|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
| Thread Tools |
Rating:
|
Display Modes |
|
#106
|
|||
|
|||
|
Re: Next Year's Game?
This bothered me as well. I wish they had put the low end of the bumper range an inch or two above the moon rock. This way you could have a fully bumpered bot, but potentially have rock entrance for the full 360.
|
|
#107
|
||||
|
||||
|
Re: Next Year's Game?
This is fantastic thinking. Not only would robots have had the potential to be more creative, the protection offered by the bumper zone might actually be more effective if it were higher up. This would help prevent robots from tilting towards each other and "butting heads" from fast collisions.
|
|
#108
|
||||
|
||||
|
Re: Next Year's Game?
I would just like to quote from Bills Blog
Quote:
|
|
#109
|
|||||
|
|||||
|
Re: Next Year's Game?
I would just like to remind you that the water game is the oldest rumor in FRC, and there is actually another competition for that. Not only is the water game the oldest rumor, it's the oldest one shown to not be practical.
|
|
#111
|
||||
|
||||
|
Re: Next Year's Game?
A really cool game would be a rough terrain field, and a "capture the flag" type objective. that wold be AMAZING!
seriously, drop the water game idea, its getting REALLY old. |
|
#112
|
||||
|
||||
|
Re: Next Year's Game?
We're actually thinking about competing in that during the summer, because registration + kit is only $600, but it's going to be really tough.
|
|
#113
|
||||
|
||||
|
Re: Next Year's Game?
Two things that I hope will be implemented in any game, together or alone.
1) Water (sucks for electrical! )2) Randomization of field components such as walls, etc. (on a larger scale than what was instituted in '08) I am entirely sure that #2 will be completely possible in the future with the possibilities of gps and other advanced sensors combined with the CRio. |
|
#114
|
|||
|
|||
|
Re: Next Year's Game?
yea i would definatly like more of a challenge for the programmers next year.
|
|
#115
|
||||
|
||||
|
Re: Next Year's Game?
Quote:
In a previous game, there were two beacons on the side of the field that you could lock onto with the intention of giving yourself an absolute position on the field for navigation. I don't think anyone used it at that time. |
|
#116
|
|||
|
|||
|
Re: Next Year's Game?
Quote:
)Jake, the beacons were not so much for absolute positioning, they were more for "Are we there yet" positioning. It is also impossible to determine position using two points, you need at least 3. |
|
#117
|
|||||
|
|||||
|
Re: Next Year's Game?
It wouldn't be impossible since the playing field tends to be a flat surface. All one would need to do is put both beacons on the same side of the field (separated by a fair distance) so there would be no confusion as to which side of the beacons the robots were on. It would simple triangulation.
|
|
#118
|
|||
|
|||
|
Re: Next Year's Game?
Quote:
|
|
#119
|
||||
|
||||
|
Re: Next Year's Game?
All I'm saying is to bring back the pull-up bar and the tetras lol
|
|
#120
|
||||
|
||||
|
Re: Next Year's Game?
Quote:
The pull-up bar was a great success because it was something that always got the crowd cheering. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Next year's game? | petek | Rumor Mill | 111 | 04-26-2008 02:59 AM |
| Next year's game hint..... | ggoldman | General Forum | 1 | 02-21-2008 11:00 AM |
| pic: Next Year's Game Element? | Greg Marra | Extra Discussion | 9 | 02-03-2007 08:47 PM |
| Next Year's game idea.... | Gusman1188 | General Forum | 92 | 04-25-2004 10:57 PM |
| Infared in Next Year's Game | Paradox1350 | Rumor Mill | 45 | 04-02-2004 08:45 PM |