|
|
|
![]() |
|
|||||||
|
||||||||
| View Poll Results: What are your team's current robot capabilities | |||
| None |
|
3 | 13.04% |
| Can Hord Balls |
|
15 | 65.22% |
| Can Score in Low Goal |
|
10 | 43.48% |
| Can Score in High Goal |
|
16 | 69.57% |
| Can Score in Four Foot Goal |
|
17 | 73.91% |
| Can Open Ball Shoots |
|
18 | 78.26% |
| Multiple Choice Poll. Voters: 23. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
Quote:
Remember if a robot makes just as many balls in the 10 point goal as the opponent makes in auto, they've canceled out their advantage. So then if the 10 point shooter ends up grabbing a goal worth of balls and scoring them in the end, they could get as many / more points than a team scoring in the 5 point during auto and the rest in the 10 point goal, assuming same number of obtained balls. Add in doublers and the ten point goal basically has the most potential of all of them. granted, this requires a massive hopper and a very fast shooter, so this strategy only works if you had that... It's an interesting tradeoff to figure out which goal to aim for (or both, then decide at the event), but I think a properly designed 10 point only robot wouldn't NEED to win auto to do super well. However, the event winners will probably be 5 point auto scorers, 10 point teleop scorers... |
|
#2
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
Chris, are you thinking that you're able to score into the outer goals during auto? It's my understanding that no one is allowed to score into the outer goals until the last 30 seconds of teleop.
|
|
#3
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
I'm thinking ball for ball, a ball scored in 5 point auto is the same as a ball scored in the 10 point goal.
|
|
#4
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
yes but even if they did'nt get any of the 8 balls in the 5 point goll and they don't get the 40 points and you move the spin bar then your partner and you need to save your 8 balls then when you spin it then you have -40 and they have 0 and the 8 balls are on the floor i can't see how that will help (but its not my team so do whatever you fell like) + by doing that in auto mode i think the judgs won't like that and if other teams see you doing that they might not won't you as a partner.
|
|
#5
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
well, they will not get 40 extra points in autonomous, and if you or your opponent pick up even 1 ball, it'd be a net gain for you.
That being said, this strategy will almost never appear. It might happen once in eliminations. It's something to consider but it's not only beneficial solely to teams that are facing opponents that always score in auto... if the opponents catch on and don't fire in auto, they can just not fire. |
|
#6
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
ok blue (you) did the spin bar now 8 of reds balls are on the floor its the end of auto mode blue has -40 points and red has 0 points so how can that help, think about it
|
|
#7
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
It helps because otherwise it'd be (effectively) 0 blue, 40 + 40 = 80 red.
|
|
#8
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
no unless you and your partner cant shoot them in the 5 point goll then it would be like that IF the other team get all 8 in the 5 point goll in ayto mode and if they get the yellow ball in also,but you do whatever i just think it would'nt be that smart to do it.
|
|
#9
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
Quote:
You get points for balls in autonomous, then you get points again at the end of the game. No doubler ball needed. Essentially all balls scored in auto are worth double points. |
|
#10
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
ok, great now do you know that its not a smart thing to do (most of the time)
|
|
#11
|
|||||
|
|||||
|
Re: [FTC]: Robot Capabilities
We reconfigured our loader 100% more efficiant!!, hahaaa i'm gonna post a vid. I'll give you a hint popcorn machine XD
|
|
#12
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
Quote:
It's because the balls are counted at the end of auton -- N balls Plus whatever was scored during teleop - M balls thus the point values are 5*[N + (N+M)*2] or 5*[2N + N + 2M] = 5*[3N + 2M] -- thus since N represents autonomous balls, they're worth 5*3, or 15 points each with the double ball, meaning it's still worth it to do auto and get the ball. This makes for some very interesting math when making strategies, where impulse decisions can definitely cost you some points. |
|
#13
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
Quote:
|
|
#14
|
||||
|
||||
|
Re: [FTC]: Robot Capabilities
Quote:
In any case with a sufficient amount of balls in during autonomous, all an alliance has to do is block opponents' bonus ball chutes and/or outer goal shots during endgame. Ball for ball without bonus, auton balls are worth just as much as outer goal balls. Since the alliance who scored only autonomously would be ahead in quantity at the start of endgame, they can afford to use both alliance robots for effective defense in order to win. Perhaps you could let them score a little to up your QP, but that's somewhat difficult to do yet also guarantee a win. Personally I'd rather guarantee the win. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Capabilities of a Hall-Effect sensor | Michael Hill | Electrical | 15 | 28-08-2008 15:09 |
| Tetra Stacking Capabilities | SoccerNerd36 | Rules/Strategy | 3 | 06-03-2005 10:21 |
| Team 95 Bot capabilities, take a look. | archiver | 2001 | 3 | 24-06-2002 01:53 |
| Aluminum Weld capabilities at Zeeland? | archiver | 2000 | 0 | 23-06-2002 23:01 |
| T-Rx pictures and capabilities | Rick Gibbs | Robot Showcase | 0 | 23-02-2002 22:26 |