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#14
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Re: 9.3.4 Match Seeding Points
Like alot of people I am still very confused with this seeding system, to me it looks like 'collusion' will be rampent and the winning team will be determined by a coin flip at the beginning of the match between the two alliances. Here's my logic:
Teams will be ordered first by seeding score. then the cooperation bonus is the tie braker. Therefore teams want the highest seeding score, making it far more important then the cooperation bonus. I would much rather loose a match help the other alliance and get double the seeding score then compete and get the cooperation bonus that only counts as a tie braker. here are the applicable rules: Quote:
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6 teams scoring for RED: RED 20 points BLUE 0 points therefore the seeding points are: RED 20 seeding points BLUE 20 seeding points Coopertition bonus would be: RED 2*0 = 0 BLUE 0 In my interpretation the Coopertition bonus is totally separate from the seeding points, it says nothing about adding the Coopertition bonus to seeding score in the rules. This is where I think I may be wrong, someone please correct me if so. the two alliances compete: RED 10 BLUE 7 Seeding points: RED 10 BLUE 10 Coopertition bonus: RED 2*7 = 14 BLUE 0 To me with my interpretation I dont see a situation where teams would actually want to compete against one another... I'm not even going to get into the situation where the loosing teams actually receives more seeding points due to penalties on the winning team. I am confused and don't see how this seeding system makes any logical sense, what am I missing? ![]() |
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