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Pssst...here's a secret, MAX has render regions too!
hehe, Max utilizes render regions too, next to the quick render button, as shown here. Just click it, select ur render region, click okay, and render! VOLIA! Rendererd! BTW, another cool feature of max in that area of max is the new Active Shader in max 4.2. It provides you with the ability to change lights and materials without having to rerender the whole scene. It creates a basic, lower detail rendering in a viewport, as u move lights around, it updates things like the highlights and stuff in the viewport, without having to rerender, pretty freakin cool for tweakin ur lights and materials. Well, until next time! This is Jim, Posting off....
GO TEAM 1101100!!! (Thats binary!)
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Curie Division 2005 Champions (175, 33, 108)
UCF 2005 Website Award
Midwest 2005 Delphi's Driving Tomorrow's Technology
2004 UCF QuarterFinalists (1065, 86, 108)
UCF 2003 Regional Champs/Entrepreneurship Award
Midwest Regional 2003 Leadership In Controls/Website award
Nationals 2003 Quarter Finalists
Robot Rodeo 2003 Champions (Alliance: 180 and 186)
AIM S/N: Specialagentjim
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