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Unread 19-06-2009, 01:38
boehmz boehmz is offline
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Re: 2009 Summer Projects

I've been experimenting with box modeling. This is a t-rex I made. Right now it's in its early stages, only 1100 polys right now. My top three priorities for improvement on this mesh are:
1. Arms- They aren't skinny like the stereotype
2. Feet - They're too small and couldn't physically support that
3. Head - Only got a basic shape right now. Adding eyes and nose could get ugly, so I was saving this for near the end.

Also, I have no idea how to texture this thing. Should I just use a multi-object texture and change the mat id's of the polygons?

http://img190.imageshack.us/gal.php?g=trexfronta.jpg
http://img195.imageshack.us/gal.php?g=trexfront.jpg

This is only the second model I've made without using a tutorial. What do you think? Is it a good start or am I doing it all wrong?

Last edited by boehmz : 19-06-2009 at 18:36.
 


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