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#6
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Re: Exactly!!
Posted by mike oleary at 05/11/2001 1:55 PM EST
Student on team #419, rambots, from bc high and...oh wait just bc high and hmmm...sponsors...thats a good idea. In Reply to: Exactly!! Posted by Ken Patton on 05/10/2001 9:27 PM EST: i agree...take this comparison: 4v0 is sort of like golf (any golfers out there dont take that the wrong way - i play it myself and work at a golf course)...its pretty boring to watch because theres really no direct competition, with defence and offence and all of that...or maybe synchranized swimming...basically choreographed, with little or no room for improvisation and you really never need to respond to something an opponent did 2v2 might similarly be compared to hockey, which in mho is the best sport out there, at least as far as watching it goes. each team consists of a group of players...and each line at least starts out as a semi-random group of 5 players who have to work together against a similar group of 5 players...eventually you can figure out what groups of 5 players are effective and which arent...in the same way by the time you get to the drafting point for alliances, the teams know to some degree who they can and cant work effectively with...and then they go and develop a gameplan. but you can never see the same match twice because so much depends on what the other alliance does...so that you end up with another pretty random and unpredictable factor mike, very pro-2v2 : Ian, I think your point is 100% on target. It gets at the heart of the issue - the fact that we can cooperate without being told to. 2v2 provides the right balance between excitement and unpredictability (i.e., a little "D" , yet allows teamwork (i.e., a little "GP" .: Ken : : : Here is my main reason for supporting a return to 2 vs 2: : : I agree that it is important for all the teams in FIRST to cooperate. However, I don't think that it is necessary to have 4 vs 0 to do so. Indeed, I think the great strength of FIRST is that all teams work together and help each other even when they are not forced to. : : I see 4 vs 0 as almost a sort of gimmick which screams "Look at us! We're cooperative!", while not actually promoting any more cooperation than 2 vs 2. In the 'real world', competition and teamwork are both important; I believe that FIRST had found an excellent balance between the two with 2 vs 2 and has now overshot it with 4 vs 0. : : -Ian Mackenzie : : Team 188 |
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