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Unread 07-02-2010, 00:30
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Re: Xbox 360 Controller Rumble

I've been thinking about doing something like this with our joystick. The best way to go about it, as mentioned, would be to write a custom dashboard that communicates with the joystick using DirectInput.

The problem I see is that force feedback requires acquiring the input device in an exclusive cooperative level. I'm not too familiar with DirectInput, so I'm concerned that doing this would prevent the DriverStation process from reading input. Hopefully, the DS opens it in the non-exclusive cooperative level. Maybe someone more familiar with that could chime in on this...

Regardless, I'll probably be playing around with this over the next week or two.
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