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Unread 29-05-2009, 16:12
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Re: Did Lunacy really level the playing field?

Quote:
Originally Posted by EricH
To some extent, you're right, the field is self-balancing. However, this is only to a certain extent. Some teams have perfected drives that work really, really well. They didn't use those this year because they couldn't. But, given a chance to use them to optimum effect, they will. Same with arms/lifts. Same with ball collectors. It's not totally balanced, because those teams have the experience, but they are willing to share that experience.
You're right, but for all intents and purposes wouldn't it be slightly impractical to try to take away a veteran team's advantage of experience.

Quote:
Originally Posted by EricH
The common element between the games included is that they all have multiple types elements to control.
[...]
Oh, and do you a) do the winning strategy or b) do a complementary strategy that will get you picked? In 2004, my team could team with any of a particular class of robot (not our class) and do really well. But if you paired us up with a team similar to us, we'd most likely lose. We had a winning strategy. But we picked complementary strategies given the chance. I've explained in some of my previous posts in this thread how the balancing works in this kind of setup.
Didn't the three different types of game pieces count as different elements?
I also thought that there were complementary strategies used this year as well.

By the way, thanks for mentioning the other games. I need to look up what some of them were.
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