Dec 2006
Rookie Year: 2005
Location: Oswego, IL
Posts: 310
bigbeezy is a splendid one to beholdbigbeezy is a splendid one to beholdbigbeezy is a splendid one to beholdbigbeezy is a splendid one to beholdbigbeezy is a splendid one to beholdbigbeezy is a splendid one to beholdbigbeezy is a splendid one to beholdbigbeezy is a splendid one to behold
Send a message via AIM to bigbeezy
Re: Next Year's Game?

I really like what people are saying about making the game "3D."

The hanging bar would be sweet, someone mentioned either a slowly rising bar, or multiple height bars that would be cool and challenging.

FTC was cool this year with the uneven floor. Maybe we have hills in portions of the floor that would be difficult to go over and if you could its faster and easier to score; but to keep it simple for rookies and not as "elite" teams, they can drive around the hills and still compete. Or better yet those teams could have another way to score that would have simplier terrain to traverse.

I say bring back the Tetra!
__________________
Team 1592 Bionic Tigers -- Driver 2005-2008
Winner - Florida Regional 2005
Finalist - Newton Division 2007
Winner - Colorado Regional 2008
Florida State University - BS Mechanical Engineering
Team 2338 Gear it Forward -- Mentor/Drive Coach 2013-Present
Winner - Wisconsin Regional 2013
Chairman's Award - Midwest Regional 2015
Winner - Archimedes Sub-Division 2015
Chairman's Award - Midwest Regional 2016
Reply With Quote
  #53   Spotlight this post!  
Unread 20-04-2009, 20:18
Shelabot Shelabot is offline
Registered User
AKA: "Petrie"
FRC #1086 (Blue Cheese)
Team Role: Human Player
 
Join Date: Mar 2009
Rookie Year: 2009
Location: Glen Allen, VA
Posts: 31
Shelabot is on a distinguished road
Re: Next Year's Game?

I have to agree, a more 3-D terrain would be very exiting... maybe a feild simulating moutinous terrain? I like that idea! Perhaps 2011?

Though I do agree with the game designers that bumpers are good. Perhaps they should merely be... optional?

Last edited by Shelabot : 20-04-2009 at 20:19. Reason: additional statement
Reply With Quote
  #54   Spotlight this post!  
Unread 20-04-2009, 20:22
nahstobor's Avatar
nahstobor nahstobor is offline
EWCP
AKA: Shan (pronounced Shawn)
FRC #2733 (Pigmice), FRC #612 (Chantilly Robotics)
Team Role: Mentor
 
Join Date: Jul 2008
Rookie Year: 2005
Location: Portland, OR
Posts: 213
nahstobor has a reputation beyond reputenahstobor has a reputation beyond reputenahstobor has a reputation beyond reputenahstobor has a reputation beyond reputenahstobor has a reputation beyond reputenahstobor has a reputation beyond reputenahstobor has a reputation beyond reputenahstobor has a reputation beyond reputenahstobor has a reputation beyond reputenahstobor has a reputation beyond reputenahstobor has a reputation beyond repute
Re: Next Year's Game?

one word: Carpet
Reply With Quote
  #55   Spotlight this post!  
Unread 20-04-2009, 20:26
lbl1731 lbl1731 is offline
Registered User
AKA: Levi
FRC #1731 (Fresta Valley Robotics)
Team Role: College Student
 
Join Date: Mar 2008
Rookie Year: 2006
Location: Virginia
Posts: 14
lbl1731 is an unknown quantity at this point
Re: Next Year's Game?

One rule: no wheels allowed.
Reply With Quote
  #56   Spotlight this post!  
Unread 20-04-2009, 20:29
Jrock0793's Avatar
Jrock0793 Jrock0793 is offline
Press Rep
AKA: John
FRC #0020 (The Rocketeers)
 
Join Date: Mar 2009
Rookie Year: 2008
Location: Clifton Park
Posts: 3
Jrock0793 is an unknown quantity at this point
Lightbulb Re: Next Year's Game?

I think something like Laser Tag would be really cool. it would be a challenge, but it would be really cool to see what kind of robots people would come up with and what kind of terrain the designers would make for the playing feild.
Reply With Quote
  #57   Spotlight this post!  
Unread 20-04-2009, 21:23
ShadowNinja's Avatar
ShadowNinja ShadowNinja is offline
ShadowNinja
FRC #0231 (HIGH VOLTAGE)
Team Role: Driver
 
Join Date: Jan 2009
Rookie Year: 2006
Location: Pasadena, Texas
Posts: 33
ShadowNinja is an unknown quantity at this point
Re: Next Year's Game?

Well i think human players should be more of the game..maybe have them go against the robots...lol....well maybe something with paintball guns,,,,underwater,,,,floating....hovercraft maybe?
__________________
What are we going to do with all this spare time after the season?(Blank stare) I don't know what spare time is...........
Reply With Quote
  #58   Spotlight this post!  
Unread 20-04-2009, 22:00
Duncan Macdonald's Avatar
Duncan Macdonald Duncan Macdonald is offline
Globe Motor Fan Club
FRC #0610 (Crescent Robotics)
Team Role: Alumni
 
Join Date: Feb 2006
Rookie Year: 2006
Location: Vancouver, Canada
Posts: 190
Duncan Macdonald has a reputation beyond reputeDuncan Macdonald has a reputation beyond reputeDuncan Macdonald has a reputation beyond reputeDuncan Macdonald has a reputation beyond reputeDuncan Macdonald has a reputation beyond reputeDuncan Macdonald has a reputation beyond reputeDuncan Macdonald has a reputation beyond reputeDuncan Macdonald has a reputation beyond reputeDuncan Macdonald has a reputation beyond reputeDuncan Macdonald has a reputation beyond reputeDuncan Macdonald has a reputation beyond repute
Send a message via MSN to Duncan Macdonald
Re: Next Year's Game?

I would like to see the return of a meaningful autonomous where points are earned, with a bonus for the team in the lead. Spinning in a circle is not exactly hard. Let the programmers do their thing.
__________________
Queen's Applied Science '13, Applied Mathematics
Reply With Quote
  #59   Spotlight this post!  
Unread 20-04-2009, 22:50
ehochstein's Avatar
ehochstein ehochstein is offline
Coach, Volunteer & Mentor
AKA: Evan Hochstein
FTC #5943 (ESGM)
Team Role: Coach
 
Join Date: Jan 2009
Rookie Year: 2007
Location: Bloomington, Minnesota
Posts: 933
ehochstein has a brilliant futureehochstein has a brilliant futureehochstein has a brilliant futureehochstein has a brilliant futureehochstein has a brilliant futureehochstein has a brilliant futureehochstein has a brilliant futureehochstein has a brilliant futureehochstein has a brilliant futureehochstein has a brilliant futureehochstein has a brilliant future
Re: Next Year's Game?

Something where there are smaller blocks that you have to build up to make bigger blocks. Which ever team has the bigger structure wins, and each alliance can also picks up balls to shoot at the opposing team's structure. In between the two there is a short wall that stops robots from switching sides.
__________________
Minnesota FIRST Senior Mentor | 2013-?

Stratasys Applications Engineering Technician | 2016-?

2009 Regional Win – 2470 @ 10k Lakes (Thanks 2826 and 1714)
2013 WFFA Recipient – 2470 @ 10K Lakes
2016 Ri3D: 'Snow Problem Reveal
2017 Ri3D: 'Snow Problem Reveal

The opinions expressed above are the personal opinions of the author and do not necessarily represent the views and opinions of any organization the author is affiliated with.
Reply With Quote
  #60   Spotlight this post!  
Unread 20-04-2009, 23:17
Pat McCarthy Pat McCarthy is offline
FiM Volunteer
FRC #0067 (HOT Team)
Team Role: Alumni
 
Join Date: May 2003
Rookie Year: 2003
Location: Grand Rapids, MI
Posts: 593
Pat McCarthy has a reputation beyond reputePat McCarthy has a reputation beyond reputePat McCarthy has a reputation beyond reputePat McCarthy has a reputation beyond reputePat McCarthy has a reputation beyond reputePat McCarthy has a reputation beyond reputePat McCarthy has a reputation beyond reputePat McCarthy has a reputation beyond reputePat McCarthy has a reputation beyond reputePat McCarthy has a reputation beyond reputePat McCarthy has a reputation beyond repute
Send a message via AIM to Pat McCarthy
Re: Next Year's Game?

I'd like to see a game piece that is nearly a cube, but with one dimension a few inches longer than the others. I would also like these game pieces to weigh at least 4 pounds each.

The return of friction to the majority of the field as well as to the robot locomotion system.

A game in which large manipulators are necessary. I also want to see robots being allowed to expand outside of their starting configuration like 2004 and prior, as long as out of bumper zone contact isn't penalized for incidental contact. (I love large unfolding manipulators)

Like them or not, I think bumpers are here to stay for the foreseeable future though.
__________________
2003-2006: FRC Team 67 - Drafter, Driver, Student Leader
2006 Volunteering: Kettering Kickoff Ref, Team Ford FIRST Robotics Invitational Ref
2007 Volunteering: GLR Field Reset/Repair; WMR Robot Inspector and Scorekeeper; MARC Referee
2008 Volunteering: WMR Planning Committee, WMR Scorekeeper, MARC Ref, IRI Scorekeeping, WMRI Scorekeeping & DJ
2009 Volunteering: Kettering District, MARC, IRI, and WMRI Scorekeeper/Field Power Controller
2010 Volunteering: Kettering District, MARC, IRI, and WMRI Scorekeeper/Field Power Controller
2011 Volunteering: Waterford District, West Michigan District, MARC, & IRI DJ
2012 Volunteering: Waterford District, West Michigan District DJ
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Next year's game? petek Rumor Mill 111 26-04-2008 02:59
Next year's game hint..... ggoldman General Forum 1 21-02-2008 11:00
pic: Next Year's Game Element? Greg Marra Extra Discussion 9 03-02-2007 20:47
Next Year's game idea.... Gusman1188 General Forum 92 25-04-2004 22:57
Infared in Next Year's Game Paradox1350 Rumor Mill 45 02-04-2004 20:45


All times are GMT -5. The time now is 05:38.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi