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#1
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Quote:
It seems to me that the intent of these starting positions should restrict the robot in the far zone to only touching the alliance station wall regardless of if it is touching the ramp or not. If that is the case, my version of that first bullet would read "In the far ZONE and in contact with the ALLIANCE STATION WALL." What are other people's thought on this? |
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#2
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Re: Robot Starting Positions
52 feet from the goal isn't enough of a challenge? it's gotta be 54 feet?
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#3
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Re: Robot Starting Positions
Allowing wall or ramp allows the robot the full width of the half of the field, as is allowed in the midfield and near zones.
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#4
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Re: Robot Starting Positions
Making the ramp off limits as a starting location would make a simple "drive forward and kick" autonomous strategy harder to implement.
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#5
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Re: Robot Starting Positions
I wasn't attempting to imply that the ramp would be off limits - only that you had to touch the wall. That is to say that if you were in the far zone, your valid starting positions would be:
Where the rule as currently stated adds another case of:
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#6
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Re: Robot Starting Positions
A small robot on the ramp may not be able to physically touch the alliance wall since the goal is there.
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#7
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Re: Robot Starting Positions
It's a game feature, they're helping us, please don't complain too loudly....
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#8
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Re: Robot Starting Positions
And in exchange for that you're really far from the goal. Sounds about right to me.
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#9
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Re: Robot Starting Positions
Quote:
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#10
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Re: Robot Starting Positions
Quote:
Seriously though, Dave is right. The rule is what it is, plan for teams to use it (and maybe use it yourself?). |
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#11
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Re: Robot Starting Positions
I think I am starting to see light at the bottom of the hole I am digging...
I will absolutely be utilizing the ramp starting position in my strategy repertoire... it just stood out in my mind as one thing that didn't look like the others and struck me as odd... I was wondering what other people thought. See you at the competition! ![]() |
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