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#1
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Re: Robots Tipping Over
We have been close and have gotten under trailers but Tipping a robot over is a task to be done in the offseason (Hint, requires more than one robot).
My team honestly tried in Autonomous going full speed into a robot going full speed but we unfortunately missed and went full speed into the airlock (even getting some paint on our robot) |
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#2
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Re: Robots Tipping Over
Wait, so you were trying to tip someone?
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#3
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Re: Robots Tipping Over
With the bumper rules this year, the trailer strapped to your back and the inability to extend out the bumper zone it's impossible to tip a robot this year. But I guess someone had to try to get a yellow card, has anyone seen a yellow card or red card this year either, I forgot those existed.
Rookie teams next year will have some adjusting to do when they get back on carpet, no more full speed rams and full match pins or will there?? |
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#4
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Re: Robots Tipping Over
Quote:
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#5
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Re: Robots Tipping Over
Please no one get Dave started. We don't want him hinting about non-hint hints all summer.
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#6
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Re: Robots Tipping Over
That's no problem, I like the regolith.
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#7
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Re: Robots Tipping Over
dave was probably thinking "jello" not regolith
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#8
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Re: Robots Tipping Over
We are going back to regolith?
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#9
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Re: Robots Tipping Over
Well technically we were on carpet, except someone accidentally put their old shower wall on top of it after renovation.
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#10
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Re: Robots Tipping Over
I think C.G.'s Importan to learn about when building a robot, some of the newer teams might not comprehend or understand the subject matter, unfortunitly, the way the games are played these days, some of these teams will never learn. (some of these teams don't have engineering mentors...)
In 2004. Team 1402 had a robot that was stright up to the line, 5 feet tall, we learned very quickly about C.G. at our preship event. we had five practice matches, we tipped over 3 times in those five matches. We stopped, did our research and redid our frame down to 3 feet tall. a total redesizn later, we had a rookie robot that did not tip, but DID the tipping. (we learned too late that King of the Hill was the stratedgy for the game in 2004.) our 2005 Robot was built using creativity, but the FIRST question we asked was how we could keep the C.G. low enough where we would be able to cap 4 tetra's at a time without tipping over... (we had to take into consideration the weight of four tetra's). Because of our team's error in 2004 with our origional design, we never tipped over for the next two years 2006 and Bumpers were totally differen stories... It's not the fact that i like to see robots tip over, it's just the fact that because robots tip over, either teams adopt to the issue, or learn something the hard way. and improve upon it. |
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#11
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Re: Robots Tipping Over
You can't fool me, young man. It's corn all the way down.
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#12
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Re: Robots Tipping Over
973 got extremely close to tipping over at a few of the regionals and our trailer got over half way up onto the wall during one of the matches at champs but we never tipped completely.
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