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Unread 21-01-2010, 17:46
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Re: Can't retract to go under TUNNEL?

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Originally Posted by Swens View Post
I think the answer was given as "no" because during the teleoperated period the robot is not allowed to go into any other section of the field besides were it starts.
I think you mean during autonomous period, where the robot can't cross the middle line. In teleoperated, I'm pretty sure you can go wherever you want.
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Unread 21-01-2010, 17:48
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Re: Can't retract to go under TUNNEL?

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Originally Posted by yoshibrock View Post
I think you mean during autonomous period, where the robot can't cross the middle line. In teleoperated, I'm pretty sure you can go wherever you want.
With one limitation - you can only have one of your alliances robot in the defensive zone at any given time.
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Unread 21-01-2010, 19:11
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Re: Can't retract to go under TUNNEL?

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Originally Posted by eagle33199 View Post
With one limitation - you can only have one of your alliances robot in the defensive zone at any given time.
Aha, that'd be what I was forgetting. Thanks.
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Unread 23-01-2010, 01:01
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Re: Can't retract to go under TUNNEL?

<R10> During the MATCH, the ROBOT will assume one of two operating configurations. When in each configuration, the ROBOT shall fit within the limits of NORMAL CONFIGURATION or FINALE CONFIGURATION

I believe the definition of normal configuration is the reason for "NO"

NORMAL CONFIGURATION – The physical configuration and orientation of the ROBOT when the MATCH is started. This is the state of the ROBOT immediately before being enabled by the Field Management System, before the ROBOT takes any actions, deploys any mechanisms, or moves away from the starting location. This configuration is static, and does not change during a single MATCH (although it may change from MATCH to MATCH).
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Unread 23-01-2010, 08:58
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Re: Can't retract to go under TUNNEL?

Thoughts? You start as a tall bot in auto. At end of auto you drive over, touch pole and shrink down to go through tunnel. At other end of tunnel you expand. Legal or not? I'm going to say yes as long as you never lose contact with tower parts. The amount of time you spend lowering and raising might not be worth it.
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Unread 23-01-2010, 09:57
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Re: Can't retract to go under TUNNEL?

Seems somewhat plausible per <G30>

Starting small in zone 1 or 3 you can extend in zone 2 and cannot contract to go back under a tunnel.

<G30> ROBOT Volume – During a MATCH, no part of the ROBOT shall extend outside the vertical projection of the FRAME PERIMETER, except as follows:
c. TOWER Contact ROBOT Volume - During a MATCH, ROBOTS in contact with their ALLIANCE TOWER may extend beyond their NORMAL CONFIGURATION volume but may not exceed the FINALE CONFIGURATION maximum volume.
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Unread 23-01-2010, 11:49
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Re: Can't retract to go under TUNNEL?

Quote:
Originally Posted by LH Machinist View Post
Seems somewhat plausible per <G30>

Starting small in zone 1 or 3 you can extend in zone 2 and cannot contract to go back under a tunnel.

<G30> ROBOT Volume – During a MATCH, no part of the ROBOT shall extend outside the vertical projection of the FRAME PERIMETER, except as follows:
c. TOWER Contact ROBOT Volume - During a MATCH, ROBOTS in contact with their ALLIANCE TOWER may extend beyond their NORMAL CONFIGURATION volume but may not exceed the FINALE CONFIGURATION maximum volume.
That rule prohibits extending outside the VERTICAL PROJECTION of the frame perimeter. In other words, if you extend the frame perimeter up towards the ceiling to make an open box, no part of the robot can extend beyond it. The only thing it says about height is that the robot cannot extend beyond 90 inches while in contact with the tower.
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Unread 26-01-2010, 09:41
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Re: Can't retract to go under TUNNEL?

I think the GDC answer is based on the definition below:

NORMAL CONFIGURATION – The physical configuration and orientation of the ROBOT when the MATCH is started. This is the state of the ROBOT immediately before being enabled by the Field Management System, before the ROBOT takes any actions, deploys any mechanisms, or moves away
from the starting location. This configuration is static, and does not change during a single MATCH (although it may change from MATCH to MATCH).


The robot may not change shape or orientation to go under the tunnel. It may deploy or retract mechanisms.
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Unread 26-01-2010, 10:03
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Re: Can't retract to go under TUNNEL?

But look at the game animation, one of the robots folds down to go through the tunnel. At about 2:04 you'll see it.

http://www.youtube.com/watch?v=iheq7yar5c4
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Unread 26-01-2010, 10:04
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Re: Can't retract to go under TUNNEL?

See 2:04 in the game animation.
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Unread 26-01-2010, 10:13
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Re: Can't retract to go under TUNNEL?

Quote:
Originally Posted by LH Machinist View Post
<R10> During the MATCH, the ROBOT will assume one of two operating configurations. When in each configuration, the ROBOT shall fit within the limits of NORMAL CONFIGURATION or FINALE CONFIGURATION

I believe the definition of normal configuration is the reason for "NO"

NORMAL CONFIGURATION – The physical configuration and orientation of the ROBOT when the MATCH is started. This is the state of the ROBOT immediately before being enabled by the Field Management System, before the ROBOT takes any actions, deploys any mechanisms, or moves away from the starting location. This configuration is static, and does not change during a single MATCH (although it may change from MATCH to MATCH).
The implications of this are very interesting. When a robot starts the match (definition of NORMAL CONFIGURATION) at in a specific configuration (LxWxH), it may not change that configuration until it enters FINALE CONFIGURATION.

This means that robots may not change size, even if it remains within the 28"x38"x60" dimensions.

Hmmmm.......

Quote:
Originally Posted by nitneylion452 View Post
See 2:04 in the game animation.
Game animation does not equal rules.
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Unread 26-01-2010, 11:11
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Re: Can't retract to go under TUNNEL?

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Originally Posted by Daniel_LaFleur View Post
The implications of this are very interesting. When a robot starts the match (definition of NORMAL CONFIGURATION) at in a specific configuration (LxWxH), it may not change that configuration until it enters FINALE CONFIGURATION.

This means that robots may not change size, even if it remains within the 28"x38"x60" dimensions.
....
That's my take also, upon re-reading the rules, with the exception of deploying 'mechanisms' which must follow the sizing & time rules.

Game animations often take 'liberties' Also, in this animation, the eyes that 'retract' are mechanisms.

Rules & Updates trump the animations.
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Unread 26-01-2010, 12:16
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Re: Can't retract to go under TUNNEL?

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Originally Posted by Dad1279 View Post
That's my take also, upon re-reading the rules, with the exception of deploying 'mechanisms' which must follow the sizing & time rules.

Game animations often take 'liberties' Also, in this animation, the eyes that 'retract' are mechanisms.
...This seems like the same sort of MECHANISM versus ROBOT argument that occured in 2008 with 1519 and the Speed Racer/Fezzik incident. What defines a MECHANISM and makes the distinction from say, and frame that changes dimensions?
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Unread 23-01-2010, 11:20
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Re: Can't retract to go under TUNNEL?

true
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