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#211
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Re: 2010 Game Hint #2
Assuming both hints are showing field structures, I can draw four conclusions:
1. The yellow plastic plates guard the potential trip hazard. This insinuates that people must move along the length of the field quite a bit. There are two types of people who would do this: Referees and Human Players. Since 2006, the Human Players have been pretty much stationary; perhaps this year the HPs will have a more dynamic and active role in the game, moving up and down the field. 2. Hint #2 either shows (roughly) a third of the field, either in the middle or near one of the drivers' stations. There are no other field elements shown, and more importantly, no place for the Hint #1 contraption to connect. Therefore, the Hint #1 piece must be either smack dab in the middle of the field, perhaps running the length of the field, or near the drivers' stations. (I'm using the theory of a bowling-ball-return-style track here). 3. If Hint #2 shows an outer third of the field, the "chamfer" that has been on the corners the past couple years must be gone, and we're back to a rectangular field. 4. There are no boundary markings shown on Hint #2, so the entire field is shared by the alliances (unlike 2008 when it was in quadrants or 2006 when it was in halves) and there are no floor tracking markings (as in the white tape in 2004 leading to the bonus balls). Furthermore, the robot starting postions are not on the sides of the field, like they were in 2006 and 2009 - rather they will be near the drivers' stations or in the center of the field. With the carpet (perhaps tile?) floor and wide-open field, this promises to be a fast-paced, highly interactive game with scoring largely on the periphery of the field, like 2006. Perhaps the game pieces are stored at an elevated location along the opposite drivers' station wall; the robots must go the length of the field to gather the game objects. The goals at least begin near their respective alliance stations. As a side note, it is easier to clean spilled Diet Coke, Krispy Kremes, Haagen-Dazs and Cracker Jacks off the yellow plastic sheets than carpet. Last edited by Taylor : 07-01-2010 at 08:36. |
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#212
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Re: 2010 Game Hint #2
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#213
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Re: 2010 Game Hint #2
ok, if you look at the playing field of 2009 you see the gates have one ramp, but this year there is 2 sides to the ramp, the hint is we have carpet this year. last year the playing field was off the ground by like 2/3 of an inch this year were on carpet and flat on the ground.... so the gate now have a tripping hazard......... I THINK...... ITS THE ONLY THING I CAN COME UP WITH!!!
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#214
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Re: 2010 Game Hint #2
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#215
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Re: 2010 Game Hint #2
There appears to be a border around the field, which is why there are 2 parts to the trip gate. With a raised border (about 2 inches it looks like) there could be something they fill the field with. This could possibly be water, or they might do corn kernels (see the first game). I thought they were going to save the remake of the original game for the 20th anniversary (next year), but I might be wrong. They could also have the field empty and fill it as we play.
With the other hint, those could possibly be rails that we have on our bot that we use to move, and we don't even use wheels this year. As a side note, the first game hint could be we attach our bot to one end of one of the poles with our teammate beside us, and we have a tug of war with the other team ![]() EDIT: I don't know about any other competitions, but the GTA regional is held at the Hershey Centre, which is a hockey arena, so ice is definitely not out of the question. Last edited by viper110110 : 07-01-2010 at 10:21. |
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#216
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Re: 2010 Game Hint #2
They wont go back to regolith this year. there were to many issues with it. There was the major static problem, and the field always had bumps in it that robots would get stuck on do to the robot restrictions. Chances are with this hint they are just telling us the gates moved a little. thats probably it. Dont read into this too much becaues as we know the hint never reveals much.
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#217
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Re: 2010 Game Hint #2
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The edge of the field was always a piece of aluminum angle, 3x3 or 4x4 and about 1/4" or 3/8" thick. It is cut down a little bit at the gate location, as shown in the hint. |
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#218
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Re: 2010 Game Hint #2
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A hexagonal field would be neat, but it probably wouldn't be a regular hexagon. You could have two longer sides for the alliance stations, two shorter sides for human players, and the other two sides would be the same size as the human player stations, and the gates would be located there. Or...the field could be triangular. Like the recycling logo, you know? ![]() |
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#219
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Re: 2010 Game Hint #2
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#220
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Re: 2010 Game Hint #2
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============+============+============ _______==______________==______________==________ ============+============+============ with the + being the link between two pieces the = being frame and the _ being empty space now since their is an odd number of pieces it cant be in the middle but their is always the old position but if you look at the picture here http://www.usfirst.org/uploadedFiles/FE-00032.pdf the old position does not have two yellow things on both sides their-for it must be in the position between the old spot and the middle and like i said before they did not move it for no reason Last edited by bladetech932 : 07-01-2010 at 14:38. |
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#221
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Re: 2010 Game Hint #2
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#222
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Re: 2010 Game Hint #2
I've seen quite a bit of assumptions floated here without much to back them up. For example - how much of the playing field does clue #2 show? To determine this, we'll base it off the official field drawings from last year (http://usfirst.org/roboticsprograms/...aspx?id=11624).
Those drawings dictate that the rail is roughly 18 inches high, and the spacing between the vertical supports is roughly 72 inches - with the exception of the sides next to the ramp (the two fully visible sections in the clue) - those are roughly 49 inches wide. Using that and a simple ruler, we can conclude that we can see roughly 175 inches of the side of the field - or 14.5 feet. The field the past few years has been 27x54 feet, with the 54 foot length the one we can see here - this means we can see roughly 25% of the length of the side wall of the field here - if we assume a similar 4-gate setup as years past, this becomes 50% of each side wall. Also using a handy ruler, you can deduce that the bottom right corner is roughly 84 inches (7 feet) from the side wall - that's halfway towards the center of the field. Put all of this together, and you can draw out a little diagram that shows what portions of the field are visible (the shaded regions below). Also included here are the possible locations of a third gate, as people have been speculating on that. Given this visible area, what can we conclude about the game? Well, there could be no field pieces, like 2009. There could be a huge wall and overpass like 2008. There could be a huge central rack like 2007. There could be goals like 2006. In short, there could be anything, because we can't really see too much, even after we multiply it by 4 (or even 6). Of course, there's still a lot of speculation in what i've come up with... but it is grounded in quite a bit of fact and in simple economics - it's highly likely that they aren't going to radically redesign the field, since that would require completely new fields. Reusing what they've had in the past as much as possible makes sense. |
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#223
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Re: 2010 Game Hint #2
Man I hate it when people muddy up our rampant speculation with facts and logic, jeez
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#224
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Re: 2010 Game Hint #2
So I have been pondering, and my mind keeps going back to Ladder Logic. I couldn't find any great photos of the field... anyone have any good ones on their websites? I remember it vividly, but its hard to describe. And its a good example of odd shaped fields for those who have never seen one 96-98 were odd fields, if I remember right 99 was the start of the rectangular size...
The reason I keep thinking back to this, is that I agree with the idea that the first hint could be some sort of ball track when it is flipped upside-down from how it is shown in the image. Now if you look at the second hint, if we guess that this is just a typical field gate in the corner, but guess that it is showing that there are no corner structures like the last two years, that means the corners of the field are open from obstruction. (See my guess on the FOV in the attached image). Then, somewhat like Ladder logic, you could have some sort of grid or high ball track structures that slant down to portions of the field, possibly from the centers of the player station walls... or maybe they go in an upward fashion? or maybe they go from the centers of the sides (more like rack & roll). The center could be a bin or a ramp or anything really, not sure we can tell anything about where the "ball tracks" might actually be/lead to. I attached a crude drawing to show what I mean (fastest for me to draw in powerpoint). I dunno... active imagination and flashbacks from too many past games!! |
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#225
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Re: 2010 Game Hint #2
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