|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: The Only Constant is Change
I hate to bring back a first page topic, but...
Quote:
:/ I'm not really sure what to make of the quote. With all of my speculations, I've been trying to figure out how the new PC could fit in with everything, but I haven't come up with anything that fits together yet. |
|
#2
|
||||
|
||||
|
Re: The Only Constant is Change
Quote:
For example, playing overdrive (where the real-time scoring was almost always the final score) with changing ball values would be alot easier to score than lunacy (real time scoring usually off) with changing ball values. With the proper software, some USB ports and an Ethernet port, it could be a replacement driver station. |
|
#3
|
||||
|
||||
|
Re: The Only Constant is Change
Quote:
By the way, there was once a time (a.k.a. before I visited CD) when I would never have imagined blog posts like these to have cryptic secrets. |
|
#4
|
||||
|
||||
|
Re: The Only Constant is Change
I really shouldn't be feeding this but.......the only thing for certain is uncertainty
|
|
#5
|
||||
|
||||
|
Re: The Only Constant is Change
If the PC is an upgrade to the driver's station, then there's got to be a reason why we'd need an actual computer, rather than just a screen and a few buttons, which is what I've been trying to piece together to no avail.
Edit: Nathan, they really don't have THAT cryptic secrets to them XD We're just geeks who get too bored during the summer and begin to over-analyze the smallest bits of information that become available to us, even when they most likely mean nothing at all. Also, mods, should this topic be in the Rumor Mill instead? :/ Last edited by Karibou : 06-08-2009 at 23:17. Reason: It needed editing :/ |
|
#6
|
|||||
|
|||||
|
Re: The Only Constant is Change
The simplest reason I can guess at is that the Classmate PC ended up costing less than a sufficiently robust fully custom solution (at least at the quantities we're talking about for FRC).
|
|
#7
|
||||
|
||||
|
Re: The Only Constant is Change
Quote:
But in all seriousness, it would let each team have a dashboard program running on their OI for monitoring robot stats. (Personally I can't wait to try plugging an eye piece into it so I have a HUD while piloting the robot.) |
|
#8
|
||||
|
||||
|
Re: The Only Constant is Change
The classmate PC is a great tool for us if its for the driver station, especially if its the Touch screen version of it, it would make the operator controls so much cooler (i prefer joysticks still for driver), and just because I began making a Heads-Up Display for our robot for next year, GREAT TIMING FIRST!
|
|
#9
|
|
|
Re: The Only Constant is Change
Quote:
![]() |
|
#10
|
||||
|
||||
|
Re: The Only Constant is Change
Well all i have to say is continue what your doing you never know, and even if it is you can still integrate that with the new or old system if you'd like you'd only have two touch screen instead of one
|
|
#11
|
|||||
|
|||||
|
Re: The Only Constant is Change
Going back to the actual game, could there be a constantly moving field? Then, drive teams would have to pay attention to both the robots and the field.
|
|
#12
|
|||||
|
|||||
|
Re: The Only Constant is Change
Quote:
A perfect example is 2004's ball release system. A simple motor assembly was created and wired into the scoring system to rotate a trap door to release balls onto the field. By the Friday of Week 1 regionals there was a need for a volunteer on each side with a rod to whack at the thing to release the balls. It's just very difficult to make mechanized components on the field and still be able to guarantee match consistency. For example, in 2004s case, imagine a match where theres a minimal point difference, something where a team won by one ball. However, the other team had to wait an additional 5 seconds for their balls to release. Who is to say that wouldn't change the match? Don't get me wrong, I really have been crossing my finger that something like an AndyMark/FIRST collaboration (*cough* *cough* You know you want to Mark...) could try out some simple mechanical gates or trap doors like in 2004 and have a go at making a reliable setup. Plus, with something like AndyMark in the loop you know the mechanism used in the game could be purchased by teams or machined since their CADs are usually available, especially in a case like this. But trust me, an entire field moving... that's not something on the horizon. Hopefully some sort of moving component or input triggered game piece/component will be in the cards one day soon though. |
|
#13
|
|||
|
|||
|
Re: The Only Constant is Change
Even if it is a touch screen class mate, your work is not at all wasted. You learned a lot, and your skills will definitely be relevant. Document it well and put it on your resume. Post on CD when it gets you a cool job!
|
|
#14
|
|
|
Re: The Only Constant is Change
Quote:
and that involves physics! and math! |
|
#15
|
||||
|
||||
|
Re: The Only Constant is Change
For me this is a very telling blog post by Bill. If major change is coming, I am totally for it. I have recently come under the thought that FIRST needs to start thinking about major change in its organization in order to reach its goal of: "To transform our culture by creating a world where science and technology are celebrated and where young people dream of becoming science and technology heroes."
The current model that FIRST uses has run its course, its done a fantastic job of getting the students involved and inspired by Science and Technology, but we aren't reaching enough students to 'transform culture' and invoke lasting positive change. In my opinion FIRST has been very stagnant since 2006, and really needs to shake things up to accelerate the growth and influence of FIRST. Constant evolving change is the force that powers the most innovative companies in the world, many of whom support FIRST. It is this type of innovative change that FIRST needs to look for, enough refining the current model, at some point you need to accept the risks and take big adventurous steps towards reach that ultimate goal. I'm not talking about a major change in how the game is played, its got to be bigger then that. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| pic: The Constant March of Progress | Eric K | Extra Discussion | 6 | 17-02-2009 13:48 |
| Getting constant motor power with IR board | Nightfall831 | Programming | 16 | 15-01-2008 11:20 |
| The speed of light is NOT a constant?! A milestone in Physics? | KenWittlief | Math and Science | 37 | 23-08-2006 00:49 |
| Constant Force Springs - Data Sheets? | Ben Piecuch | Kit & Additional Hardware | 1 | 06-05-2004 19:00 |
| Getting the relays to stay constant | Lord Nerdlinger | Programming | 2 | 19-02-2004 10:17 |