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Unread 06-01-2010, 13:38
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Re: 2010 Game Hint #2

Looks like the typical gate design.
I cannot tell if gate is larger than usual.... but I would not complain. A larger gate would make moving robots and people on and off field safer.

It is missing the Plexiglas/Lexan sections that have protected the sides of the field for the last 3 or 4 years though.
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Unread 06-01-2010, 13:44
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Re: 2010 Game Hint #2

I'm just happy to see that carpet has made its return for 2010. That's the biggest thing that this hint tells me, traction has returned.
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Unread 06-01-2010, 13:49
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Re: 2010 Game Hint #2

where is this on frc page? did they take it down?
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Unread 06-01-2010, 13:58
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Re: 2010 Game Hint #2

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Originally Posted by johnr View Post
where is this on frc page? did they take it down?
Below you will find the direct link to the picture on the FIRST website:

http://usfirst.org/roboticsprograms/....aspx?id=16119
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Unread 06-01-2010, 13:59
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Re: 2010 Game Hint #2

What are the chances that we're playing a RECYCLED game? meaning, a mix of all the 2000-2009 games to celebrate the new decade?
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Unread 06-01-2010, 14:04
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Re: 2010 Game Hint #2

The Yellow squares in the drawing are to prevent/identify tripping hazards around the fields. All fields had them... maybe not all were yellow... but they were there.

<See Here>
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Unread 06-01-2010, 16:39
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Re: 2010 Game Hint #2

Quote:
Originally Posted by DUCKY View Post
The Yellow squares in the drawing are to prevent/identify tripping hazards around the fields. All fields had them... maybe not all were yellow... but they were there.

<See Here>
OKAY... So the yellow things where there! thats not new. The gates are bigger as some have posted... SEE HERE
And the gate is in the middle of the field see post above^^^ top picture...

The only thing left is to verify that it is indeed carpet in the picture. And if it is i am guessing that they are just giving us a hint that it is back to carpet.

So is it carpet or not?!?!
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Unread 06-01-2010, 14:05
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Re: 2010 Game Hint #2

Quote:
Originally Posted by DUCKY View Post
Looks like the typical gate design.
I agree. I can't make out any significant change.

Quote:
Originally Posted by DUCKY View Post
I cannot tell if gate is larger than usual.... but I would not complain. A larger gate would make moving robots and people on and off field safer.
Again, I'm with you there. One thing I'd like to point out is there has ALWAYS been two complete sections between the corner of the playing field and the gate. Check your old photos. We cannot see two complete sections on either side, so... we can't really tell where this is on the field! I don't know why everyone is assuming the gate could only fit in the center?

Quote:
Originally Posted by DUCKY View Post
It is missing the Plexiglas/Lexan sections that have protected the sides of the field for the last 3 or 4 years though.
This was my second observation, but again, I think it's a mistake (like the yellow trip hazard plates that should be bent instead of flat). I can't imagine that FIRST would run the risk of having a robot catch one of the uprights and damage the field.... Small beans.

The hint is simply CARPET... yahoo! I guess I didn't waste my summer on another pointless drive concept!
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Unread 06-01-2010, 18:34
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Re: 2010 Game Hint #2

Quote:
Originally Posted by dustinjeremy2k View Post
This was my second observation, but again, I think it's a mistake (like the yellow trip hazard plates that should be bent instead of flat).
On the contrary, I think that making those yellow plates straight and not curved was deliberate. It doesn't seem like they would make a simple mistake like that.

Quote:
Originally Posted by GaryVoshol View Post
They cover the field wall supports so people don't trip.
Quote:
Originally Posted by DUCKY View Post
The Yellow squares in the drawing are to prevent/identify tripping hazards around the fields. All fields had them... maybe not all were yellow... but they were there.
Then why wouldn't they be curved down to touch the floor in the picture? These look like they're there to serve some other purpose.
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Unread 06-01-2010, 18:39
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Re: 2010 Game Hint #2

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Originally Posted by LavastormSW View Post
On the contrary, I think that making those yellow plates straight and not curved was deliberate. It doesn't seem like they would make a simple mistake like that.


Then why wouldn't they be curved down to touch the floor in the picture? These look like they're there to serve some other purpose.
As a matter of fact, they may indeed be cut straight initially, and the CAD for them would show that. However, in fact, they are bent, thanks to some velcro at the ends and about three days a week of being stuck like that with everyone stepping on or near them. Trust me; I've helped set up the field for at least one event per year since 2007.

And, regarding why it wasn't done in the CAD: It can be kind of hard to get a curved surface like that. It may be that whoever did the CAD didn't know how, or ran out of time to do it.
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Unread 06-01-2010, 18:53
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Re: 2010 Game Hint #2

The yellow platforms: yes in past years there have been trip guards over the field supports but to me the question is why make those the focus of the picture? they're the first thing you see, why are they important?

I first thought they could be either game piece loading stations, or a goal. This could be where we pick up/deliver the boxes of cracker jacks and cans of Diet Coke.

And remember the GDC puts roughly a gagillion hours into this everything they do, say and post about the game is very planed and calculated, if the panels were supposed to be curved they would have shown them that way or not shown at all

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Unread 06-01-2010, 19:10
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Re: 2010 Game Hint #2

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Originally Posted by DannyB1259 View Post
And remember the GDC puts roughly a gagillion hours into this everything they do, say and post about the game is very planed and calculated, if the panels were supposed to be curved they would have shown them that way or not shown at all.
That's exactly what I was saying. Thanks for reinforcing my point.
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Unread 06-01-2010, 19:18
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Re: 2010 Game Hint #2

So, they drop the animation award for 2010 (going by the awards section already released for this year), yet they offer 2 hints that are made with a CAD and/or animation program.

That's kind of odd... don't you think?


Oh, & btw... for anyone who wants to go scale this field picture, here is the drawing for the (2009 & previous) outrigger device shown.
If it has changed dimensionally for this year since 2006 when this pdf was released, then I would be surprised.

http://www2.usfirst.org/2006comp/Dra...Fab_&_Assy.pdf

Oh, & here's the gate assembly document just for kicks as well:
http://www2.usfirst.org/2006comp/Dra...Fab_&_Assy.pdf

Oh, & one more thing. If the gate shown were to be put into the middle of the field, it could happen with the same size field BUT you would have to get rid of an upright support that is right in the middle of the field.

Or just put the gate between the outriggers which exist already (2009 field shown).
http://www.usfirst.org/uploadedFiles/FE-00032.pdf
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Unread 07-01-2010, 14:33
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Re: 2010 Game Hint #2

Quote:
Can you explain more/show pictures? I want to understand this better.
ok the side railing is made of 7 pieces for easy setup and each piece looks roughly like this
============+============+============
_______==______________==______________==________
============+============+============
with the + being the link between two pieces the = being frame and the _ being empty space
now since their is an odd number of pieces it cant be in the middle but their is always the old position
but if you look at the picture here http://www.usfirst.org/uploadedFiles/FE-00032.pdf
the old position does not have two yellow things on both sides their-for it must be in the position between the old spot and the middle
and like i said before they did not move it for no reason

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Unread 07-01-2010, 15:13
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Re: 2010 Game Hint #2

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Originally Posted by EricH View Post
Sean: Animation can be a form of CAD. For example, you can use it to determine whether or not you can see a particular part you need to see at X time. Of course, this doesn't seem quite in your dad's style of animation, so it's safest to assume that 1) he got some major help doing the game animation; 2) he got another few computers to run parts of it; or 3) this isn't from the game animation per se (that is, it's a scene from it that has been substantially upgraded).
My comment was intended for people to consider the usage of this image, rather than the origin. People were puzzled over the omission of the polycarbonate siding or why the yellow guards weren't bent. If this image was intended for the same or similar purpose as the animation (whether or not it is actually part of the animation), absolute detail is not essential. This may well be a rough graphical representation (a "cartoon") rather than an in-depth draft.
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