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Unread 07-01-2010, 00:21
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Re: 2010 Game Hint #2

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Originally Posted by Chris is me View Post
Someone cool suggested it as a joke, but what about a rubber high traction field?
Bill did say that they were testing traction "mechanisms"....
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Unread 07-01-2010, 00:21
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Re: 2010 Game Hint #2

last year as i looked up was the only year that they did something other then carpet or atleast first time doing lunar surface
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Unread 07-01-2010, 00:24
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Re: 2010 Game Hint #2

As far as I know First year was on Corn, last year was lunar surface and every other year carpet excluding things like ramps (raise the bar in 04)

Stack Attack in 03
Quote:
Originally Posted by FIRST 2003 Manual
The 4-foot wide by 12-foot long by 2-foot high game platform is located across the center of the playing
field. The horizontal surface of the platform is High Density Polyethylene (HDPE). Both platform
approach ramps are 8 feet long by 12 feet wide (three 4’ x 8’ sections). They are sloped approximately 14
degrees from horizontal and are surfaced with open 1” by 1” welded wire steel mesh.
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Unread 07-01-2010, 00:27
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Re: 2010 Game Hint #2

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Originally Posted by Trent B View Post
As far as I know First year was on Corn, last year was lunar surface and every other year carpet excluding things like ramps (raise the bar in 04)
most likely if it was lunar surface they may have made the floor white in my oppinion.
of cource last year they had a fish a hint so this may not be reliable but any idea about the hint #1 wat was that. could that have been an object holder
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Unread 07-01-2010, 00:31
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Re: 2010 Game Hint #2

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Originally Posted by infinitydex View Post
most likely if it was lunar surface they may have made the floor white in my oppinion.
of cource last year they had a fish a hint so this may not be reliable but any idea about the hint #1 wat was that. could that have been an object holder
It's been discussed, and that idea has actually come up several times in the 500-some posts of the thread.

Last year's fish indicated a slippery surface and the idea of the moon. There was plenty of reliability in that, it was simply over-analyzed.


PS, spell check is your friend [:
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Unread 07-01-2010, 00:41
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Cool Re: 2010 Game Hint #2


o now i get the fish. iam not the person to look that up iam the main driver and builder i never thought about that

any ideas about the objects in the game

<('_')>
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Unread 07-01-2010, 00:42
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Re: 2010 Game Hint #2

Quote:
Originally Posted by infinitydex View Post
most likely if it was lunar surface they may have made the floor white in my oppinion.
They did, last year. They took a substance known as Glasliner FRP and laid it over carpet to form the field. This flooring was, for purposes of the competition, known as "regolith". It was, in fact, white (to start with).

Let's review field surfaces:
1992: corn. Yep, corn.
1993-1997: I don't know much about these, but I believe they were carpet.
1998-2002: Carpet, even on ramps.
2003: Carpet on the floor, HDPE on top of the ramp in the middle, copper grating to form the ramps up to the HDPE.
2004: Carpet on the floor, HDPE on top of the platforms.
2005: Carpet, with plastic triangles in various places.
2006: Carpet, with diamond-plate and Lexan ramps.
2007: Carpet. Other materials you might drive on were up to the teams.
2008: Carpet.
2009: See above description.

Sean: Animation can be a form of CAD. For example, you can use it to determine whether or not you can see a particular part you need to see at X time. Of course, this doesn't seem quite in your dad's style of animation, so it's safest to assume that 1) he got some major help doing the game animation; 2) he got another few computers to run parts of it; or 3) this isn't from the game animation per se (that is, it's a scene from it that has been substantially upgraded).
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Unread 07-01-2010, 00:44
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Re: 2010 Game Hint #2

Quote:
Originally Posted by Trent B View Post
As far as I know First year was on Corn, last year was lunar surface and every other year carpet excluding things like ramps (raise the bar in 04)

Stack Attack in 03
i can c that but is there actually a reason for it???? is it part of the game exept to crash another robot into
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Unread 07-01-2010, 00:56
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Re: 2010 Game Hint #2

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Originally Posted by infinitydex View Post
i can c that but is there actually a reason for it???? is it part of the game exept to crash another robot into
Oh, yes, it was a big part of the game. You see, the entire top of the ramp in 2003 had stacks of boxes on top. Your objective was to knock as many as possible into your scoring area, then stack about half of them, then park on the top for some large number of points.

The number of points for the top should probably have been smaller, though, if stacking was to be encouraged. You see, every time a stack more than one or two high showed up, somebody parked next to it, ready to topple it, hence the name, Stack Attack. Then the robots already on top could block other robots from coming up. This made a lot of sense, as there were a lot of points on that top of the ramp. And yes, it was possible to get all four robots up on top at the same time (this was before the 3-team alliance came along).

By the way, I think your idea that there might be something that tips is reasonable. I just think it's going to be the part that went up as Hint #1. We haven't really had an "active" field element in a while; 2007 was the last one and it almost doesn't count. 2001 was the last truly active one, IMO (central seesaw).
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Unread 07-01-2010, 01:04
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Re: 2010 Game Hint #2

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Unread 07-01-2010, 01:21
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Re: 2010 Game Hint #2

If the field really is shaped differently this year, how might it be shaped? More specifically, how was it shaped in previous years? I know we had some circles and squares...

I'm thinking it might be hexagonal. Basically putting bends in the middle of the rectangular field that has been used recently. That supports having two brackets on each side of the gates.
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Unread 07-01-2010, 01:46
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Re: 2010 Game Hint #2

what about the standard ~25'x50' field but instead of having the drivers stations oh the short sides facing each other why not having all the drivers on the long side facing the crowd, this would allow the gates to be on the ends which would make loading robots onto and off the field much smoother

just watch out for other coaches listening in on strategies

Danny
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Unread 07-01-2010, 06:21
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Re: 2010 Game Hint #2

Significant field dimension changes would be difficult, as most venues can't handle anything other than a reduction.

I put this in the other thread, but decided to put it here too: the floor looks like Astroturf to me!
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Unread 07-01-2010, 07:11
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Re: 2010 Game Hint #2

Those yellow plates serve one other purpose. The spot between the yellow and the field wall is a good place for the ref/scorer/resetter to store a waterbottle so it doesn't get kicked over. Maybe a Diet Coke can?
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Unread 07-01-2010, 08:24
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Re: 2010 Game Hint #2

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Originally Posted by GaryVoshol View Post
Those yellow plates serve one other purpose. The spot between the yellow and the field wall is a good place for the ref/scorer/resetter to store a waterbottle so it doesn't get kicked over. Maybe a Diet Coke can?
This is actually true, at least in the far corners. Except the resetters are usually given a place to sit during matches, which is where they'd keep their bottles. And they don't give out sodas...just water. It's healthy.
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