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#1
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Re: 2010 Game Hint #2 and 2009 Field Overlay
There is another even wilder possibility I would like to throw in here.
3 gates on one long side of the field directly across from 3 drivers stations on the other long side. Then we could have nothing at all (or something REALLY BIG) on the ends of the field where the players stations used to be! I thought about that concept last night for a while actually, & tried to reason with myself why it wouldn't work, but the only thing I could think of was a lack of an even distribution of weight among the field sides. As it stands now, the ends (players stations) are equal weight, and the sides (gates & rails) are equal weight & form a nice line of symmetry down each "center line" of the field. But in the future...? |
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#2
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Re: 2010 Game Hint #2 and 2009 Field Overlay
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#3
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Re: 2010 Game Hint #2 and 2009 Field Overlay
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I was thinking those tables could be placed between the players stations if they were spaced out & not clumped together, or even put at the ends of the field like you said? Logistically it definitely does has a few issues which we can see just by 3 posts here, but who knows? Just another thought to throw into the mix, & also something for the GDC to see for years to come as an alternative if they don't throw that curve at us this year! ![]() |
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#4
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Re: 2010 Game Hint #2 and 2009 Field Overlay
it would actually be quite nice to see a rearrangement of the "layout" no matter what way. maybe it will be 3+ alliances or maybe, like you are suggesting, drivers on a different side. either way, the affect this would have on the feel of the competitions would be very interesting and probably well received.
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