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#361
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Re: [BB] 2010 Game Hint #1
This type of thread is the #1 reason why the GDC doesn't need to solicit ideas from the FRC community, ever. From one simple CAD rendering of a seemingly rudimentary field element piece the GDC has captured at least 100 ideas for 2011.
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#362
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Re: [BB] 2010 Game Hint #1
If this object is a true representation of a field element, how would you build a cheap practice field copy? Where would you find something similar to that lexan piece? Plumbing, heating or wood department at home depot? Would pvc pipes actually slide over each other? Why the end pins have holes? Why have a spacer b/t the lexan and large pipe? So many questions, so little time.I believe this object is a wild rep of a catamaran. Connect some lines from the end pins to the lexan/sail and off you go. Or not.
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#363
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Re: [BB] 2010 Game Hint #1
Quote:
That said, we have a close idea as to the size and composition of this field element, but are no closer to understanding how it will be used this year. Quote:
shows clearly the Beta test DS layout and there is a space for the camera image. This layout can also be customized by teams. To what exact level I'm not sure yet, but the topic was mentioned during a webcast training session. Anyway, that a very small image on the DS to navigate from, and the rate of image transmission isn't real-time, and it would eat up huge amounts of bandwidth, I don't think we're quite ready for live camera feed on all team levels yet. Will the camera be important in this year's game? Maybe, probably, but the past games have always had other ways to achieve reasonable results with or without the camera. I wouldn't expect it to be much different this year. It all depends on how well your team can think outside the box, and overcome obstacles. Instead of trying to read something into that reflection/refraction on the image, we need to concentrate on how this will be incorporated into the field, and why the GDC chose what appears to be smoked or tinted lexan for this component. Surely, the choice of materials is important. |
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#364
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Re: [BB] 2010 Game Hint #1
Here's what artdutra04 was talking about with the still-visible reflection on his reverse-engineered part. It's more clear with high contrast.
Also, if the reflection is truly from a different part, why not try to recreate that part too and place it in a way that it will be reflected? Then we can also see where the reflection is coming from. Last edited by RoboMaster : 28-12-2009 at 12:57. |
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#365
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Re: [BB] 2010 Game Hint #1
Just a modest request for folks NOT to put 3000-pixel-wide pictures inline in the forum. A link to the big picture works just as well while keeping the text readable. Thanks.
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#366
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Re: [BB] 2010 Game Hint #1
If this is part of a rail system for a ball - (the support structure which can have extension tubes attached at each end- then another support, etc) - then maybe the game involves alliance members placing a ball at one end of the rail and retreiving it from the other. Or not.
Maybe the smoked polycarbonate and the reflections are the true hint: SMOKE AND MIRRORS... |
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#367
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Re: [BB] 2010 Game Hint #1
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#368
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Re: [BB] 2010 Game Hint #1
http://www.nuk3.com/gallery/comedy/1...mberplate.html
Man, this discussion reminds me of that... Anyway, although the lexan/polycarb piece should be able to hold a 120 lb. robot, I doubt it will be used for that. I still think it's some kind of gamepiece holder that's attached to the two pipes. The piece might 'hang' from it. Except I don't know what that arc is for... |
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#369
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Re: [BB] 2010 Game Hint #1
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#370
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Re: [BB] 2010 Game Hint #1
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#371
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Re: [BB] 2010 Game Hint #1
If FIRST makes a field invisible to the audience, I will buy every team a dozen Krispy Kremes. The whole idea of a robot competition is geared around spectators. Take that away and you have a science fair.
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#372
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Re: [BB] 2010 Game Hint #1
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#373
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Re: [BB] 2010 Game Hint #1
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#374
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Re: [BB] 2010 Game Hint #1
They did that in 2008 with the ghosting of robots in the Lexan.
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#375
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Re: [BB] 2010 Game Hint #1
Hmmm... One of our member's parents found this:
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