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Unread 01-10-2010, 02:11 PM
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Re: Final scoring time limit

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Originally Posted by kirtar View Post
In the case of the lifting, how the rules are currently stated, as long as you are off the ground and at the specified elevation (or hanging onto an elevated/suspended robot) before the time restriction runs out, it will count. Obviously, said action must be triggered ahead of time as the field will effectively disable your controls (with the probable exception of the compressor if you're really desparate).
The problem is that the refs have to verify that you are above the plane. They will wait until time runs out and then come out onto the field to see how high your bot is. If it can not maintain the lift for the 10 seconds. It might not count. Its not that hard to make the act of disabling the controls, trigger the final action. In fact you want to make sure that the opposite does not happen. Disabling the controls might trigger something that undoes your final action. In particular hanging from the tower. If you need power to keep hanging, them when they disable your controls you will probably fall.
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Unread 01-10-2010, 03:29 PM
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Re: Final scoring time limit

I noticed something box-like atop the drivers stations on the ball return mechanism, does that count the balls? If so, that might be what this is for.
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Unread 01-10-2010, 03:42 PM
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Re: Final scoring time limit

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Originally Posted by PAR_WIG1350 View Post
I noticed something box-like atop the drivers stations on the ball return mechanism, does that count the balls? If so, that might be what this is for.
Apparently there is a counter-type device, but it is used to verify that the ball is returned to the field within the 11 seconds allowed by <G17>. There is another counter in the end of the goal funnel that actually counts the points.

Hopefully these devices work better than the vision systems used in Aim High.
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Unread 01-10-2010, 03:36 PM
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Re: Final scoring time limit

Quote:
Originally Posted by gburlison View Post
The problem is that the refs have to verify that you are above the plane. They will wait until time runs out and then come out onto the field to see how high your bot is. If it can not maintain the lift for the 10 seconds. It might not count. Its not that hard to make the act of disabling the controls, trigger the final action. In fact you want to make sure that the opposite does not happen. Disabling the controls might trigger something that undoes your final action. In particular hanging from the tower. If you need power to keep hanging, them when they disable your controls you will probably fall.
I was replying with respect to a pneumatic method as mentioned above. In this case, as long as you don't have some ridiculous leak in your air lines, (in which case you shouldn't have been allowed on the field?) you had the pressure to lift in the first place, and your solenoid has been triggered, it will remain in that position until given a different signal (it sends null IIRC).

Also, ignoring other objects, if you come to rest before the 10 seconds, they will check it before 10 seconds (rule says until things come to rest or 10 seconds after, whichever comes first). If you use a motor related method, it will stop driving the motor the moment the round ends.

Also the box is to count balls coming back in for the DOGMA stuff (in other words to make sure you are returning balls to the field).
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