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#1
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Re: Reasoning of the GDC
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Limiting the Cv, but not limiting the number of valves allowed (It is allowed to hook up as many valves as you wish to a single actuator, this has been answered in Q&A) only punishes teams that can't afford a lot of valves, and those teams that have access to valves that would otherwise be legal. The smaller Cv doesn't hurt us, but the $$$ we now have to spend to get legal valves does. |
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#2
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Re: Reasoning of the GDC
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#3
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Re: Reasoning of the GDC
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#4
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Re: Reasoning of the GDC
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from the 2008 rule book: Quote:
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#5
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Re: Reasoning of the GDC
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R87 IMHO says all solenoids needed to currently or previously offered in a KOP. R88 would clarify this even further that it must be COTS so you can't use something that would be discountinued and you can have as many as you would like on your robot. So if the SMC you used was never in a KOP it should of never been a ROBOT PART to begin with. |
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#6
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Re: Reasoning of the GDC
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#7
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Re: Reasoning of the GDC
Wait, so you're complaining about not being able to use a part that you purchased before you knew the new games' rules (and a rule that existed in 2009 as well)? Did you complain about not being able to use traction wheels last year, as well?
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#8
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Re: Reasoning of the GDC
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I started this thread as a discussion about the motivation and reasoning that goes into rules and decisions made by the GDC. I was using the valve rule as a case study on this subject. What could be the motivation behind limiting the Cv to .32? It is NOT flow limitation, because it is legal to use as many valves as you like, connected in parallel to create a Cv as high as you would like, provided you have the money to buy the valves. It is possible that, as AL said, rules are put in place as constraints to make teams think. I doubt that is the case here, because it doesn't take much thinking to put two valves in place of one. So the question is, why the rule? (I realize now that the rule appeared last year, but that doesn't make any difference). One thing that lawmakers (rule makers) in general overlook is the law of unintended consequences. While there may be a perceived reason to make a change, that change may affect many things far beyond what was intended, sometimes, the negative outweighs the positive. In this case, the restriction favors well funded teams, either by allowing them to get an advantage by using more valves, or by forcing a team to purchase new valves when they have perfectly serviceable ones in stock.(our case). This is, in my view, a negative. I don't see what he positive could be. Again, not bashing, just putting forward thoughts for discussion. So, if you have a thought, put it out here. Discuss it civilly. Tell me what the positives of this rule might be, and how they outweigh the negatives. |
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#9
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Re: Reasoning of the GDC
Martin,
I follow you up to a point but I have to say that there aren't that many well funded teams this year. I would think the majority are struggling as we are. Sign of the times, but I would rather teams be in and struggling than out. Of course it always possible that we feel stronger about GDC decisions this year because we are all struggling. We will know for sure when we get to regionals and find many old friends are not there. |
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#10
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Re: Reasoning of the GDC
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I agree that times are tough, and many teams are struggling with budget issues. The budget issue is another facet of the law of unintended consequences. Since this thread is about reasoning and motivation for GDC decisions, and it is a stated goal of FIRST to be as inclusive as possible, and to have as many teams in as many places as possible, I think this an excellent topic for discussion. How do GDC rulings affect the cost of participating in FIRST? We have already discussed the valve rule and two ways it can impact costs, what other examples can we come up with? One positive example is the motor rule. All motors allowed for use are provided in the KOP (with the exception of the optional 3 CIMs this year) That keeps costs down, since teams don't have to worry about competing with other teams using expensive exotic motors. I am assuming that members of the GDC read posts here on CD, and want this to be a thought provoking exercise that may bring up points of view they haven't explored. So when responding, please stay on the topic at hand, be polite, positive, and constructive. I don't want this thread to turn into a complaint fest. |
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#11
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Re: Reasoning of the GDC
Martin,
Some of the indicators will be the number of robots that show up with the kit frame and wheel standoffs. Another less accurate indicator will be how many students travel to out of town events or how many second events teams are registered for. Some of the restrictions that the GDC has included in the rules tend to limit the functionality of the robots. This may be in part a method of leveling the field and part limiting the need for teams to design and build do all robots. This is the first year in a ball game that robots can't carry or possess more than one ball. That leaves teams with no ball pickup to design and pay for. |
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#12
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Re: Reasoning of the GDC
Martin,
I just read your post and got worried. We are a rookie team that has done exactly what you cite as an example case. I just read through Update #7 and am not quite sure what you mean when you say the lower part of the frame will be in violation. Are you talking about the bolt heads that would be protruding beyond the actual frame? Thanks for pointing this out. Tom Gee Mentor, Rookie Team #3323 |
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#13
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Re: Reasoning of the GDC
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If you have any questions, PM me (or since you are somewhat local contact me through our teams website) and I'll help you out (if needed). |
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#14
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Re: Reasoning of the GDC
I guess it's possible that the GDC made the rule to save teams money, but I think it's far more likely that we are seeing "robot soccer" in which "hands" aren't legal.
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#15
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Re: Reasoning of the GDC
A new question on the reasoning of the GDC:
Why be deliberately vague in rules and Q&A? There has much discussion here on CD about the meaning and intent of several rules, earlier it was fasteners protruding beyond the frame perimeter, lately is has been about electromagnets. These questions have been asked multiple times, and several different ways, with no crystal clear answer from the GDC. When several inspectors have posted that they don't know what the rule means, it looks like trouble, if the inspectors can't figure it out and agree, how is a team supposed to? Why be deliberately vague? How does vagueness impact the aforementioned criteria? 1) safety 2) Game-play 3) Damage prevention 4) Fairness (I realize that these criteria are mine not the GDC's) I see several negative impacts of vagueness: 1) A team's design ruled illegal at competition 2) Discourages a team from attempting a novel approach because they can't figure out if it is legal or not. 3) May force a team to abandon an idea they assume is illegal, but isn't 4) causes delays in an already tight schedule while trying to understand the rules, get answers from Q&A etc. Perhaps these are intended consequences, and are exactly what the GDC wants to happen. It is a lot like real life, unclear customer requirements, poorly written statement of work, bad communication from the sales / marketing team etc. But again, are we modeling real life, or playing a game? If the teams and inspectors can't figure out the rules, how will spectators? Since the game is brand new every year, there hasn't been years of refinement and interpretation to perfect the rules like in most sporting events, so clarity and completeness is much more critical. [opinion]I think the GDC needs to abandon its policy of inscrutability and adopt a policy of openness and clarity.[/opinion] |
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