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#21
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Re: New Game Criticism
I really really like the contrasts that arise between this years game and last years game.
Consider: Playing Surface - "Regolith" v. Carpet Wheels - Plastic v. whatever you can think of Human Player Influence - Scoring v. No Scoring Field Obstacles - None v. Bumps Scoring Zones - Mobile v. Stationary End game - Supercells v. Bar Game Scoring - High v. Low Penalties - Low v. High Game Objects - All contained within the robot v. None contained with in the robot The only things that carry over are the 2 alliances of 3 robots, and balls. Personally, I think the seeding system needs work, but we'll see how that turns out. I'm also not such a big fan of the bumper rules, but I see how the game necessitates them. Overall, Nice work GDC! |
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