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#16
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Re: Thoughts on Augmented Reality?
Supposedly, you could take the image from the camera, and procces it, and send it in the user packets to a dashboard program that would procces it and the next 3 data packets together into a 64 bit color display at 60x80 at 12.5hz (you can scale it up of course). you would take the average r g and b values for 4 pixels, and if it was less than 85, send a 0, otherwise, 1, take 8 of these, and put in a byte, repeat for rest of image. once you have all 600 bytes of this info for red, send that in the data packet, and half of green. the next packet would be half of green and blue, then repeat, except that you use 116 instad of 85. the image would be blurred from the 20 ms between the shoots, and the dashboard would display the current rgbr1 and update the green1 and blue1 for example
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#17
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Re: Thoughts on Augmented Reality?
Does anyone know where to find an (affordable) eyepiece? I've been wanting to make a HUD to augment my vision with time left in match and battery levels. I would just run the same screen as the laptop we are getting in the KOP.
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#18
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Re: Thoughts on Augmented Reality?
I believe there were teams who did break down the images from the camera this year to send back to their dashboard. It was pretty awesome. This year for bacon though we had LEDs on a PVC pipe (so that the operator could see them without having to look away) and they signaled when 1) the camera could see any particle 2) when the particle was centered 3) when our rpm on the shooter was at the appropriate speed to fire (the camera gave us an estimated distance to the target using the size of the particle, and we had an equation for distance to rpms). It worked fairly well, and was a fairly simple solution to impliment.
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#19
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Re: Thoughts on Augmented Reality?
through my research i think the most affordable eyepiece would be buying glasses with two displays and cutting it in half
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#20
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Re: Thoughts on Augmented Reality?
Quote:
It seems like you're on the right track here after re-reading some of your posts. I really think you could pull this off and make it some kind of effective tool, even if it's only in a controlled environment. Is your intent to make a system that would help the Drive Team line themselves up with trailers better (For this Game at Least)? |
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#21
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Re: Thoughts on Augmented Reality?
That would be one of the example uses for it, I don't think I'd have it ready by Duel, maybe a prototype at Ramp? But I think that the eyepiece would be a very useful tool in any game, if you could find a use for it, especially for alignments to game objects.
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#22
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Re: Thoughts on Augmented Reality?
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