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Unread 06-11-2009, 14:32
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Re: Using Switches in Autonomus

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Originally Posted by Roger View Post
Having done this both ways on the pre-2009 robots, it tends to be an easier location on the driver station, and it eliminates the awkward running back out to the robot to make sure the switches are set correctly. Also last second changes after seeing how other robots are placed.

I think our programmer for 2009 even had a one-line autonomous description on the DS box, which was better than a simple number. Not that his descriptions were, well, descriptive.
Agreed. We had the DS display which autonomous mode we were running all season. Having the ability to switch your autonomous mode after seeing how your opponent is set up is very nice. It's even nicer in a game like Lunacy where a poor autonomous mode could be the difference between a win and a loss.
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Unread 09-11-2009, 13:25
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Re: Using Switches in Autonomus

Having the switched on the controls allows for last minute changes to the code in case of a strategy change - dont know how many times we've changed the auton after a brief stroke of inspiration 5 seconds before the match starts.

As for the DS display, I find that showing the position and the begining movement of the robot allows for the operator/driver/coach to identify the auton being used pretty well.

For example, one of my codes displays: far left to far right, or center away.
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