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#1
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Re: 2010 Game Hint #2
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#2
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Re: 2010 Game Hint #2
Yeah I realized that. But the floor texture inside the field doesn't look like carpet from previous years, which is why I made the comment about rubberized/high traction flooring. Maybe it's the 'opposite' of regolith? Or maybe they just used a different program or texture to render it?
Last edited by TD912 : 06-01-2010 at 15:08. |
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#3
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Re: 2010 Game Hint #2
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This link was already posted on page 1 of this thread ... not sure what you're trying to accomplish here, or with the new "real" thread that you created. ![]() (but at least now I can see a link to Hint #2 on the main FRC page ... so that question is resolved ...) Last edited by Ziaholic : 06-01-2010 at 15:05. Reason: updated |
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#4
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Re: 2010 Game Hint #2
[quote=Ziaholic;893537]This link was already posted on page 1 of this thread ... not sure what you're trying to accomplish here, or with the new "real" thread that you created.
![]() Sorry bad post. Mod has closed it and best to delete it if they would please. Sorry. ![]() |
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#5
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Re: 2010 Game Hint #2
The first thing I thought of when I saw this was garbage cans with the "step to open" mechanism:
![]() Perhaps it's something that human players can step on to control a certain aspect of the field, such as a chute to release game pieces or the position of a scoring location. |
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#6
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Re: 2010 Game Hint #2
So...the floor looks like carpet. Dave's game hint is "What is may not be what it [seems]". So it's not really carpet. It is flat though. Or is it?
Or perhaps the hint refers to how hard it can be for a robot to open the gate. Field reset volunteers know what I'm talking about. It's a simple latch ... except ... Or perhaps it refers to the hump underneath the gate, meaning the field isn't flat. See, it's so ambiguous I simply must be correct. Last edited by JesseK : 06-01-2010 at 15:08. |
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