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  #106   Spotlight this post!  
Unread 27-04-2009, 12:46
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Re: No Way That's Gonna Happen!

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Originally Posted by BigWhiteYeti View Post
Instead of building one large robot... have a full colony! FIRST can go small-scale. Instead of driving the robots individually, the humans would send commands a la Overdrive. The objective might be to, say, build the highest tower with small bricks and knock your opponents' down. Robotermites, unite!
WOW, what a cool idea.

How about a game where the cRIO isn't allowed to move (re:Base station) but the robot is allowed to detatch smaller robots (er ... Robotermites?!?) to perform the tasks while being controlled wirelessly from the cRIOs internal network.
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  #107   Spotlight this post!  
Unread 28-04-2009, 22:07
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Re: No Way That's Gonna Happen!

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Originally Posted by BigWhiteYeti View Post
Instead of building one large robot... have a full colony! FIRST can go small-scale. Instead of driving the robots individually, the humans would send commands a la Overdrive. The objective might be to, say, build the highest tower with small bricks and knock your opponents' down. Robotermites, unite!

The stacking part has already been done .... sort of. It was in 2003 and called "Stack Attack". In my not so humble opinion, it was not one of FIRST's better games. Stacking was difficult, knocking down stacks was easy, so most teams took the easy way.
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  #108   Spotlight this post!  
Unread 28-04-2009, 22:58
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Re: No Way That's Gonna Happen!

i say, MUCH BIGGER (100feet square or circle, or triangle or odd shaped MINIMUM) and 10 teams on the field at time, with 2-team alliances (5 alliances per match)

plus, make the field have UNPREDICTABLE obstacles, and, since more teams are on at a time, you can run much longer matches, 10 minutes on one battery anyone? (we need to go LiIon as soon as it's cheep enough...)

i also liked the previously mentioned idea of botcams being the only visual contact (mabe more than one, or good gimbles... coupled with a mechanum, you could have the bot drive whatever way the camera faces...)

robots deploying smaller minions would also be fun... but tricky...

NON SPHERICAL GAME PIECES + Multiple different game pieces on the field...

water game's already been done by another comp, so not too much af a point to it...

also, NON FLAT SURFACE...

methinks Dave reads this thread... n the first page, someone suggested ice, this year, we got pretty close...

-Z
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Unread 29-04-2009, 22:21
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Re: No Way That's Gonna Happen!

How bout a like seriously 16 vs 16 capture the flag game! played on a football feild! that would be so epic maybe put some movable obsticles and defenses teams can lay before match. how epic would first have it with that? even throw some way to like "tag people out"
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Unread 01-05-2009, 12:58
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Re: No Way That's Gonna Happen!

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Originally Posted by hipsterjr View Post
capture the flag

or
Grifball!!!!
grifball griffball griffball!
and the bomb has to blow up after they score!
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  #111   Spotlight this post!  
Unread 01-05-2009, 13:18
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hey- I think we did pretty good?
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Re: No Way That's Gonna Happen!

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Originally Posted by Wayne C. View Post
a game that is simple, easily scored, interesting to play and with a minimal amount of referee decisions and petty rules.....
holy schnikees- the impossible almost did happen.....



whats next- free registration?
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  #112   Spotlight this post!  
Unread 01-05-2009, 21:02
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Re: No Way That's Gonna Happen!

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Originally Posted by Wayne C. View Post
whats next- free registration?
me likes, how about free KOP too, and all materials donated!!!

that would make me happy...

-Z
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Unread 03-05-2009, 20:07
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Re: No Way That's Gonna Happen!

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Originally Posted by ZInventor View Post
me likes, how about free KOP too, and all materials donated!!!

that would make me happy...

-Z
It's already pretty close. Including the new control system, the stuff in this year's KOP was worth way more than $1000.
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