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Unread 06-08-2009, 22:19
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Re: Battle O' Baltimore RULE CHANGES!

Each trailer can actually hold somewhere around 30 - 35 balls in "real world" competition scenarios, regardless perhaps his modified Lunacy isn't designed for trailer filling? Perhaps the risks and rewards of power dumping in both trailers 10 seconds into the match versus the last 10 seconds are something for the drivers and coaches to weigh. I dunno if that was the intent of the designers though.

(This reminds me... sometimes it might be best to take a 3/4s full trailer when the rest are empty and "bait" a dumper into capping it off, allowing you to use that robot with their trailer for less risky defensive action. And less Supercell scoring targets?)

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Originally Posted by EdwardP View Post
I think it is kind of unfortunate how they do the second alliance partner selection, as 177 and 971 will tell you the third pick can often be just as or more important than the first... (less so in regionals, but it is still very important)
Thought that'd be worth adding, you know. That's actually my favorite part of this year; where last year the third pick had a good chance of making little difference in a lot of matches, in Lunacy it became vital consistently.
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Last edited by Chris is me : 06-08-2009 at 22:40.
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Unread 07-08-2009, 07:19
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Re: Battle O' Baltimore RULE CHANGES!

Quote:
Originally Posted by Chris is me View Post
Thought that'd be worth adding, you know. That's actually my favorite part of this year; where last year the third pick had a good chance of making little difference in a lot of matches, in Lunacy it became vital consistently.
Well the third partner lottery is kind of a Battle tradition, since 24 teams compete total, it helps make sure that no-one is picked last.
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Unread 07-08-2009, 13:48
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Re: Battle O' Baltimore RULE CHANGES!

This technique of eliminating 1 trailer per alliance worked at BR^2 and it turned out to be pretty interesting. It put more strategy into the game because it made the teams figure out which of their robots would be more defensive. This element really added a nice twist to the game and it should add a nice twist down in Baltimore as well
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Unread 07-08-2009, 13:58
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Re: Battle O' Baltimore RULE CHANGES!

Thanks! And I'm so sorry, but what is BR^2, an off season event?
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Unread 07-08-2009, 14:53
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Re: Battle O' Baltimore RULE CHANGES!

Quote:
Originally Posted by Stephen of REX View Post
Thanks! And I'm so sorry, but what is BR^2, an off season event?
Yup, Bridgewater-Raritan Battle Royale, otherwise known as (BR)², was an inaugural off-season event held this past June. Similar two-trailer style play was used, as well as the addition of 6 super-cells per alliance.
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Unread 11-08-2009, 21:53
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Talking Re: Battle O' Baltimore RULE CHANGES!

Well, we've all played the game (again and again) so why not have some fun playing with the game itself? After all it is an off-season event and is supposed to be fun!
BTW, I'll be your field supervisor for this event and trust me, my head will be spinning before it's over!
But the bottom line is... The Park School has a beautiful campus to spend the day on, there will be lots of action and some pretty good competition, and BoB is always fun. So come on out and play!
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