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Unread 19-08-2009, 02:43
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Re: Strategic Uses of Swerve Drive

After doing holonomic in 2008, I don't think I / my team would really be willing to play with a mecanum drive or any traction compromising drive in FRC, barring another Overdrive type game where defense is (mostly) limited and tight navigation can be helpful. From what I've seen the traction benefits to a mecanum drive don't result in pushing power or effective defense, especially if not being pushed head-on. At least mecanum drives wouldn't have the "drift" around corners that made our drive unstable, but basically the team consensus (and the reason to build a swerve in the first place) is that we thought it was the only viable way to build a drive if omnidirectional movement is required. Perhaps I'm wrong though...
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