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Unread 23-01-2010, 19:22
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Re: Kicker mechanism and frame perimeter

You quoted the rule. Your kicker mechanism can only extend beyond the FRAME PERIMETER for 2 seconds at a time, and then must retract. Resting outside the FRAME PERIMETER would not be allowed.
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Unread 23-01-2010, 19:32
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Re: Kicker mechanism and frame perimeter

Quote:
Originally Posted by GaryVoshol View Post
You quoted the rule. Your kicker mechanism can only extend beyond the FRAME PERIMETER for 2 seconds at a time, and then must retract. Resting outside the FRAME PERIMETER would not be allowed.
The OP said it rests outside the FRAME PERIMETER *only when the robot is not powered*. During normal operation it rests inside the FRAME PERIMETER. The GDC will probably rule against it, but there is some room for doubt here.


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Unread 24-01-2010, 07:24
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Re: Kicker mechanism and frame perimeter

Quote:
Originally Posted by Ether View Post
The OP said it rests outside the FRAME PERIMETER *only when the robot is not powered*.
I realize that. But NORMAL CONFIGURATION is defined (section 8.2):
Quote:
NORMAL CONFIGURATION – The physical configuration and orientation of the ROBOT when the MATCH is started. This is the state of the ROBOT immediately before being enabled by the Field Management System, before the ROBOT takes any actions, deploys any mechanisms, or moves away from the starting location. This configuration is static, and does not change during a single MATCH (although it may change from MATCH to MATCH).
(emphasis mine)

Additionally, <R30-a> only allows the 2-second extension "Solely for the purposes of interacting with a BALL". At the beginning of the game, before powering up, you're not interacting with a ball.
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Last edited by GaryVoshol : 24-01-2010 at 07:37. Reason: <R30> quote
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