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Unread 06-05-2009, 02:28
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Re: Offseason Rule Change Recommendations?

Quote:
Originally Posted by AustinSchuh View Post
This isn't quite a rule change, but more of a design change. I think it would be really helpful to paint the post in the middle of the trailer the same color as the bumpers. I know I have trouble figuring out which team is on which alliance using the vision target colors or finding the bottom of the trailer and looking at that. Most of the time the trailer is stuck in a pile of robots, and you just can't see it.
Would it be possible that a robot would confuse the red for the pink of the vision targets?

Quote:
Originally Posted by BrendanB View Post
In a way, it is kinda hard because I believe that teams that can score in autonomous don't get enough recognition/reward for doing so. There should be at least some reward/bonus for doing so.

I don't believe that it changes the designs that get advantages, as they have gone out and done some really hard programming. Plus, it doesn't encourage human player scoring as that is what most HP's do already. If you look at some matches in which robots score in autonomous, they many times have more points than their opposing alliances HP scores.
Autonomous in Lunacy was designed so that there are more strategies than just scoring. You can load up from a human player, ram and try to pin a robot, score or just spin around in circles to avoid being scored on.

A reward for scoring in autonomous is great for the teams that score in autonomous, but acts as more of a punishment for the teams who have determined that it is strategically better to complete another task during the autonomous period.

I realize that it is extremely hard to program a camera tracking autonomous. However, this is what strategy the team decided would benefit them the most. Some strategies are more challenging than others. The team does not need to be rewarded with bonus points for choosing one strategy over another.

Last edited by NickE : 06-05-2009 at 02:32.
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