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I have a theory. I'm new to Robotics, so please tell me if this is inaccurate.
I was reading (and hearing) about the past two games-2008 (Overdrive) and 2009 (Lunacy). In Overdrive, the main goal (as far as I can tell) was speed. In Lunacy, due to the low friction, you could not go too fast or you would spin out. My thoughts are, this coming year, there will be something to do with high gravity or something of that sort. If some veterans could tell me if the opposites has had any kind of trend before or if this is just a coincidence, it would be appreciated. Last edited by karatekid : 15-11-2009 at 20:15. |
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