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#196
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Re: Lessons Learned - The Negative
Can we end this debate over what a rookie can do? Please read the rules on rookie criteria: http://www.usfirst.org/community/frc...t.aspx?id=6632
It only says what makes a rookie. It says nothing about what a rookie season is. The only time it references "season" is when it is talking about returning teams - if they have not competed in three previous seasons, they may regain their rookie status. The rules defining rookie status do not care if you've competed in other robot competitions, either inside or outside the FIRST umbrella. You could have done FLL, RoboFest, VEX, any number of things. As long as you have not competed in FRC before, you are a rookie. (There are additional rules for teams that have some members with previous experience in FRC.) In the awards descriptions at http://www.usfirst.org/uploadedFiles...0%20Awards.pdf it says Quote:
Quote:
When FIRST talks about the season starting at kickoff, they are usually talking about the build season. The build season is defined and has lots of rules about what you can and can't do before and after the season. |
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#197
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Re: Lessons Learned - The Negative
Quote:
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#198
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Re: Lessons Learned - The Negative
Quote:
Speaking of rules, one place of improvement I could see: throw a current copy of the manual in the case for pit admin. Having one at the scoring table on Curie was a life-saver (show of hands, how many people not named Lavery remembered by heart the rules for backup robots on Einstein at the Championship?); having them in the pits as well would be handy for those quick double-checks. |
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#199
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Re: Lessons Learned - The Negative
One thing I think needs to be addressed: the college recruiters would be better served with hours on Saturday, or extend the hours during Thursday and Friday. Many of the pit crew/drive team/scouts were unable to avail themselves of the college reps due to team responsibilities...just one person's point oh two...
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#200
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Re: Lessons Learned - The Negative
Quote:
![]() Anyway, you make an excellent point. Having current, complete versions of the manual in several locations (pit admin, scoring tables, inspection stations, practice fields, etc) could help alleviate several opportunities for added stress. Or even better, an updated version of the Lunacy iPhone app (or whatever next year's game name turns out to be) that is complete with all the rules (including illustrations and reference links) and updates automatically every time FIRST issues a rules update. And then include an iPod Touch in every KOP so the teams can read the Manual. Call it the "FIRST Robotics On-line Display Object (FRODO)". Which could be an element of a larger system of electronic manuals, known as the "Student's Handheld Internet Reference Encyclopedia (SHIRE)." OK, maybe not. -dave . |
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#201
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Re: Lessons Learned - The Negative
I have to admit it was kind of hard to read the rules that I had in my pocket on my USB drive all weekend....
Nice acronyms. |
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#202
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Re: Lessons Learned - The Negative
Quote:
Last edited by Greg Peshek : 22-04-2009 at 23:48. |
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#203
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Re: Lessons Learned - The Negative
I do have a negative!
Why did this game feature and emphasize camera tracking of non-lit targets when lighting conditions were inconsistent between regionals? Hell, in Atlanta the lighting conditions changed with the number of clouds in the sky and this screwed up robots. Vision Targets should be lit if they're going to be featured. |
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#204
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Re: Lessons Learned - The Negative
The camera is in the kit mainly to keep the programmers busy.
It was successfull for that purpose, we spent about 4 weeks of programming time getting it working well in the shop, used it for one practice match at our first regional, tried to calibrate it that day, and didn't use it the rest of the season. Finally took it off Friday morning in Atlanta. Kind of like that lead screw thing, and the energy chain. It keeps students busy. |
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#205
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Re: Lessons Learned - The Negative
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If a pair of GDC members, one of whom is the Head Ref, have to refer to the manual, that they wrote, to make a call, because they aren't sure they remember the rule, then it just might be that the said tome is getting a little thick... Admittedly, the backup robot rules are in the "obscure" Section 9, which tends to be overlooked in the rush to get to Sections 6, 7, and 8. |
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#206
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Re: Lessons Learned - The Negative
Quote:
in 04, you had the 2x ball, you had the kick balls, I think but cant remember if there was a bonus for winning auto (wouldnt mind leaving that in the shed bc we cant get a great auto yet haha...), moving goals, stationary goals, stairs, and the bar. It really makes for fun strategizing. especially if you are going against a team like 71 who collected the balls after they fell from above the driver station, could 2x i believe, and hang from teh bar. It makes for a more fun game to watch and as a tour guide to many VIPs throughout the years, it makes it more fun for potential sponsors to watch. and yeah, |
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#207
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Re: Lessons Learned - The Negative
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#208
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Re: Lessons Learned - The Negative
I disagree as well. The important thing is that Dave and Aidan knew that special rules exist for Einstein backups, and knew where to find them.
All teams should have someone who knows the manual that well. |
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#209
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Re: Lessons Learned - The Negative
Quote:
. |
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#210
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Re: Lessons Learned - The Negative
Quote:
If FIRST is going to provide teams with an expensive piece of technology and even more expensive controls designed to work with it, they should ensure that said technology should be not only possible, but plausible to work with at each and every event/venue. To the best of my knowledge, only a single team scored in autonomous during the entirety of the Championship event (40). A number of teams who had previously used successful tracking code (2056, 1712, 612, etc) were unable to successfully accomplish the feat in the Georgia dome to changing lighting (both from the skylights and the actual arena lights) and the color similarities between the red seats and the pink vision target. |
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