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Unread 21-05-2009, 22:15
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Re: Major Changes in FRC game year to year

Quote:
Originally Posted by Chris is me View Post
Part of the reason I made my post was because I've heard rumors that the GDC is looking to throw more annoying curveballs that neutralize veteran advantages. This years was the field and drivetrain, which screwed up a lot of drive systems from year to year. Who knows what it could be next year? If a trend makes too much sense, I'd be willing to bet it's not being used by the GDC.

One thing you can (maybe) count on: You will manipulate a game piece, and drive on a solid surface or surfaces. That's really about it.
Quote:
Originally Posted by Chris is me View Post
I thought that was how we were supposed to interpret "levelling the playing field". Neutralize is toos trong of a word, perhaps... making veterans think twice? I dunno. I thought they were trying that this year, and the speculation and rumors were to expect more.

First off, where did they say anywhere that they were "leveling the playing field"? If the slick playing field caused some veteran teams to be "neutralized" then I state that those teams never learned how to design a drivetrain, and only learned how to manufacture the one that they had designed previously.

As far as "curveballs" from the GDC go ... It's all just part of the challange. One of the things that I look for are the little "gotcha" details that they tend to gloss over at kickoff such as how high the lip of an entrance is or how tall the supports under the carpet are. I consider those details the most profound "curveballs".

Remember: "It's not the strongest that survive, but the most adaptable to change"
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