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#76
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Re: Next Year's Game?
According to a pattern it will be a ball and maybe off road
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#77
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Re: Next Year's Game?
I like the smoothie idea. I'd be human player for that one.
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#78
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Re: Next Year's Game?
I can't believe that there is already a thread for this... actually, this is FIRST, so I can. I will be back on tomorrow (hopefully) putting up my ideas.
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#79
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Re: Next Year's Game?
The one thing I'm excpecting is to see the same flooring. If you look back on past games we always had the same rug, and it was still part of this years game, but I'm thinking will see this low friction surface again or perhaps something with an even lower coefficient of friction. In my opinion it was a little too high for what FIRST was trying to challenge us with, it looked like most drivers were able to adjust quite well even with or without traction control, and we never really saw robots sliding halfway across the field trying to stop.
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#80
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Re: Next Year's Game?
I like the idea of a 12 inch wall with game pieces on one side and scoring on the other, but what if the wall is taller, say 4-5 feet, and you have to climb over the top and grab a piece and return to your side to score it. and maybe a tunnel underneath that you could crawl through.
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#81
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Re: Next Year's Game?
There is a field with a 6 inch wall in the middle, each alliance gets a bin to deposit pieces in on only your side of the field.You get two bots on your side and 1 on your opponents side. You get auton bonuses for crossing the wall, and each piece in possession or scored at the end. during the game you try and put the pieces, a sphere, square, and triangle, into the bin on your side. At the end you get points for the number of robots on your side.
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#82
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Re: Next Year's Game?
As a twelve-year veteran, with more hours than I care to count here on CD I find this thread amusing. What happened to all the people who wanted a "different" surface about this time last year? Or "something besides balls"?
Just be patient with your new game ideas. Sometime around May 1 Mr. Lavery will post OFFICIAL threads about these sorts of ideas. I know from talking to to several GDC members that suggestions in those threads are all read and taken seriously. Not that they will necessarily use the ideas ... next year. They might wait a couple of years until you forget what you suggested. Oh and anything Dave says might be a hint, or not. I think he thrives on creating ambiguity. ChrisH |
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#83
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Re: Next Year's Game?
Maybe.
Last edited by Rick TYler : 21-04-2009 at 22:53. |
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#84
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Re: Next Year's Game?
It would be amazing if we had 2 bots per alliance
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#85
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Re: Next Year's Game?
You 'oughta stop making me lose the game.
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#86
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Re: Next Year's Game?
How about 2 separate autonomous periods? One at the start and at the end? Or maybe just one, but it isn't at the beginning.
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#87
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Re: Next Year's Game?
For kicks, a game where the robot may only score in autonomous mode
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#88
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Re: Next Year's Game?
Put auto at the end of the game, where you deposit the scoring objects.
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#89
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Re: Next Year's Game?
Acquire a shooting solution, select an autonomous mode and step back on a rubber pad (similar to 2005) to score through code.
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#90
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Re: Next Year's Game?
a game w/ less human player interaction... after all, it's a robotics competition! lol
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