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  #16   Spotlight this post!  
Unread 15-12-2009, 18:36
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Re: Tic-Tac-Toe Idea

What if the bottom of each box wasn't flat? A nice concave down surface would be really hard to hold your ground in a pushing battle.
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Unread 15-12-2009, 18:37
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Re: Tic-Tac-Toe Idea

Quote:
Originally Posted by EricH View Post
Vertical pool noodles on the floor. Some may have metal bars inside; which ones is random. First you have to get there, then you have to climb up--and no, you still can't attach to the ceiling. Attaching to other robots is also verboten, though climbing onto alliance partners is a legitimate strategy. Start on the floor, though--oh, and you're starting on your opponent's end of the field, with screens in place to make vision spotty at best.

Oh, and I forgot about the water. At 30 seconds left in the match, the field gets about 1-2 inches of water, making it harder to get back to the bonus point area on your end. (Why only that much? It's a lot easier to waterproof 2-3 inches of field than the whole thing.)
Alright! Now that's more like it! Though my let them see at all? I save put the drivers in a black current square (no top) next to the game field and their only means of seeing are the cameras on board the robots and a HP for each team on the alliance, only able to communicate using a microphone and smoke signals. (Fog machines of separate color smoke will be available upon request. )
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Unread 15-12-2009, 21:01
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Re: Tic-Tac-Toe Idea

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Originally Posted by Andrew Schreiber View Post
Hey, why would letting robots be knocked off be evil, teams need to build robust machines. This may not be Battlebots but it sure isn't Pretty Pretty Princess Bots. From a spectator viewpoint having robots climb sheer walls only to engage in a little KOTH is exciting. Fine, you can have bumpers on the ground around the Board so nothing gets completely trashed but they can't be level, make teams really work to get up into the boxes.

Is that almost GDC evil?
For the whole idea? No, not yet.

But the "Pretty Pretty Princess Bots" concept? Absolutely brilliant. Definitely keeping that one in the "we gotta do this" file.

-dave



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Unread 15-12-2009, 23:20
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Re: Tic-Tac-Toe Idea

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Originally Posted by dlavery View Post
Absolutely brilliant.
Oooh, another game hint! I think the field will be brightly lit this year
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Unread 16-12-2009, 00:33
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Re: Tic-Tac-Toe Idea

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Originally Posted by dlavery View Post
For the whole idea? No, not yet.

But the "Pretty Pretty Princess Bots" concept? Absolutely brilliant. Definitely keeping that one in the "we gotta do this" file.

-dave



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Unread 16-12-2009, 01:51
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Re: Tic-Tac-Toe Idea

Quote:
Originally Posted by dlavery View Post
For the whole idea? No, not yet.

But the "Pretty Pretty Princess Bots" concept? Absolutely brilliant. Definitely keeping that one in the "we gotta do this" file.

-dave

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Rather than tic-tac-toe, consider the game "Connect 5".

Jason
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Unread 16-12-2009, 02:09
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Re: Tic-Tac-Toe Idea

There used to be an FLL team--mostly boys--that was known as "The Pretty Pink Princesses of DOOM!" They didn't do too badly the last time I saw them compete.
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Unread 16-12-2009, 02:10
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Re: Tic-Tac-Toe Idea

That would be so amazing if we were able to create future games!!!
Awesome idea!!!
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  #24   Spotlight this post!  
Unread 16-12-2009, 07:55
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Re: Tic-Tac-Toe Idea

Quote:
Originally Posted by EricH View Post
Vertical pool noodles on the floor. Some may have metal bars inside; which ones is random. First you have to get there, then you have to climb up--and no, you still can't attach to the ceiling. Attaching to other robots is also verboten, though climbing onto alliance partners is a legitimate strategy. Start on the floor, though--oh, and you're starting on your opponent's end of the field, with screens in place to make vision spotty at best.

Oh, and I forgot about the water. At 30 seconds left in the match, the field gets about 1-2 inches of water, making it harder to get back to the bonus point area on your end. (Why only that much? It's a lot easier to waterproof 2-3 inches of field than the whole thing.)
What ever happened to the "Safety FIRST!" concept? ><

You call yourself evil?! What about some FLAMING GATES OF FURY, ha? where are the invisible chainsaw paths and the mine fields? This game isn't loud enough yet ><
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Unread 16-12-2009, 08:59
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Re: Tic-Tac-Toe Idea

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Originally Posted by dlavery View Post
For the whole idea? No, not yet.

But the "Pretty Pretty Princess Bots" concept? Absolutely brilliant. Definitely keeping that one in the "we gotta do this" file.

-dave



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I hope that isn't a new award for next year...... Our rhinestone specialist graduated last year.....
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Unread 16-12-2009, 11:12
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Re: Tic-Tac-Toe Idea

Quote:
Originally Posted by Andrew Schreiber View Post
Only if drive teams are required to wear point shoes and tiaras.
... and tutus with fairy wings
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Unread 16-12-2009, 14:02
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Re: Tic-Tac-Toe Idea

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Originally Posted by MikePres View Post
What ever happened to the "Safety FIRST!" concept? ><

You call yourself evil?! What about some FLAMING GATES OF FURY, ha? where are the invisible chainsaw paths and the mine fields? This game isn't loud enough yet ><
I already get headaches from the music.
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Unread 16-12-2009, 18:22
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Re: Tic-Tac-Toe Idea

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Originally Posted by dtengineering View Post

Rather than tic-tac-toe, consider the game "Connect 5".

Jason
i really like the Connect 5 idea.... great strategy options...
Large flat disks to manipulate... perhaps even a kind of 3-d connect five...or perhaps two connect five apparatus on each side of the field...

interesting idea...
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