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Unread 28-08-2009, 21:02
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Re: Team 1986 introduces our new Guitar Hero Robot

awesome awesome awesome!!!!

This is the dream off season project for any team!!!

great job guys!!!
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Unread 29-08-2009, 04:48
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Re: Team 1986 introduces our new Guitar Hero Robot

indeed impressive, and it looks professional at that! im guessing this wast a cheap piece of hardware

how does it do when there is no discernible separation between the notes? (see: knights of cydonia)
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Unread 29-08-2009, 06:48
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Re: Team 1986 introduces our new Guitar Hero Robot

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Just a simple Sony hard drive camcorder, and some editing with Windows Movie Maker. No workflow, just winged it.
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Unread 29-08-2009, 08:10
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Re: Team 1986 introduces our new Guitar Hero Robot

all you need to do now is make it to where, every time it get's the star power, it ignores the lightening that messes it up.
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Unread 29-08-2009, 11:35
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Re: Team 1986 introduces our new Guitar Hero Robot

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Originally Posted by Uberbots View Post
indeed impressive, and it looks professional at that! im guessing this wast a cheap piece of hardware

how does it do when there is no discernible separation between the notes? (see: knights of cydonia)
I wouldn't call it cheap, but at least within our means.

Adjacent notes such as in Knights of Cydonia are a problem, and the robot cannot play them. Simply no way to see them with no separation. My understanding is that the NI bot and other bots have the same issue, but I do not know for sure where they are with that. We have a short "I can't play that as well" list.
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Unread 29-08-2009, 11:53
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Re: Team 1986 introduces our new Guitar Hero Robot

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Originally Posted by Chexposito View Post
all you need to do now is make it to where, every time it get's the star power, it ignores the lightening that messes it up.
Yes the lightening is a problem. Very hard to differentiate a lightening flash from a note. Sometimes it causes an error, sometimes it doesn't. Ironically, it happens only when you are doing well and would least want it to happen, when you are in a streak heading into star power.
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Unread 29-08-2009, 18:44
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Re: Team 1986 introduces our new Guitar Hero Robot

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awesome awesome awesome!!!!

This is the dream off season project for any team!!!

great job guys!!!
No no no! The dream off season project is a Guitar Hero playing T-shirt cannon with crab drive!
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Unread 29-08-2009, 18:53
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Re: Team 1986 introduces our new Guitar Hero Robot

I want to see someone modify a guitar so instead of hitting the keys externally it shorts the wires internally, then hide all other electronics necessary inside the guitar. then mount the camera somewhere, like on the ceiling, where no one would see it. Then play against people and just hit random buttons, and still win.
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Unread 29-08-2009, 23:44
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Re: Team 1986 introduces our new Guitar Hero Robot

This is probably the most epic robot that I have ever seen. Its quite amazing what FIRSTers will do next...

I know some guys in my school that would LOVE to play against this robot.

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The dream off season project is a Guitar Hero playing T-shirt cannon with crab drive!
Why stop there???
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Unread 30-08-2009, 00:02
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Re: Team 1986 introduces our new Guitar Hero Robot

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I know some guys in my school that would LOVE to play against this robot.
We are hoping that will be the case for a lot of people when we take it out for fundraising.
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Unread 30-08-2009, 07:46
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Re: Team 1986 introduces our new Guitar Hero Robot

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No no no! The dream off season project is a Guitar Hero playing T-shirt cannon with crab drive!
Hmmm, there is still a couple months isn't there?? Thanks for the Idea!!
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Unread 30-08-2009, 15:25
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Re: Team 1986 introduces our new Guitar Hero Robot

For want of a better term, Epic Win. I think next time I get challenged in Guitar Hero I may have found a way of not failing miserably. So, when can we expect details on the code? You used Labview to do it, I wonder how possible it would be with a fully open source solution such as OpenCV. Also, why did you decide to use solenoids instead of servos?
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Unread 30-08-2009, 16:11
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Re: Team 1986 introduces our new Guitar Hero Robot

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Originally Posted by Andrew Schreiber View Post
So, when can we expect details on the code? You used Labview to do it, I wonder how possible it would be with a fully open source solution such as OpenCV. Also, why did you decide to use solenoids instead of servos?
We're a little queezy about giving away the recipe for this robot so soon. We are just rolling it out, so give us some time to get some experience with it ourselves. Basically we are using Labview with the vision tools that came in the 2009 KOP to watch the right places on the screen and determine when a note has passed. I would have to ask our programmer about using another platform. He is a Labview whiz, so he would probably say to any FRC team "if you have access to Labview, why would you use anything else?"

As to servos, in my opinion they would be overkill for this application. This job calls for short, linear, repetative actuations with no variation, just what solenoids are good at. Servos are for having accurate and variable control of speed and position. You can drive solenoids with a simple on/off output for a small fraction of the cost of eight servo systems, and probably with faster response.
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Unread 30-08-2009, 16:39
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Re: Team 1986 introduces our new Guitar Hero Robot

Wow, this is amazing.
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Unread 30-08-2009, 17:06
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Re: Team 1986 introduces our new Guitar Hero Robot

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Originally Posted by Chris is me View Post
No no no! The dream off season project is a Guitar Hero playing T-shirt cannon with crab drive!

okay.... you got me chris... i know what im having my team work on this next offseason
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