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#1
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Re: Can't retract to go under TUNNEL?
I think you mean during autonomous period, where the robot can't cross the middle line. In teleoperated, I'm pretty sure you can go wherever you want.
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#2
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Re: Can't retract to go under TUNNEL?
With one limitation - you can only have one of your alliances robot in the defensive zone at any given time.
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#3
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Re: Can't retract to go under TUNNEL?
Quote:
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#4
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Re: Can't retract to go under TUNNEL?
<R10> During the MATCH, the ROBOT will assume one of two operating configurations. When in each configuration, the ROBOT shall fit within the limits of NORMAL CONFIGURATION or FINALE CONFIGURATION
I believe the definition of normal configuration is the reason for "NO" NORMAL CONFIGURATION – The physical configuration and orientation of the ROBOT when the MATCH is started. This is the state of the ROBOT immediately before being enabled by the Field Management System, before the ROBOT takes any actions, deploys any mechanisms, or moves away from the starting location. This configuration is static, and does not change during a single MATCH (although it may change from MATCH to MATCH). |
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#5
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Re: Can't retract to go under TUNNEL?
Thoughts? You start as a tall bot in auto. At end of auto you drive over, touch pole and shrink down to go through tunnel. At other end of tunnel you expand. Legal or not? I'm going to say yes as long as you never lose contact with tower parts. The amount of time you spend lowering and raising might not be worth it.
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#6
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Re: Can't retract to go under TUNNEL?
Seems somewhat plausible per <G30>
Starting small in zone 1 or 3 you can extend in zone 2 and cannot contract to go back under a tunnel. <G30> ROBOT Volume – During a MATCH, no part of the ROBOT shall extend outside the vertical projection of the FRAME PERIMETER, except as follows: c. TOWER Contact ROBOT Volume - During a MATCH, ROBOTS in contact with their ALLIANCE TOWER may extend beyond their NORMAL CONFIGURATION volume but may not exceed the FINALE CONFIGURATION maximum volume. |
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#7
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Re: Can't retract to go under TUNNEL?
Quote:
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#8
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Re: Can't retract to go under TUNNEL?
I think the GDC answer is based on the definition below:
NORMAL CONFIGURATION – The physical configuration and orientation of the ROBOT when the MATCH is started. This is the state of the ROBOT immediately before being enabled by the Field Management System, before the ROBOT takes any actions, deploys any mechanisms, or moves away from the starting location. This configuration is static, and does not change during a single MATCH (although it may change from MATCH to MATCH). The robot may not change shape or orientation to go under the tunnel. It may deploy or retract mechanisms. |
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#9
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Re: Can't retract to go under TUNNEL?
But look at the game animation, one of the robots folds down to go through the tunnel. At about 2:04 you'll see it.
http://www.youtube.com/watch?v=iheq7yar5c4 |
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#10
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Re: Can't retract to go under TUNNEL?
See 2:04 in the game animation.
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#11
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Re: Can't retract to go under TUNNEL?
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This means that robots may not change size, even if it remains within the 28"x38"x60" dimensions. Hmmmm....... Game animation does not equal rules. ![]() |
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#12
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Re: Can't retract to go under TUNNEL?
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Game animations often take 'liberties' Also, in this animation, the eyes that 'retract' are mechanisms. Rules & Updates trump the animations. |
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#13
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Re: Can't retract to go under TUNNEL?
...This seems like the same sort of MECHANISM versus ROBOT argument that occured in 2008 with 1519 and the Speed Racer/Fezzik incident. What defines a MECHANISM and makes the distinction from say, and frame that changes dimensions?
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#14
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Re: Can't retract to go under TUNNEL?
true
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