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Unread 09-01-2010, 14:48
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New Game Criticism

As the new game comes out, so do our thoughts and words. I am the most avid supporter of speaking my mind, and I suggest that you do. There is no right or wrong in what you say but the manner in which you speak matters very much.

I speak my mind and everyone knows of it, but the most important thing I can suggest you can do is to provide a follow up response at a later time. I have actually been there and done that and with my experience I have learned thoughts change and grew to love a game I hated so much.

Also when criticizing here is some helpful advice. My old EE prof always said, "on my evaluations please do not write 'you suck' or 'this course sucked' say 'this course sucks, because....'"


Pavan Dave

Note: Dave, don't worry, my response is well on its way!
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Unread 09-01-2010, 15:44
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Re: New Game Criticism

I miss autonomous period scoring bonuses. They made autonomous period actions so exciting for the team whose robot successfully does what it's intended to do after so many hours spent making it listen...

Other than that, though, I can't find anything I dislike right off the bat.
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Unread 09-01-2010, 17:06
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Re: New Game Criticism

Quote:
Originally Posted by StephLee View Post
I miss autonomous period scoring bonuses. They made autonomous period actions so exciting for the team whose robot successfully does what it's intended to do after so many hours spent making it listen...
I agree. I think a lot of the rookie teams won't try to make an autonomous program, seeing as there's no bonus. Hopefully they do anyways, though.
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Unread 09-01-2010, 17:14
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Re: New Game Criticism

There is a bonus, ......

Overall, I like it.
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Unread 09-01-2010, 17:14
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Re: New Game Criticism

Dislike:
I dislike the game because of its restrictions. The ball has to stay on the ground, it can't enter 3" inside the robot frame. It seems like they are making sure teams use a kicker of some sort.

Like: I like the idea of getting to focus on the drive train so much. We can really get nit picky with it and do some things we haven't done in the past.
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Unread 09-01-2010, 17:19
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Re: New Game Criticism

Dislike: Yellow Cards for moving the robot over a Bump, and for taking it off a Tower without a ref's direction/supervision.
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Unread 09-01-2010, 17:26
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Re: New Game Criticism

I dislike the lack of point bonus for autonomous, but the bots are all lined up so any shot balls can't be blocked by the opposing team, so that is a bonus (to an extent).

I also dislike the rules about how much the balls can go in to the robot, and the chaining robots idea, but everything else seems really good. Overall, I like the game.
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Unread 09-01-2010, 17:26
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Re: New Game Criticism

Seconding the autonomous mode dislike. As a programmer, I really liked games like 2006 and 2008 where autonomous was a separately-scored section where a skillfully built robot and control software could score some serious points. The way it is in this game (and 2009 and 2007), the best you can do is get yourself an extra 15 seconds, or 12.5% more play time than your opponents.

However, apart from the relatively low score, this autonomous mode should be pretty good. A well-done robot should be able to score from the far-away section, or at least move the balls into the alliance's near section. I look forward to champs when 6 balls go flying into the chute in 15 seconds.

Finally (and another like): Unlike last year, there isn't really any "penalty" for trying in autonomous: if you attempt to kick a ball and fail, it doesn't really do your team any harm. Last year, if you dumped all your 10 balls in an attack and failed, you lost a LOT of balls and it'd be difficult to recover from that.

Another dislike is the shortage of game pieces. I think 20 would be better, but I assume that the GDC tried it with a variety of game piece counts and found this optimized something, so I'll just roll with it.

In general, I think I like the game. It should be fairly action-packed: robots precariously navigating bumps, balls flying over bumps, balls falling from the top, it should be good.

Last edited by Bongle : 09-01-2010 at 17:31.
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Unread 09-01-2010, 17:28
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Re: New Game Criticism

Like the game.
Dislike lack of scoring system possibilities.
Like the new ranking system for seedings.
Dislike Yellow card for moving robot, its just asking for accidents to happen. on the plus side= people will be super careful.
All in all it gets a +10
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Unread 09-01-2010, 17:34
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Re: New Game Criticism

The autonomous period bonus is definitely there! I would expect this to be a relatively low scoring game (as compared to other years). During the autonomous period, you are given the opportunity to score without any defense by the opposing alliance. Also, the fact that the balls should be returned to the playing field before the autonomous period ends, means that when Tele Op begins, you still have the same number of balls available to be used in game play.

Likes: Easy to understand game for spectators, simple scoring methodology, wide variety of types of bots that can play this game, the yellow/red card (during qualification rounds) only effects the offending team - not the whole alliance.

Unsure: Match seeding points ... still need to think that one over (But easy enought to track from a scouting perspective.

Dislikes: Not a big fan of the towers - it will probably block some shots, as they bounce off them (and wonder how many will build a 7 foot tall bot for that), number of penalties.

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Unread 09-01-2010, 17:35
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Re: New Game Criticism

I like this game because I felt that last year's game had too much reliance upon human players to make the points. With this, I feel that it is a much larger chance for the robot itself to stand out.
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Unread 09-01-2010, 17:41
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Re: New Game Criticism

I absolutely am looking forward to this game. After Lunacy, which pretty much had one objective, I am SO glad to think of the variety of robots we're going to see this year. Right now I feel that there is a LOT more to think about regarding scoring, penalties, robot configurations, etc.

The ONLY criticism I have of this game so far is the same exact thing that StephLee said: I don't really see very much incentive for teams to create an in-depth autonomous mode. Moving balls into your zone (if you start in the far or middle zones) seems like a smart idea, or maybe scoring the one ball in autonomous mode could work, but I really wish that they did something like double-scoring balls in auton mode, or giving a point for each ball in your zone in the end of auton.
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Unread 09-01-2010, 17:41
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Re: New Game Criticism

Seeing as the game is less than 12 hours old, I'm not really going to criticize much of the game until it has digested further. And my initial reaction is rather positive to this game, seems like it has a lot of potential.

The one qualm I shall raise is with the new ranking system. While I will reserve judgment as to how it will impact the tournament and rankings, it seems to conflict with the increased emphasis on similarities to sports and viewer friendliness. We got a game that should be easy to keep score with, except the crowd will now have to bust out the calculators to figure out what that actually means for their teams rankings. The W/L/T formula is what all sports fans are familiar with, and is much more viewer friendly.
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Unread 09-01-2010, 17:46
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Re: New Game Criticism

Quote:
Originally Posted by Lil' Lavery View Post
Seeing as the game is less than 12 hours old, I'm not really going to criticize much of the game until it has digested further. And my initial reaction is rather positive to this game, seems like it has a lot of potential.

The one qualm I shall raise is with the new ranking system. While I will reserve judgment as to how it will impact the tournament and rankings, it seems to conflict with the increased emphasis on similarities to sports and viewer friendliness. We got a game that should be easy to keep score with, except the crowd will now have to bust out the calculators to figure out what that actually means for their teams rankings. The W/L/T formula is what all sports fans are familiar with, and is much more viewer friendly.
I agree. It will be hard for some viewers to understand how a team that scored 0 points got as much seeding score as the other team.
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Unread 09-01-2010, 18:02
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Lots to like

Lots to like (imho)
  • Easily the most causal viewer friendly game we've had in years (perhaps ever).
  • Can explain the game to Grandma in 10 seconds
  • Favors scoring
  • No descoring
  • 2 places to score and only 1 robot to defend
  • No messing if they tip over
  • No messing with robots when trying to elevate or suspend
  • should be many exciting finishes
Of course, there are things that I am less happy about (may degrade into a penalty fest if teams are stupid) but nothing I can see that is a deal breaker.

I suspect that by the end of the season it will be considered one of the best games FIRST has had in the 1st 20 years.

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