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Unread 02-05-2009, 22:40
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Re: Next Year's Game?

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Originally Posted by StevnIndustries View Post
Echoing a whole bunch of other people:
Apparently I'm not one of them

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Originally Posted by StevnIndustries View Post
1. Not getting penalized for being good! (Is your boss going to punish you for blowing away the competition and making the company a lot of money?)
I've said it before, and I'll say it again ... That rule is not a penalty, it is a condition. Teams need to pay attention to that condition and make a decision as to if it's worth it or not to 2x or 3x their opponents score.

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Originally Posted by StevnIndustries View Post
2. A game where the robot is more important than the human player (isn't this the FIRST Robotics Competition?)
FIRST is about people and inspiration, not robots.

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Originally Posted by StevnIndustries View Post
3. A game where we can unfold again! (I understand why they did it this year, but the games were a lot better when we could unfold.)
On this, we completely agree.

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4. A game where autonomous and the end mode matter more. (This year, autonomous and the end mode amounted to "let's run away so we don't get score on more").
I'd like to see this as well, however the last few times that the endgame mattered people complained that it was worth too much (ramps in '07, hanging in '05).

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Originally Posted by StevnIndustries View Post
Definitely seemed like this year's game was meant to even the odds between rookie and veteran teams.
really? Then please explain 67 and 217 dominating their tournements. This year threw a curveball at the veterans, true ... but it, in no way, leveled the playing field, nor should the GDC try and level the playing field. IMHO
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