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#61
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Re: 2010 Game Hint #2
But how do you navigate there from the homepage, or from the FRC page as Bill's blog noted?
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#62
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Re: 2010 Game Hint #2
The Yellow squares in the drawing are to prevent/identify tripping hazards around the fields. All fields had them... maybe not all were yellow... but they were there.
<See Here> |
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#63
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Re: 2010 Game Hint #2
I agree. I can't make out any significant change.
Quote:
Quote:
The hint is simply CARPET... yahoo! I guess I didn't waste my summer on another pointless drive concept! |
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#64
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Re: 2010 Game Hint #2
See the second photo on post #49 by Cyberphill. The "yellow" plate was only on one side of the gate, now there is a "yellow" plate on both sides in the clue. The photograph shows four "yellow" plates between the gates. The gates have simply been moved one section in towards the middle and they now have the "yellow" plates on both sides.
Last edited by ALIBI : 06-01-2010 at 15:04. |
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#65
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Re: 2010 Game Hint #2
How'd you find the URL to the hint already? I don't see it on the FRC page above Hint 1... Or was it just some lucky content id number guessing?
EDIT: Looks like it's up on the site now... Last edited by TD912 : 06-01-2010 at 14:58. |
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#66
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Re: 2010 Game Hint #2
Quote:
And maybe it's just the perspective, but the carpet/regolith/floor(maybe rubberized or *high* friction floors, or maybe even a padded floor??) ends right behind the view of the pipe guardrail. Just a random observation. Last edited by TD912 : 06-01-2010 at 14:54. |
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#67
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Re: 2010 Game Hint #2
Still can't find hint directly from home site. Maybe all is not what it appears.
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#68
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Re: 2010 Game Hint #2
Same here. I noted my concerns back on page 2 of this thread. Somehow, between posts #8 and #9, somebody spontaneously found Clue-2. Puzzling.
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#69
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Re: 2010 Game Hint #2
Quote:
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#70
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Re: 2010 Game Hint #2
Quote:
This link was already posted on page 1 of this thread ... not sure what you're trying to accomplish here, or with the new "real" thread that you created. ![]() (but at least now I can see a link to Hint #2 on the main FRC page ... so that question is resolved ...) Last edited by Ziaholic : 06-01-2010 at 15:05. Reason: updated |
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#71
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Re: 2010 Game Hint #2
So...the floor looks like carpet. Dave's game hint is "What is may not be what it [seems]". So it's not really carpet. It is flat though. Or is it?
Or perhaps the hint refers to how hard it can be for a robot to open the gate. Field reset volunteers know what I'm talking about. It's a simple latch ... except ... Or perhaps it refers to the hump underneath the gate, meaning the field isn't flat. See, it's so ambiguous I simply must be correct. Last edited by JesseK : 06-01-2010 at 15:08. |
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#72
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Re: 2010 Game Hint #2
Yeah I realized that. But the floor texture inside the field doesn't look like carpet from previous years, which is why I made the comment about rubberized/high traction flooring. Maybe it's the 'opposite' of regolith? Or maybe they just used a different program or texture to render it?
Last edited by TD912 : 06-01-2010 at 15:08. |
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#73
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Re: 2010 Game Hint #2
[quote=Ziaholic;893537]This link was already posted on page 1 of this thread ... not sure what you're trying to accomplish here, or with the new "real" thread that you created.
![]() Sorry bad post. Mod has closed it and best to delete it if they would please. Sorry. ![]() |
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#74
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Re: 2010 Game Hint #2
Quote:
http://usfirst.org/uploadedFiles/FE-00032.pdf Assuming the basic shape and construction of the field is the same, including the yellow plates (a big assumption!), there could very easily be four gates, each between a pair of the yellow plates. Aside from that, the gates appear to look the same way they always have. Of course, they might just be pulling a fast one on us... |
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#75
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Re: 2010 Game Hint #2
The first thing I thought of when I saw this was garbage cans with the "step to open" mechanism:
![]() Perhaps it's something that human players can step on to control a certain aspect of the field, such as a chute to release game pieces or the position of a scoring location. |
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