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#16
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Re: Average Energy per match
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The batteries are overkill for energy, but not power. Matches are ~1/20th of an hour (for easy math and to be conservative). This means that unless the battery is capable of a sustained 20C discharge, to get the necessary power you will have to overshoot the energy. Since the load is rather peaky, it also has relatively severe peak power requirements. This pushes the energy surplus even higher. Long story short, lead acid isn't the optimum choice for us but it is working pretty well. Switching to source with a higher C rating would allow us to lower the amount of excess energy we are carrying around, which would theoretically lower weight and cost. However, higher C rated energy sources are not currently economically viable for FRC (I hope this changes!). The 36V Dewalt pack that uses A123 cells has the energy and power density necessary, and is many pounds lighter. If only... ![]() |
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#17
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Re: Average Energy per match
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As for Ultracaps, that amount of energy might be a bit expensive. Here's a Datasheet for the BCAP3000-P270-T04, a 3 kiloFarad 2.7 volt capacitor that lists for $130. You'd need not less than five to come close to that $37 MK battery. I agree, they are rated for a million cycles - the FiM model may expand to make this useful - but at this time, cost is a significant obstacle. To put it another way: It's not a bad idea, but you can buy an awful lot of lead-acid capacity for that money. |
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#18
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Re: Average Energy per match
Thanks Don for getting in with an early answer.
Although the MK battery is a Sealed Lead Acid we must remember that it is also an AGM battery so that changes things a little bit. One needs to look at the entire data sheet when evaluating this battery and the significant data is life expectancy vs. depth of discharge. For our applications, there should be another (somewhat intangible) variable added that fudges life expectancy for current maximum draw. I think we can all agree that this year's game produced the lowest current draw of any game thus far due to the lack of friction for the drive train. However, in those years where robots drive on carpet, we must consider the teams who choose an operating speed that by design draws excessive amounts of current. The battery fully charged is capable of 600+ amps (albeit for short periods of time) and yes teams do approach that figure. A well designed electrical system is capable of delivering near the stall current for each motor on the robot. A CIM motor stall current is 129 amps. Four motors in a drive system=? In a pushing match with manipulators it is not unheard of for teams to deplete a battery in a two minute match. It is for this reason that IFI included a backup battery to keep the control system functional even when the current load pulled the battery below the operating voltage of the control system. Please be advised that sound mechanical design leads to good electrical performance. The new PD designed for 2009 included regulators that are designed to accommodate these voltage fluctuations. Please also note the amp hour capacity of these batteries is based on discharge rate. 18 AH at 1.8 amps discharge or 6.4 AH at 54 amps. Interpolate that data as you might and a two minute match of average 200 amps will deplete the battery and shorten it's life. MK is working on a new design for our competition and hoping it will prove to be the FRC battery in the future. Some teams have samples and will be working on testing in the next couple of months. Capacitor banks simply are not designed for or capable of sustained high current demands without significant reduction in terminal voltage. Using the data in the application notes and product guide, the cap solution at 200 amps would last about 60 seconds. We still need to remember that caps in series cannot simply be added. Five 3000 farad caps in series would result in about 600 farad equivalent capacitance with a five times increase in series resistance. Again using the application notes equations (http://www.tecategroup.com/app_notes...re-1007239.pdf) we would need an equivalent capacitance of 3,000 farads total or five banks of 5 caps in parallel to achieve the power needed for our robot at 88 amps average. So 25 caps at 0.5 kg is 12.5 kilos or twice the weight and five times the size. In ham radio battery operations, a common practice is to average battery use by "key down" percentages or the time an operator may actually transmit (high current) to the time one is just receiving (low current). Say in our case, we have a normal 40% key down condition of 200 amps (that is about 45 amps/motor) coupled with a 20 amp key up. We could calculate this to about 88 amps average current which interpolating from the MK graph would still give us 2-3 minutes. With careful driving, software ramp up for speed and more efficient designs a team might be able to get that figure down to 150 amps key down and the result would be 68 amps average which would slide that back towards 4 minutes on the discharge curves. Each time the average current is reduced so is the required charge time. This could be significant in the finals. Last edited by Al Skierkiewicz : 10-09-2009 at 09:16. |
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#19
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Re: Average Energy per match
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That all aside you all may still be correct that the cost may be too great. |
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#20
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Re: Average Energy per match
Stephen,
I think that the greatest potential for these caps lie in DC/DC convertors which is the implied application in devices like UPS and rail backup systems. As yet, that application is not available for use on our robots under robot rules (other than in the PD) at present. |
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#21
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Re: Average Energy per match
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Their novelty is the "infinite" number of charge discharge cycles that and much larger charge/discharge rate. There have been some uc only drills/screwdrivers produced commercially and many studies on ultracaps positive impact in electric vehicle topologies when used in power buffering. Due to the short time we operate these matches this may be an application they might be suited, but again cost here is a huge factor. I just see these large battery cabinets and charge management systems teams have made (some teams I've seen hauling around 10-15 batteries to an event). It just seems like there may be a better option. If you had one element that never needed replacement and could be charged fully from dead in a 5-10 minutes time frame, I might be nuts but I think that would be a useful technology assuming it could meet the power demand properly. |
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#22
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Re: Average Energy per match
Of course, teams do have that 120A main breaker to limit the actual currents to somewhat lower values on a competition robot.
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#23
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Re: Average Energy per match
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If you look at PTC curves (which I spent way too much time looking at a month ago), a X amp PTC is spec-ed as "Never trip at under X amps, guaranteed to trip eventually at 2X amps". Pulse currents can be several times X. When you do the full tolerance stack up, you really need a 3x margin between the normal operational current and the fault current with a PTC. Breakers require less margin, as they have better tolerances. Thermal breakers still have huge time effects, but some breakers use magnetic effects to counteract this. |
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#24
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Re: Average Energy per match
This is an interesting question, and the detailed, technical answers have been quite valuable. Thank you Don and Al in particular.
The question may be more than a theoretical one one of these years, however. If we "get what we celebrate", as Dean Kamen likes to point out, perhaps we will want to celebrate energy efficiency and conservation at some point. Perhaps there will be limits on how many batteries or how many recharges a team can have at a tournament. Just think of the innovation in power monitoring and management that would bring about for teams. If we played a game like that, you can bet almost EVERYONE would know how much energy they used every match. Jason |
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#25
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Re: Average Energy per match
I agree. Until now, a 'back of the envelope' calculation, or rough measurement, was enough to determine that we're OK with our power budget. As Al correctly noted, it's easy enough to draw several hundred Amps peak, and one can deplete a battery during a match to the point where the robot's performance is noticeably compromised.
So far we've been OK, but it would be an interesting twist to, say, run two matches in a row (like practice days) without allowing a battery swap. That might even allow teams to see more matches in a Regional... Eric, good point that virtually all fuses and breakers have a so-called "Time-current" curve. A typical automotive fuse can handle a 200% overcurrent for a brief time, or a 110% overcurrent for a very long time, and our Main Breaker is no different. But, Al was quoting 600 Amps+ Amps peak and 200 Amps average for a match, neither of which I would expect to see passing through that particular breaker. Don |
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#26
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Re: Average Energy per match
We probably need to fill in the missing data on this chart...4C, 6C, 8C....and see what these batteries really do. Has anyone done it (and want to share)?
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#27
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Re: Average Energy per match
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4C 68A cuts off @ 9.2V in 5-6min 6C 102A cuts off @ 8.5V in 3-4 min 8C 136A cuts off @ 8V in 2-3 min these don't seem too unreasonable since MK claims it can sustain a max current of 360A for 30s and 720A for 5s |
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#28
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Re: Average Energy per match
My gut feeling tells me that those parts of the graph were intentionally left out because of the internal heat generated.
As for the circuit breaker, I have uploaded the data sheet. Note that 600% overload is capable for a few seconds. Remember that these devices are temperature controlled so that short periods of overload with a cool off between could and does occur regularly. I have only seen or been asked to check a tripped breaker a few times over the years we have been using them. I can only truly point to two instances of breaker trip and both were due to mechanical faults. Sorry it is not uploading I will check back later. Last edited by Al Skierkiewicz : 12-09-2009 at 19:07. |
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#29
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Re: Average Energy per match
Check the breaker on the page here...
http://www.chiefdelphi.com/forums/sh...6&postcount=20 |
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