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#1
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Re: 2010 Game Hint #2
If the gate is in the center of the field, does that mean we go from four gates to two? How is that going to affect traffic flow? Especially when the scoring table and a lot of the electronics run to the middle of the field?
So maybe they are not in the center, but just offset more from the driver stations, maybe at the next side rail segment (I think there are 7 per side) |
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#2
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Re: 2010 Game Hint #2
Considering that this is a CAD model, there is the possibility that this is "incomplete," and they just took parts of the field out.
-Nick |
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#3
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Re: 2010 Game Hint #2
Quote:
And maybe it's just the perspective, but the carpet/regolith/floor(maybe rubberized or *high* friction floors, or maybe even a padded floor??) ends right behind the view of the pipe guardrail. Just a random observation. Last edited by TD912 : 06-01-2010 at 14:54. |
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#4
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Re: 2010 Game Hint #2
Quote:
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#5
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Re: 2010 Game Hint #2
Yeah I realized that. But the floor texture inside the field doesn't look like carpet from previous years, which is why I made the comment about rubberized/high traction flooring. Maybe it's the 'opposite' of regolith? Or maybe they just used a different program or texture to render it?
Last edited by TD912 : 06-01-2010 at 15:08. |
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#6
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Re: 2010 Game Hint #2
Quote:
This link was already posted on page 1 of this thread ... not sure what you're trying to accomplish here, or with the new "real" thread that you created. ![]() (but at least now I can see a link to Hint #2 on the main FRC page ... so that question is resolved ...) Last edited by Ziaholic : 06-01-2010 at 15:05. Reason: updated |
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#7
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Re: 2010 Game Hint #2
[quote=Ziaholic;893537]This link was already posted on page 1 of this thread ... not sure what you're trying to accomplish here, or with the new "real" thread that you created.
![]() Sorry bad post. Mod has closed it and best to delete it if they would please. Sorry. ![]() |
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#8
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Re: 2010 Game Hint #2
The first thing I thought of when I saw this was garbage cans with the "step to open" mechanism:
![]() Perhaps it's something that human players can step on to control a certain aspect of the field, such as a chute to release game pieces or the position of a scoring location. |
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#9
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Re: 2010 Game Hint #2
So...the floor looks like carpet. Dave's game hint is "What is may not be what it [seems]". So it's not really carpet. It is flat though. Or is it?
Or perhaps the hint refers to how hard it can be for a robot to open the gate. Field reset volunteers know what I'm talking about. It's a simple latch ... except ... Or perhaps it refers to the hump underneath the gate, meaning the field isn't flat. See, it's so ambiguous I simply must be correct. Last edited by JesseK : 06-01-2010 at 15:08. |
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