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#1
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FRC #2129 Robot with WiiMote
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#2
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Too bad that you cant use that during a competition
so you have a laptop as proxy ![]() |
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#3
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Re: FRC #2129 Robot with WiiMote
That's pretty cool. My only question right now is whether or not it will respond to "in between" positions of the Wiimote? Can you make it curve instead of going straight and rotating in place?
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#4
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Re: FRC #2129 Robot with WiiMote
It does respond to the in between positions very well, it's analog control.
The WiiMote has a 3-axis accelerometer, not a gyro. It's reading acceleration relative to gravity, which means it will never read 1 g on both the x and y axis. For the video, I decreased the sensitivity so it was obvious that the robot was responding directly to the wiimote, but usually I have about 30 degrees be full power (instead on 90), and on that setting it can easily go forward and turn at the same time. |
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#5
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Re: FRC #2129 Robot with WiiMote
Here's two other robots driven with WiiMotes.
http://www.chiefdelphi.com/forums/sh...ad.php?t=62153 http://www.chiefdelphi.com/forums/sh...ad.php?t=75158 |
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